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Text File | 1993-06-22 | 422.5 KB | 10,875 lines |
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- BOOK FIVE
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- THE ADVENTURERS
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-
-
- *****
- * The 8 player characters contained in these writings are copyright
- * 1992 by Thomas Miller. Any resemblance to persons or characters
- * either real or fictional is utterly coincidental. Copying and/or
- * distribution of these stories is permissible only under the one
- * condition that no part of them will be used or sold for profit.
- * In that case, I hope you enjoy them.
- *****
-
- ------------------------------------------------------------------
-
- (give me a second here - they have to get back together...)
-
- ------------------------------------------------------------------
-
-
-
- LXIX. Reunion
-
-
-
- Three months ago, the party split into two groups to travel
- to Greyhawk. One group went by land, the other by sea. Both
- reached their destination eventually, and even in a large city
- like Greyhawk, it was only a matter of time before the two
- factions found each other...
-
- The scruffy-looking man slipped past two dwarves and entered
- the tavern. His companions waited outside, hoping that this
- place would not prove as fruitless as the last dozen inns they
- had checked. The fellow bought himself a mug of ale and began
- scanning the establishment's common room, his eyes alert for
- any clue as to where his targets might be found. Suddenly, he
- almost choked on his drink, as he saw several familiar faces
- at a table in one corner. At last, the object of his search!
- Peldor slunk over to the table, keeping out of sight. He
- concentrated while viewing the five people eating and drinking
- around the large, stained wooden table, and used his magical
- ring to lift a sizable egg from one plate. The dwarf to whom
- the plate, and egg, belonged cursed loudly in surprise, and
- stabbed at the egg with a fork. Another of those seated at
- the table, a tall, muscular dark-skinned fellow, looked at the
- egg nonchalantly, and exclaimed, "How eggciting." But the
- dwarf would have none of this tongue-in-cheek humor.
- "Gods be damned! What in the bloody hells is going on with
- this egg?!?!" Mongo poked at the floating ovule in vain, as
- it danced around his head. Then, from the crowd, a familiar
- face appeared, one that the dwarf had not seen in many months.
- Mongo looked up, and bellowed, "PELDOR! I should have known
- it was you!!!" All at the table rose to greet the rogue, and
- then his companions came over as well, and took seats at the
- table, as much greeting, talking, yelling, eating, and drinking
- ensued.
-
- Mongo: (grabs a barmaid) More grog! Bring more grog!
- barmaid: okay. (darts away)
- Peldor: (talking to Belphanior) Hey, good to see you. Any
- great thieving prospects here?
- Belphanior: (ripping a leg of lamb apart with his hands) Nah.
- The guild demands that we join. I ought to kill them all.
- Peldor: Here, this is Bosco, my henchman. He has no soul right
- now, but he's a nice guy.
- Bosco: (shakes Belphanior's hand mindlessly)
- Belphanior: Err...right.
- Ged: Ah, it's about time you people showed up! We were getting
- bored here waiting for you.
- Halbarad: (fuming)
- Peyote: Hey, dudes, time to feast and be merry!
- Rillen: (regarding Lyra) Hmm. (to Alindyar) Who is this,
- your sister?
- Alindyar: Oh. Ha, ha. Not quite. This is Lyra, whom I found
- in the course of our adventures and took under my...wing.
- Lyra: (kicks Alindyar)
- Alindyar: What? What?
- Ged: (muttering) Great. _Another_ dark elf.
- Halbarad: Worry not, friend. She can be trusted. She helped
- us get out of many bad situations.
- Ged: I'll just bet.
- Rillen: (looking around) Who is that little halfding?
- Peldor: This is Bosco. He's really, really sick right now.
- Rillen: Oh. He looks...empty.
- Peldor: Yeah.
- Ged: (to Alindyar) How's the spellbook coming? I bet I've
- got more than you.
- Alindyar: Perhaps.
- Ged: I recently learned the teleport spell.
- Alindyar: I have gained feeblemind, as well as the minor globe
- of invulnerability. Among others.
- Ged: Hmph.
- Halbarad: (to an unfamiliar person at the table, next to Ged -
- a tall, very musclebound human) Who might you be?
- man: I am Ah-nold.
- Ged: Arnold here is my new henchman. I intend to keep him
- safe and out of harm - unlike _some_ people have done for
- theirs. (glares at Peldor)
- Arnold: Right. Oud of hahm's way.
- Ged: Er...yea.
- Peldor: (draining a flagon)
- Belphanior: (pokes Bosco) You really _don't_ have a soul, do
- you?
- Bosco: (stares blankly ahead)
- Belphanior: No joke! Wow.
- Rillen: (toasts with Arnold) We should have great adventures
- soon.
- Arnold: Yes. Gread advengures. We can sdop the evil ones from
- gadhering or someding like dhat.
- Ged: Hmm. Maybe I should teach him another language or two,
- before he joins a literary guild or something.
-
- Suddenly, there was a commotion nearby, as a rotund man pushed
- his way through the crowd toward the adventurers' table.
-
- Rillen: Who is this fool?
- man: Excuse me. Pardon me. (steps on someone's toes) Whoops.
- (nearly trips over a table leg) Whoa. (knocks a halfling out
- of the way) Sorry about that. (stands before the adventurers'
- table, finally) Hey, guys.
- Mongo: ROB!
- Ged: Rob.
- Belphanior: (snickering) Rob...
- Rob: I'm back!
- Alindyar: Obviously.
- Ged: I though you had to go to...err, stay at a temple of the
- god Trithereon or something.
- Rob: Well, they gave me guidance. I think. Anyway, I was sent
- to Greyhawk to assist the high priests of the temple here.
- Peldor: (to Belphanior) Maybe they were trying to get rid of
- him or something.
- Rob: But the high priests told me to go out and raise money and
- spread the faith. So I was just sitting on a streetcorner and
- decided to use my magic to find out what you people were up to.
- Boy, was I surprised when you turned up in Greyhawk!
- Mongo: (between mouthfuls of food) Glmph. Have a seat!
- Rob: Thanks, I think I will. (knocks over a mug of ale as he
- takes a seat at the table) Uh-oh.
- Rillen: Again I ask - who is this fool?
-
- Somehow, in some mystical, fateful way, the party was now at
- its most complete phase ever, and there was much rejoicing.
-
-
-
- ------------------------------------------------------------------
- THE PARTY:
-
- Alindyar 10th level drow elf mage (N)
- Lyra 6th level female drow elf mage (N)
- Belphanior 7th/7th/8th level high elf w/m/t (CN)
- Ged 9th/8th level grey elf priest/mage (NG)
- Arnold 6th level human warrior (NG)
- Halbarad 8th level human ranger (NG)
- Zephyr 5+5 HD wild tiger (--)
- Mongo 8th level dwarf warrior (CG)
- Peldor 11th level human thief (N)
- Bosco 6th level soulless halfling thief (CN)
- Peyote 7th/9th level half-elf fighter/druid (N)
- Rillen 8th level human warrior (N)
- Rob 9th level human priest (LG)
- ------------------------------------------------------------------
- Date: 3/25/571 C.Y. (Common Year)
- Time: afternoon
- Place: the Free City of Greyhawk
- ------------------------------------------------------------------
-
-
-
- Before the next quest could be found, several things happened.
-
- Firstly, Halbarad undertook a mission for a noble. This minor
- lord, one Gillian, had been robbed two nights past, and among
- the items taken was a magical sword, a family heirloom. He hired
- the ranger to retrieve the loot and bring the thieves to justice.
- Halbarad was able to do so, especially when Rillen lent him the
- horseshoes of speed that he owned. Halbarad tracked down the
- bandits, and he and his tiger slew all but one. The one survivor
- claimed to know the whereabouts nearby of a fantastic monster
- that had a great hoard of treasure. The ranger decided to check
- it out since he was far from the city anyway. The claim was no
- joke - Halbarad, the tiger, and the warrior fought and defeated
- something very powerful (a behir). Shortly after the battle
- ended, the beast's cavernous lair collapsed, and the ranger was
- barely able to escape with his life (the warrior bandit didn't
- make it).
- As Halbarad and the tiger journeyed back towards Greyhawk,
- they were attacked by a familiar figure - Zara the drow bitch.
- The ranger was severely wounded, and if not for his tiger's help
- in driving away the crazed drow mage, would have been slain.
- The pair limped back into Greyhawk to recuperate, and Halbarad
- made a lot of money from the noble's reward and the gems he had
- picked up in the monster's lair. He trained extensively, and
- joined the mercenaries' guild of Greyhawk as well. He also
- managed to secure a permit for his tiger to enter the city.
-
- Secondly, Belphanior came across an ancient map, and ventured
- alone into the city's sewers in search of some lost hoard of
- ill-gotten wealth. He fought a strange acidic creature, losing
- his gauntlets and two magical longswords before using spells to
- slay the thing. Descending a hidden, slime-encrusted shaft,
- the intrepid elf came upon a crypt, and perhaps foolishly,
- entered it. He fought a spectre lord, and was weakened quite
- considerably, defeating the undead only through a combination
- of luck and magic. The thing had no treasure except for the
- sword with which it had fought - a sword which spoke to the
- elf, sensing a new, more powerful master in the violent and
- chaotic Belphanior. Thus it was that a most unholy union was
- begun, that between Belphanior, the elf, and Blackrazor, the
- longsword...
- The elf regained his lost levels when two malformed hill
- giants in the upper levels of the sewers challenged him on
- his way out. Soon after this, Belphanior trained for more
- power in the field of magic.
-
- Thirdly, Belphanior and Peldor sought out the home of the
- mage Otiluke, to inquire about the tower they had adventured
- in - the tower where Belphanior had gained a book full of the
- mighty mage's personalized spells. Though Otiluke was not
- home, the visit did have one effect - the thick tome vanished
- from Belphanior's person. The infuriated elf immediately
- began planning an attack on Otiluke's home, but Peldor managed
- to talk him out of it. Later, Belphanior traded his magical
- two-handed sword to Ged (for Arnold's use) in return for some
- gems. He also met with a mage from the guild and traded his
- ring of spell storing, his everfull purse, and his wand of
- lightning for an item that opened gates to other planes - the
- well of many worlds (the mage informed him that it was a most
- capital offense to use that item within the city walls...).
-
-
-
- ------------------------------------------------------------------
- THE PARTY:
-
- Alindyar 10th level drow elf mage (N)
- Lyra 6th level female drow elf mage (N)
- Belphanior 7th/8th/8th level high elf w/m/t (CN)
- Ged 9th/8th level grey elf priest/mage (NG)
- Arnold 6th level human warrior (NG)
- Halbarad 9th level human ranger (NG)
- Zephyr 5+5 HD wild tiger (--)
- Mongo 8th level dwarf warrior (CG)
- Peldor 11th level human thief (N)
- Bosco 6th level soulless halfling thief (CN)
- Peyote 7th/9th level half-elf fighter/druid (N)
- Rillen 8th level human warrior (N)
- Rob 9th level human priest (LG)
- ------------------------------------------------------------------
- Date: 4/7/571 C.Y. (Common Year)
- Time: afternoon
- Place: the Free City of Greyhawk
- ------------------------------------------------------------------
-
-
-
- The party, all happy in one way or another, met to decide what
- in the world they would do next. An answer was easily forthcoming
- though, as Halbarad showed up, sweating and out of breath.
-
- Mongo: What in the fuck's wrong with YOU?!?
- Halbarad: Whew! (holds up a scroll) Some fellow just ran out of
- the shadows of an alley and handed me this. Then he just...well,
- he just rotted away! Gone in a moment, victim of some vile
- misdeed.
- Ged: Whoa.
- Peyote: Uncool. Evil lurks within these city walls...
- Peldor: It's a good thing that you came to the mighty Peldor for
- protection.
- Halbarad: Well, I wished to take no chances. So. (opens the
- scroll)
- Alindyar: (peering over the ranger's shoulder)
- Arnold: (sharpening his sword) Perhaps there will be a good
- avventure soon.
- Ged: Yep, looks that way.
- Arnold: Good. I tink I've been sidding around here too long.
- Peldor: What's it say?
- Peyote: It's a map, detailing a fortress hidden in the Yatil
- Mountain range. Also talks about a "Yin-Tze", whatever that
- is...I can't read it all.
- Halbarad: Hmm.
-
- They took the parchment to the sage's guild, where an elderly
- fellow called Duzon helped them decipher the arcane script, for
- a hefty price.
-
- Duzon: Ahh. This is a map to a fortress.
- Ged: Tell us something we don't know.
- Duzon: I was getting to that. Yin-Tze is a hermit, who also
- lives in these mountains. He knows the location of the key,
- the key to get into this old complex.
- Halbarad: What manner of place is it, though?
- Duzon: Evil. Great treasures. Fearsome monsters. All is not
- clear.
- Rillen: Get more torches in here, then. It is too dark.
- Lyra: Heh, heh.
- Alindyar: (pops a Light spell onto the ceiling)
- Peyote: Hey, man, it was a _joke_.
- Alindyar: What? Oh. Whitherwhere, who cares? Bah.
- Ged: Well, where do we find this Yin-Tze guy?
- Duzon: He is in the Rushmoors, the swamps.
- Peldor: (looking at his map) Hey! That's in the Gran March!
- That's a million leagues away from here!
- Rob: Where'd you get that map? I lost one just like it a while
- ago.
- Peldor: Map? What map? (the map has disappeared from sight)
-
- They considered the map, and the facts they knew, and decided
- to investigate. They planned to depart on the morrow.
-
-
-
-
-
- next time: the cloud giant strikes
-
- FTP SITE: ccosun.caltech.edu (in pub/adnd/fluff/adventurers)
- ********************************************************************
- NOTES: You are probably wondering why in the world I set it up so
- that all of these adventurers were together at once. They now
- number nine, plus three henchmen (rounding up), a big wild tiger,
- and several smaller animals (Peyote's minions). The reason is
- simple : this adventure will be the last one with the party for
- a couple of our heroes...
- Also, the reason that I didn't make full-fledged episodes out
- of those "solo" adventures : I have bad, BAD notes of those
- adventures. They're so bad that I can't even decipher what went
- on, in some cases. So, I abbreviated. Trust me, you're not
- missing much.
- About Rob...the player showed up, and I thought he would be
- consistent for a while, so Rob the character returned.
- A word about the longsword, Blackrazor : I decided to have it
- chance across Belphanior. For those of you not familiar with this
- weapon, it appeared in TSR module S2, White Plume Mountain, as one
- of three magical weapons of great power that a party was to regain
- (they had been stolen in the first place by an evil wizard). The
- sword is basically Gygax's version of a toned-down Stormbringer.
- The sword eats the souls of anything it slays, and the wielder
- gets the levels/HD and hp of the slain being(s) for a short while.
- Also, the sword must have a kill every so often or it compels the
- wielder to go out and kill someone. As you might imagine, its
- ego wasn't enough to control Belphanior - but he had to keep the
- bodies coming, evil humanoids or invalids usually, for fear that
- the sword might force him to kill a party member if it went unfed
- for too long...
-
- Well, midterms are over, and I was too slack. I'll have to step
- up the pace a bit to get out of this quarter alive.
- This weekend was GT's homecoming, and it was interesting to see
- and talk to all the old alumni and friends who I've known at some
- point in my career here.
-
- As a sad side note, I seem to have lost my girlfriend yesterday
- (it's October 31 as I write this). This weekend would have been
- our 5th anniversary, but won't be, due to some irreconcilable
- differences apparently. The problems had nothing to do with my
- on-the-side story-writing, I know that (fantasy really isn't a
- big part of my life any more - I just don't want to be stereotyped
- or known as a RPG addict who lost his girlfriend because he was
- too spacey - the reasons are much more complex than that). The
- reason I am putting this message here is unclear, even to me -
- maybe it's some kind of sick tribute, I don't really know. Life
- isn't all fun and games...fortunately I'm too old for this to
- get to me like it would have a few years ago. So...
- Happy f***ing Halloween, folks, and better luck to you...
- ********************************************************************
-
-
-
-
-
-
-
- THE ADVENTURERS
-
-
-
- *****
- * The 8 player characters contained in these writings are copyright
- * 1992 by Thomas Miller. Any resemblance to persons or characters
- * either real or fictional is utterly coincidental. Copying and/or
- * distribution of these stories is permissible only under the one
- * condition that no part of them will be used or sold for profit.
- * In that case, I hope you enjoy them.
- *****
-
- ------------------------------------------------------------------
- THE PARTY:
-
- Alindyar 10th level drow elf mage (N)
- Lyra 6th level female drow elf mage (N)
- Belphanior 7th/8th/8th level high elf w/m/t (CN)
- Ged 9th/8th level grey elf priest/mage (NG)
- Arnold 6th level human warrior (NG)
- Halbarad 9th level human ranger (NG)
- Zephyr 5+5 HD wild tiger
- Mongo 8th level dwarf warrior (CG)
- Peldor 11th level human thief (N)
- Bosco 6th level soulless halfling thief (CN)
- Peyote 7th/9th level half-elf fighter/druid (N)
- fang wild dog
- eye hawk
- ear hawk
- Rillen 8th level human warrior (N)
- Rob 9th level human priest (LG)
- ------------------------------------------------------------------
- Date: 4/8/571 C.Y. (Common Year)
- Time: morning
- Place: the Free City of Greyhawk
- ------------------------------------------------------------------
-
-
-
- LXX. The Great Journey
-
-
-
- The party has decided to investigate the information written
- on a scroll they have obtained. They are packed and ready to
- go, and are even now riding out of Greyhawk...
-
- Mongo: (looking around, at the vast size of the party) Boy oh
- boy. Things sure have changed.
- Alindyar: Verily.
- Peyote: Whatever are you talking about? (pets his wild dog as
- one of his two hawks lands on his shoulder)
- Belphanior: Critters.
- Halbarad: (uncomfortable with this large sized party) I suppose
- that we shall not be sneaking up on anybody...
- Ged: Nope.
- Arnold: Nooope. (swinging his new, magical two-handed sword in
- the air merrily) Nooooooope!
- Belphanior: Nice sword. Where'd he get it?
- Ged: (knowing of course that he bought it from the elf yesterday
- and gave it to Arnold to use) Bah.
- Arnold: It's a nice svord. Cut dem up good. Reel good.
- Rillen: Hmm.
-
- They were headed for the Rushmoors, to find the hermit called
- Yin-Tze and decipher the scroll. This was a three-week trip,
- not without its share of perils, for even though all but the last
- leg of the journey was through civilized lands, the Gnarley and
- Welkwood Forests had to be traversed, and later in the trip the
- looming Lortmil Mountain range had to be passed.
- Trouble was not long in coming; two days out of Greyhawk, the
- party was approached by a band of seven travelers, two of whom
- were quite tall and broad, inhumanly so.
-
- warrior-type: Greetings. I am Dorgon.
- Arnold: Dorkon.
- Ged: Shh.
- Halbarad: Well met, Dorgon. Why are you people moving to flank
- us, on this peaceful road, on this peaceful day?
- Dorgon: It is simple, really. You have something we want.
- Mongo: (blurting out) A map?!? Hah! We have no map!
- mage-type: Ah, but you do. Right, Perius?
- priest-type: Correct. They have the map among their number,
- Malor. My magic has said it is so.
- Malor: (mage-type) See?
- Dorgon: (warrior-type) I knew it.
- Perius: (priest-type) Yes.
- other mage-type: Yes! Yes! See? See?
- third mage-type: Silence, Zorka, you fool.
- second mage-type: No! No! I won't be quiet, Forka.
- Ged: These guys are really badly off...
- Belphanior: (casting Stoneskin upon himself)
- Dorgon: (unsheathes sword)
- Rillen: (addressing Dorgon) Leave us alone. Or I will be
- forced to resort to...violence.
- Peyote: Don't make him angry, dude. You wouldn't like him when
- he's angry.
- Dorgon: Bah.
- Mongo: (examining his hammer nonchalantly)
- Alindyar: (silently begins a spell)
- Dorgon: Enough prattle! Give us the scroll or die!
- Belphanior: Go fuck yourself.
- Mongo: Yeah! I've heard enough! (hurls his hammer at Dorgon
- the warrior, smashing his shoulder) Hah!
- Dorgon: Argh! (stomps around in pain) Kill them! Kill!
-
- Everybody was in motion, all twenty-two of them (Bosco just
- stood there blankly while action begun all around him.) Most
- of the fighter-types dismounted, as they were unused to horsed
- combat and realized this at the last minute...
-
- Alindyar: (casts a Fly on himself and floats up into the air)
- Peldor: (becomes invisible and sneaks away to do some harm)
- Halbarad: (charges Dorgon) Enough of your games, fiend!
- Dorgon: (begins melee with the ranger) Hah.
- Mongo: (catches his hammer) Hmm. Who gets it next?
- Belphanior: (charges toward the enemies) Yaaaaaaa!
- big humanoid: (tears off its hood, revealing it as a large
- and extremely ugly ogre) I step on you, elfy.
- other big humanoid: (also an ogre) Duh, yeah. (they move
- to gang up on Belphanior) Crush him like a grape.
- Ged: (to Arnold) Move! Help the elf there! (begins spell-
- casting)
- Arnold: O-kay. (charges the ogres) I'll help you oud, liddle
- elf!
- Belphanior: Huh? (watches as Arnold slices one of the ogre's
- arms off) Hey, thanks.
- Arnold: (hacking in melee, mindlessly) I love dhis!
- Malor: (the mage) Hmm. (casts a Web at the party, snagging
- Peyote, his wild dog, Rob, and the invalid Bosco) Hah!
- Perius: (the priest) Good shot. (casts Light on Alindyar's
- eyes)
- Alindyar: (fails his save, is blinded) Agh! (begins wildly
- gyrating in the air) Aaa!
- Lyra: Uh-oh.
- Zorka: (one of the lesser magi) Eh? (casts Magic Missile at
- Lyra) Die, bitch!
- Lyra: (hit by the singular missile) Ah! How decidedly puny.
- (fires her own Magic Missiles at the mage) Try mine, fool.
- Zorka: (hit by three missiles, dies with three large holes in
- his torso) Agh.....
- Forka: (the other lesser mage) I shall cast a spell too! (he
- begins spellcasting)
- Mongo: Uh-uh. (throws his hammer, clipping the mage but still
- crushing his chest in) Naughty, naughty.
- Forka: Argh...(dies)
- Malor: Geez. I knew we should have hired better support guys.
- Perius: Too late now.
- Ged: (casts a Slow spell on the priest, Perius) Boccob is by
- far mightier than your puny god, fool!
- Perius: (slowed down) Uuuhhh...
- Rillen: (strolls up to the ogre that Belphanior is fighting
- and bashes it, twice) The bigger they are...
- Belphanior: I know. (slices the ogre's throat, slaying it)
- The harder they fall. Ahhhhhhhh. (sucks in the ogre's
- life essence through his sword)
- Rillen: Are you all right?
- Belphanior: Oh, yeah.
- Peyote: (helpless in the web) Eye! Ear! (begins squawking
- in hawk language)
- hawks: (one attacks Malor the mage, the other attacks Perius
- the priest) Squark!
- Malor: Agh! (batting at the bird)
- Perius: Ow! (his hawk just got a piece of his ear, maybe due
- to his slowed state) Damn!
- Alindyar: (sailing around blinded) AGH!
- Halbarad: (chops Dorgon) Attacking us was stupid. We clearly
- outnumber you.
- Dorgon: I see that now. Still...(slices the ranger, drawing
- blood) I suggest that you worry about the matter at hand.
- Mongo: (catches his hammer)
- Rob: (entangled in the web) Help! Soembody help!
- Rillen: (looks back at Rob) It looks like you are all tied
- up, there.
- Arnold: (takes a hit from the ogre he is fighting and then
- decapitates it with a mighty blow) AAAAAH! (holds the
- head up high for all to see) I am Ah-nold! Da vic-tah!
- Ged: Calm down.
- Peldor: (shows up behind the mage Malor, as his backstabbing
- attack guts the evil mage) Ah. So much for _him_. Peldor
- saves the day for the fools once more.
- Zephyr: (Halbarad's tiger) GROWR! (leaps upon Dorgon, who
- his master is fighting, and tears his head off) GROWRR!!
- Halbarad: (pats the big feline on the head) Good kitty.
- Ged: (looking around) Well, that is that.
- Mongo: Those guys were idiots. I wonder why they didn't run
- away. I would have, if I was facing me. Not to mention the
- rest of us too...
- Halbarad: Who can know? They were dolts of some sort.
- Ged: Obviously.
- Peldor: Yeah, obviously. They dared to challenge the party
- which contained the great and mighty Peldor, after all.
- Alindyar: (hearing his companions talking below, he slowly
- floats to the ground, still blinded by his own brightly
- glowing eyes) AAARGH! This pains me muchly!
- Ged: (walks over) Hold still. (Dispels Magic on the drow,
- erasing the Light spell) How's that?
- Alindyar: Ahhhhh. MUCH better.
- Ged: It's a good thing that you don't have any more magic
- items to worry about during dispels.
- Alindyar: Perhaps.
- Peyote: Hey, dudes! Someone get us out of this web!
- Rob: Yeah!
-
- They rested and healed their wounded after freeing those
- caught in the web. The mages had no spellbooks - a strange
- thing indeed.
-
- Alindyar: (wiping his eyes) That means that they are based
- locally.
- Halbarad: Also, they may have been a strike team of some
- sort.
- Mongo: Well, they struck _this_! (holds up his hammer)
- Peldor: (searching the bodies) Nothing. Nothing! These
- guys were as poor as beggars!
- Ged: Strike team, definitely. There may be more of the fools
- about. We should get moving.
- Halbarad: Aye. (they begin moving along the road once more)
-
- The adventurers spent the next two weeks moving through
- Furyondy, Veluna, the Kron Hills, the Lortmil Mountains, and
- the Gran March, in that order. They had no trouble in the
- mountains thanks to a friendly dwarven patrol, whose members
- Mongo quickly hit it off with. The dwarves escorted the party
- through one of their guarded passes, and thus the group made
- it out of the peaks without difficulty.
- Nearly three weeks after they set out from the great city
- of Greyhawk, the party entered the foul Rushmoors, a swampy
- land teeming with insects and slime. It took no time at all
- for them to attract attention of the bad sort...
-
- trolls: (three of them, leap from the surrounding high grass
- and screech as they charge the surprised party) SCREEEECH!
- Alindyar: Wha-? Screeching trolls? What transpires here?
- Mongo: (blocks a huge paw, but is buffeted by another) Agh!
- We're under attack, that's what! Cast a spell or something!
- troll: (attempts to bite Mongo) GRARR!
- Mongo: (manages to cram his hammer into the thing's mouth)
- Here, chew on _that_, shithead! (begins punching the troll
- in the belly)
- Halbarad: (clawed and bitten by a troll) Argh!
- Belphanior: (clawed and bitten by a troll, but saved by his
- stoneskin spell) Heh. (draws his sword)
-
- Zephyr: (leaps upon the troll who wounded his master and
- tears into it) GROWL! GRAWR! Snarl? Ptui!
- Halbarad: I think he likes the troll meat not...
- Arnold: I, Ah-nold, will chaage into the flay! (slashes
- a troll with his huge sword, drawing prodigous amounts of
- green blood) Hah hah! Cud dem up good!
- Rillen: (he and Peyote gang up on Belphanior's troll)
- Belphanior: Hey! Save some for me! (stabs at the troll)
- Mongo: (pulls his hammer from the troll's mouth, sending
- yellowed teeth flying, and begins pounding the monster
- into paste) Attack _me_, will you?
-
- The mages barely had to use their spells, such was the raw
- physical power of the party's great fighters (Peldor even got
- in a blow or two). The trolls were slain shortly and their
- carcasses were burned, to avoid later complications. Mongo
- was the first to notice the faint, distant lights across the
- moor, more visible since the sun had set.
-
- Mongo: Hey! Look there! Torches!
- Peldor: (peering with his eyes of the eagle) I can't make
- anyone out. Must be really dark over there.
- Halbarad: We should follow them. Perhaps they know where
- the hermit lives.
- Ged: Or maybe they put these trolls up to this. Let's go!
-
- The party moved toward the lights, but couldn't gain much
- ground, as the people or whatever they were kept retreating.
- Suddenly, a new danger presented itself, as the front row
- of the party (Mongo, Halbarad, Belphanior, Rillen, Peyote,
- and Arnold too) sunk waist-deep in quicksand!
-
- Mongo: (up to his beard) Help! Blub blub!
- Arnold: (looking around him) Huh?
- Peyote: This is way bogus, man. (to his wild dog) Rowf
- growr! (tells the dog to pull him out, but the animal
- isn't strong enough)
- Rillen: I am having a sinking feeling about this...
- Belphanior: Hey, you guys look out for an ambush! And also
- get us the hell out of this stuff!
- Halbarad: (being pulled out by his tiger) Hold, and we shall
- help the rest of you.
-
- But another surprise was in store - a pair of flickering
- things, very much resembling the "torches" the party had been
- following, swooped in and began touching the party members
- who were trying to help their mud-trapped companions.
-
- Ged: (uncoiling some rope, gets zapped) Yie! That _hurts_,
- by Boccob! (rubbing his stinging shoulder)
- Halbarad: (also attacked) Argh! What in the hells?
- Peldor: (slashes at one of the things, but it is way too
- fast for him) Damn!
- Alindyar: Wisps! Will-o-wisps!
- Ged: Yea! He's right!
- Lyra: What do we do?
- Alindyar: Magic missiles! They are one of the few things
- that affect these vile creatures.
- Ged: Okay. (begins casting Magic Missile) Oh, how I hate
- this spell...
- Lyra: (also begins casting Magic Missile)
- Alindyar: Cover us! (begins casting Magic Missile too)
- Peldor: Uh, right. Hey! (begins dancing around, attracting
- one wisp's attention) Over here! Bite me!
- Rob: Yeah! (swats at a wisp with his mace, but misses)
-
- will-o-wisp: (zaps Peldor)
- Peldor: YEOW! I knew I was in for it! (goes invisible)
- will-o-wisp: (dances about, momentarily confused)
- Alindyar: (launches a volley of magical bolts at Rob's wisp)
- will-o-wisp: ZAP! ZAP! ZAP! ZAP! ZAP! (dances about in
- the air, weakened significantly)
- Ged: Everyone, blast that same one! We need to kill one off
- quickly! (fires his own four missiles at the thing)
- will-o-wisp: ZAP! ZAP! ZAP! ZAP! (flickering now)
- Peldor: (stalking his wisp)
- Lyra: (fires her own missiles)
- will-o-wisp: ZAP! ZAP! ZAP! (it dies out, disintegrating)
- Ged: Yea! Boccob! Good move, everyone!
- Peldor: (slashes - nay, backstabs - his target...and HITS!)
- Aha! (becomes visible) Finally got the little sucker!
- will-o-wisp: (flits about in erratic movements)
- Rob: (begins tossing rope to those in the mud, Mongo first
- since only his groping hands are visible now)
- Zephyr: (bites Belphanior's cloak and pulls him out of the
- quicksand) Growf.
- Belphanior: Hey, watch it with the cloak.
- Zephyr: (licks the elf's cheek)
-
- meanwhile...
-
- Peldor: (poking at the wisp as it dances about) Nothing is
- too much for the mighty Peldor!
- Alindyar: Hold. I wish to speak with the creature.
- Peldor: Fine. It's too weak to go anywhere, looks like.
- Ged: Speak with it? How are you going to do _that_?
- Alindyar: Comprehend languages?
- Ged: Might not work. Give it a try, though.
- Alindyar: Tongues?
- Ged: Who knows?
- Alindyar: (casts Tongues, and tries to communicate with the
- wisp, but receives no response) Hmm.
- Ged: Well, now what?
- Lyra: (whispers in Alindyar's ear)
- Alindyar: Of course. ESP!
- Ged: Hmm. Might do the trick. But that's an alien mind, I
- would think. Who knows what strange thought waves it has?
- Alindyar: (thinking about his nigh-godlike intelligence) It
- merits an attempt. (casts ESP and regards the wisp, eyes
- shut and brow furrowed in concentration) Hmm. How very...
- chaotic.
-
- Soon, those who fell in the quicksand were all out, though
- Mongo was very dirty and spitting out mud. Alindyar was in
- front of the surviving wisp, while Lyra stood poised to cast
- a spell.
-
- Alindyar: This is the situation. This...being will lead us
- to its ill-gotten hoard, which we shall appropriate, and
- then it will lead us toward the hut of Yin-Tze. Lyra is
- ready to blast it with magic should it try to flee, or lead
- us into more quicksand, or anything like that.
- Ged: By Boccob! I must get this ESP spell!
- Mongo: Hmph. Whatever. Let's get going, then.
-
- The wisp led them to a hidden trove, which consisted of a
- chest full of many gems, and an old torch stub. The stub
- registered as non-magical, and was left behind, while the
- gems were taken. Peldor, unbeknownst to all, put the stub
- into his pocket, for in his eyes it glowed with a faint
- green tint. The party moved out, following the odd creature
- through the swamp; though it was well past nightfall, they
- dared not risk camping, resting, and letting the thing get
- away. After many tiring, weary hours, a hut seemed to appear
- before them, just as the sunrise was visible on the horizon.
- Alindyar seemed to know that the wisp had led them to the
- right place, for he motioned Lyra to let it flit away, and
- it did so, vanishing almost immediately.
- Then, as the party approached the small, beaten hut, a
- short, wizened man emerged and regarded them.
-
- man: Gleetings! I am Yin-Tze.
-
-
-
-
-
- next time: the cloud giant strikes (really!)
-
- FTP SITE: ccosun.caltech.edu (in pub/adnd/fluff/adventurers)
- ********************************************************************
- NOTES: As I write this, it is November 3, 1992. One year ago on
- this date, I began writing the Adventurers. It all started when
- I was cleaning my room and happened upon some written notes of one
- of my old AD&D sessions. A friend (you know who you are, Dave!)
- had recorded them, painstakingly, at my request, and as I read
- them for the first time in a while, I realized how funny they
- were. I had to post them, I knew that for sure. So, I took them
- to work, and typed them in verbatim on the trusty computer here.
- Then I ftp-ed the file onto our UNIX host, and posted the thing
- on the old rec.games.frp newsgroup. Boy, was I one proud DM at
- that moment. I went home, happy that people would get to read
- our group's adventures.
- The next day, I was reading the news, and found a most shocking
- thing...somebody had _flamed_ me for my post! I couldn't believe
- it! The person complained about how the posting, while a good
- rendition of a gaming session, had no intrinsic humor. Who were
- those characters? Why did they do what they did? Why was it
- supposed to be funny? Who knew? I realized at that moment why
- the posting had evoked this reaction, and a few others after it
- (though not as hostile). No one knew the characters like those
- of us in the group had. Without a firm base in place, all of
- our adventures (or anybody else's for that matter) were just so
- much text. What I had posted was a recording - not a story.
- With this in mind, I posted a mild rebuttal, and stated in it
- that I could and would post an adventure that made sense, and
- would make people want to read more. I stayed after work that
- night and wrote up a rough draft of what later that night became
- Adventurers episode #1. Then, after extensive proofreading and
- editing, I posted it. Later that week, since the fan mail was
- fairly good, I wrote and posted another. And, later, another.
- Well, you all know the rest of this story. I just want to
- use this day, the real 1st anniversary of the Adventurers epic,
- to thank the person who flamed me. I don't know who you are or
- if you're still on the net, but thanks to you, my friend, we all
- have "The Adventurers" to read...
- ********************************************************************
-
-
-
-
-
-
-
- THE ADVENTURERS
-
-
-
- *****
- * The 8 player characters contained in these writings are copyright
- * 1992 by Thomas Miller. Any resemblance to persons or characters
- * either real or fictional is utterly coincidental. Copying and/or
- * distribution of these stories is permissible only under the one
- * condition that no part of them will be used or sold for profit.
- * In that case, I hope you enjoy them.
- *****
-
- ------------------------------------------------------------------
- THE PARTY:
-
- Alindyar 10th level drow elf mage (N)
- Lyra 6th level female drow elf mage (N)
- Belphanior 7th/8th/8th level high elf w/m/t (CN)
- Ged 9th/8th level grey elf priest/mage (NG)
- Arnold 6th level human warrior (NG)
- Halbarad 9th level human ranger (NG)
- Zephyr 5+5 HD wild tiger
- Mongo 8th level dwarf warrior (CG)
- Peldor 11th level human thief (N)
- Bosco 6th level soulless halfling thief (CN)
- Peyote 7th/9th level half-elf fighter/druid (N)
- fang wild dog
- eye hawk
- ear hawk
- Rillen 8th level human warrior (N)
- Rob 9th level human priest (LG)
- ------------------------------------------------------------------
- Date: 5/1/571 C.Y. (Common Year)
- Time: early morning
- Place: the Rushmoors
- ------------------------------------------------------------------
-
-
-
- LXXI. Yin-Tze's Tale
-
-
-
- The party had been led to a small, weatherbeaten hut in
- the Rushmoor swamps, where a small, wizened man emerged
- and greeted them...
-
- man: Gleetings! I am Yin-Tze.
- Arnold: (pipes up) Greetinks. I am Ah-nold! (waves his
- sword around in the air)
- Peldor: Hey! Watch it with that thing! You could cut
- someone's head off.
- Arnold: Oh. (looks around sheepishly)
- Alindyar: Well met, wise one. We seek knowledge most secret.
- Peyote: Yeah, man.
- Yin-Tze: Ohhhh. (grinning) Come inside, young ones. (he
- hunches over and ducks into his hut) I have knowredge, much
- knowredge. (babbling incoherently)
- Halbarad: (looks at Ged) There is no way that we are all
- going to fit inside there.
- Ged: You're right. The henchmen and animals will have to
- stay outside.
- Mongo: Bah. (enters the hut) You got any food, little old
- man?
- Yin-Tze: Rittre I may be, but I am a gleat sage. I know many
- things of intelest.
- Ged: (enters the hut) Is that so?
- Yin-Tze: (jabbering now) Yes, yes, yes. (puts a pot of soup
- over his small fire) I happen to know that you are rooking
- for a key...
- Peyote: (just entered the hut) How'd you know _that_?!?
- Yin-Tze: (looks up at the ceiling) Knowredge is the gleatest
- of _all_ things.
- Alindyar: (now inside the hut, with Lyra at his side) Indeed.
- Yin-Tze: You seek a key, a key to get inside an ancient fortless
- within the mountains.
- Ged: Yea, that's about the scope of it.
- Yin-Tze: Gather alound.
-
- Those who could crowded into the small abode, and the wizened
- sage proceeded to deliver a lecture...
-
-
-
- YIN-TZE's STORY
- (accent left intact)
-
-
- "Many decades ago, a cult of devir wolshippers constlucted a
- gleat foltless within a mountain in the Yatil lange. They used
- this prace as a remote base of opelations, staging prots in the
- nealby kingdoms and pelfolming vire lituars in the catacombs
- berow the prace. This went on for many yeals untir the nealby
- lesidents decided that it had to be stopped. They malsharred
- their folces and attacked the foltless. Aftel weeks of siege
- they managed to bleak in, and ploceeded to sray all of the evir
- cultists that they found. Only a few managed to make their
- escape; these letleated into the rowel leaches of the foltless
- and dungeons beneath. Unwirring to ventule into the depths of
- the ealth, the folces of good caused much destluction and then
- seared the gates of the foltless forevel. Thus the devir cult
- was finished in the vicinity.
- Lumor has it that the single key to the prace's gate was taken
- and hidden well, somewhere in the Balliel Peaks, and gualded by
- many tlaps and tlicks. All would have been well, except that a
- few yeals ratel, a ralge led dlagon frew into the area, and took
- the mountain ovel from the inhabitants. Those who put up a fight
- were srain quickry and effoltressry by the beast.
- For twoscore yeals, the gleat wylm, called Kieravaak by some,
- has rived in these peaks and amassed a foltune whire terrolizing
- arr in the vicinity. Those who have tlied to dlive it away are
- no more. Howevel, no one has come to ask me about these things
- in many yeals. I thought that no one cared any more...ah, but
- foltunatery for you I have a map to the dlagon's rail.
-
-
-
- Mongo: Map? Let's see it!
- Yin-Tze: Not so fast, dwalf. My selvices are not flee - I shall
- requile thlee items of magic from youl palty.
- Ged: What in Boccob's name are you talking about?!? Three
- items! That's ridiculous!
- Peyote: Yeah, man.
- Peldor: Highway robbery.
- Alindyar: Perhaps this quest is not so important after all.
- Lyra: Quiet, you. Besides, you only _have_ one item of magic.
- Alindyar: I know. That is the problem.
- Halbarad: We could draw straws to see which three must donate.
- Rob: Sounds good to _me_.
- Peldor: Bah. (gets the straws out)
- Mongo: This is bullshit.
-
- They drew straws, and the three with the shortest straws were
- Halbarad (who gave up his ring of truth), Peldor (who let the old
- gnarled staff go), and Peyote (who lost his ring of invisibility).
- The wizened sage refused to accept any other items but these, and
- all three of the adventurers were understandably upset. Still, it
- seemed like a decent trade.
-
- Yin-Tze: Here is the map. (hands over a map)
- Mongo: That?!? That crummy thing?!? We lost three good items
- for a piece of paper?!? Damn!
- Belphanior: (considering slaying the sage)
- Halbarad: (regards the map) Hmm. This map shows the exact
- route to the dragon's lair.
- Yin-Tze: (gloating over his new prizes) Yes! The exact loute!
- Ged: Bah. This whole thing is stupid. We shall go and slay
- this dragon, appropriate its treasure in the name of Boccob,
- and then proceed on to the devil-fortress or whatever it is.
- Peldor: The great Peldor shall liberate no treasure in the name
- of one so puny as Boccob. Peldor steals only for Peldor's name!
- Ged: Hey, watch it, you. It's a good thing that Boccob is known
- as "The Uncaring" or you'd be a smear on the ground by now.
- Peldor: Hah! A puny god, that Boccob. (wanders away) Puny!
- Ged: (seriously thinking about zapping the thief with a magical
- missile or three) Hmph. Fool.
- Halbarad: Let us be on our way, then.
- Belphanior: Hear, hear. (mutters to his sword) Yeah, yeah, I
- know. Soon it will be done.
-
- They left the hut, and plotted a new travel route, one taking
- them from the Rushmoors into the Dim Forest, then through the
- Gran March, Bissel, and finally into the Barrier Peaks. This
- trip was much more easily discussed than made, though, and after
- two days, they were still in the Dim Forest. It was nighttime,
- and Peldor was on guard duty with Belphanior...
-
- Peldor: (cocks an ear) What's that?
- Belphanior: Eh?
- Peldor: I hear something. Distant, but coming closer. Like a
- low-key shuffling and rustling.
- Belphanior: Whatever in the Nine Hells _are_ you talking about?
- Peldor: Shh!
- Belphanior: (talks to his sword) Hmm? What's that? Only him?
- Peldor: (looks irritatedly at Belphanior) What are you doing?
- Belphanior: There are no souls nearby. Save yours, of course.
- Peldor: Oh.
- Belphanior: (looks into the woods nearby) But you're right,
- Something _is_ coming...
- Peldor: Maybe we should wake the others.
-
- Just then, a rabbit leaped from the forest nearby, and bounded
- through the camp. One of Peyote's hawks immediately gave chase
- while Peldor and Belphanior looked around in amazement, for now
- a number of other small animals were running, flying, or hopping
- through or over the camp. The party quickly woke up...
-
- Mongo: What in the bloody fucking hell is going on here?!?!?
- Where did all these friggin' animals come from?!?
- Peyote: I don't know, man. Maybe I should ask one of them.
- Alindyar: (points) Somewhere out there, it would seem.
- Mongo: Ah, shut up. (hefts his hammer) Hmph.
- Ged: (wiping his eyes) Yawn. Well! Some guards _you_ two
- are! We just got trampled by the entire wild kingdom, and
- you just sat there.
- Peldor: Uh...well...
- Belphanior: Something isn't right here. Get the horses ready
- to move! (a squirrel leaps by his head) Whoa!
- Peyote: Hey! Stop, you! Someone get that squirrel!
- Rillen: (deftly snatches the animal from the air and hands it
- to Peyote) Here.
- Peyote: (grabs the squirrel and begins talking to it) Chirpa
- chik-ha!
- Arnold: (looking around) Wheah is de enemy? I, Ah-nold, wait
- to smash and slay!
- Ged: Not right now. Just hold on.
- Peyote: Hey, this little guy says that the "blanket of death"
- is coming, and driving away or killing everything in its path.
- Belphanior: Cool.
- Rob: (examining his blanket) Blanket? Death?
- Halbarad: Look! (points with his axe to the edge of the camp)
- Peyote: Whoa! Gnarly!
-
- There was a teeming mass of small insects and bugs coming from
- the forest. It was like a wide carpet, consuming grass and leaves
- before itself, leaving nothing alive in its wake. The adventurers
- quickly prepared to ride, leaving all nonessentials behind as they
- hastened to get away.
-
- Ged: What in the world...? (fires Magic Missiles at the
- creeping swarm)
- swarm: (a few small swaths are burned away, but other bugs
- move into their place quickly)
- Ged: Uh-oh. Time to retreat.
- Rob: (watching the swarm in fascination) Wow.
- Peyote: Hark! This may be what we enlightened call the
- "Creeping Doom". For obvious reasons.
- Mongo: No shit. That fucking thing ate our camp! Let's get
- the hell out of here! Hi-yah!
-
- And so they rode away at breakneck speed, until they were
- sure that the strange swarm was far, far behind them. Even
- then, some of them cast nervous glances backwards now and
- again. The swarm or whatever it was did not find them again,
- though, and they rode on for a week, through the Gran March
- and Bissel. These lands were peaceful, and there was no
- trouble while the party ventured through them.
- However, the Barrier Peaks soon loomed ahead of the group,
- and they looked intimidating indeed. The map indicated two
- large peaks, side by side, which were to be reached via a
- pass, the Broken Claw Trail. This pass was just north of
- a small fort - a fort which could be seen in the distance
- from the party's current location. They entered the pass
- and began their journey.
- Oddly enough, nothing attacked them that night, and the
- next day, they found the trail shown on the map. A sign
- was planted in the ground ahead - THE PASS UNDER THE PEAK
- LIES AHEAD. BEWARE THE GUARDIAN OF MANY FACES!
-
- Ged: I wonder what that means?
- Mongo: Ah, a battle is coming! I can _smell_ it!
- Arnold: Baddle? (breathes in the cold mountain air) Aah!
- Baddle to be soon.
- Rillen: Bah. (twirls his staff and ponders the meaning of
- life) Many faces just means more targets.
- Alindyar: Verily.
-
- Soon, they found that the pass actually led _under_ one
- of the smaller mountains! They used a spell to make a
- powerful light, and proceeded through the large, rounded
- corridor (it was roughly fifty feet in diameter, with a
- flat bottom - obviously a well-trodden path). About ten
- minutes later, they found a number of bits of debris on
- the tunnel's floor.
-
- Mongo: What is this? (picks up a charred object) Hmm.
- (breaks it in half) Aha! Bone!
- Ged: Bone? (examines another bone, also charred)
- Rob: (picks up a round object) Hey, here's a skull.
- Alindyar: (looking around) This entire area has signs of
- heat and fire on the walls...
- Halbarad: What lurks here, I wonder?
-
- The answer was not long in coming, for something huge
- shuffled forth from the darkness ahead, its many heads
- snorting smoke out of flaring nostrils...
-
- Arnold: Whad's dhat? (holds up his sword) Lods of heads!
- Mongo: Yeah...I count at least six...
- Alindyar: Make that nine. Nine heads.
- Ged: Can you say hydra?
- Rillen: Hydra. Hydra!
-
-
-
-
-
- next time: battle, and then the dragon...
-
- FTP SITE: ccosun.caltech.edu (in pub/adnd/fluff/adventurers)
-
- ********************************************************************
- NOTES: The endorsement for the week : the movie _Innocent Blood_
- which I recently had the pleasure of watching for a minimal fee.
- It's got everything - vampires, humor, violence, gangs, the whole
- shebang.
- About the three lost magic items for Yin-Tze : I periodically
- tried to flush out little-used or (in my opinion) unfitting items
- that the party gained.
- As for the cloud giant, which I have been referring to for the
- last couple of episodes, well, he'll show up sometime. I got the
- sequence out of order slightly. First, the dragon - then the
- giant will make his appearance.
- ********************************************************************
-
-
-
-
-
-
-
- THE ADVENTURERS
-
-
-
- *****
- * The 8 player characters contained in these writings are copyright
- * 1992 by Thomas Miller. Any resemblance to persons or characters
- * either real or fictional is utterly coincidental. Copying and/or
- * distribution of these stories is permissible only under the one
- * condition that no part of them will be used or sold for profit.
- * In that case, I hope you enjoy them.
- *****
-
- ------------------------------------------------------------------
- THE PARTY:
-
- Alindyar 10th level drow elf mage (N)
- Lyra 6th level female drow elf mage (N)
- Belphanior 7th/8th/8th level high elf w/m/t (CN)
- Ged 9th/8th level grey elf priest/mage (NG)
- Arnold 6th level human warrior (NG)
- Halbarad 9th level human ranger (NG)
- Zephyr 5+5 HD wild tiger
- Mongo 8th level dwarf warrior (CG)
- Peldor 11th level human thief (N)
- Bosco 6th level soulless halfling thief (CN)
- Peyote 7th/9th level half-elf fighter/druid (N)
- fang wild dog
- eye hawk
- ear hawk
- Rillen 8th level human warrior (N)
- Rob 9th level human priest (LG)
- ------------------------------------------------------------------
- Date: 5/12/571 C.Y. (Common Year)
- Time: morning
- Place: the Barrier Peaks
- ------------------------------------------------------------------
-
-
-
- LXXII. Kieravaak
-
-
-
- The party found the pass they were searching for - but a
- fearsome guardian approached them - a nine-headed hydra.
-
- Rillen: Hydra. Hydra! (looks around) What a stupid name.
- Belphanior: (points at the hydra) Tell that to _him_!
- hydra: REEARGH! (most of its heads focus on the party)
- party: (spreading out quickly)
- hydra: BLEARGH! (all of its heads breathe gouts of flame
- upon the party) <cough cough>
- Mongo: (scorched by some flame) Argh!
- Belphanior: (leaps to one side, and is barely singed by
- the flame of another head) Yow! You son of a...(gets
- on his feet and prepares to attack)
- Ged: (backs up and begins spell preparations)
- Arnold: (gets burned slightly) Yaaaaaaaaa. Dhat hurd.
- Now I, Ah-nold, shall do baddle! (unslings his massive
- sword) Need to cud some of dose heds off.
- Rillen: (dodges a gout of flame entirely) What a blast
- this is.
- Rob: (watches yet another flame burst go over his head,
- since he had the sense to duck) Wow. Neat.
- Peyote: (singed somewhat by another flaming breath) No
- fair, many-headed dude.
- Halbarad: (fails his save, is burned slightly) Ouch!
- We must slay this monster, ere it roasts us all!
- Ged: I'm on it. (casts a Lightning Bolt at the massive
- beast) Boccob!
- pyrohydra: (hit square in its body by the forked bolt)
- REARGH! AARGH! (some heads go sailing off in random
- directions, as a smoking crater appears in its chest)
- Rillen: Now he is really steamed. (unlimbers his bow)
- Ged: Hah! Boccob's power flows strongly today!
- Peyote: Way to start the assault, dude.
- Ged: Err...thanks.
- Belphanior: (leaps upon the pyrohydra, and slices one
- of its heads off) Ha ha!
- Rob: (casts Spiritual Hammer) I'll help!
- Peldor: (goes invisible and wanders around looking for
- a good angle to attack from)
- Arnold: (wades into the fray, getting bitten by a few
- heads as he cheerfully lops off one, then another)
- Aaaaaa. Duh monster will fall!
- Mongo: (aims and hurls, and his hammer smashes another
- head into pulp) Stupid beast!
- Rillen: (fires two arrows into two different heads)
- Keep at it! Maybe the thing will die when we kill
- all the heads.
- Halbarad: Perhaps so. (chops and stabs the hydra's
- body, drawing deep wounds)
- Mongo: (catches his hammer) I hope so.
- Alindyar: (realizes that he has very few spells that
- could affect the hydra while his companions are next
- to it) Hmm. Lyra, cast a spell.
- Lyra: (already doing just that) Hush. (casts a Ray of
- Enfeeblement on one head, causing it to shrivel up)
- Ged: Good job, there. It almost rivals my mighty bolt
- of lightning. (makes arm gestures, re-enacting his
- own recent spell in his mind)
- Lyra: Hmph.
- Mongo: (hurls his hammer another time - and misses)
- Dammit! I never miss!
- Rillen: Well, you just did.
- Peyote: (slashes the hydra alongside Arnold) That's
- okay, dude. _I_ didn't miss.
- Peldor: (backstabs the hydra, wounding it severely)
- Peldor makes his presence known!
- Ged: Yea, too bad, isn't it?
- Peldor: Quiet, fool.
- pyrohydra: (one of its few remaining heads turns and
- bites the thief)
- Rob: (uses his spiritual hammer to bash the hydra's
- battered body) Is _this_ the way to wisdom?
- pyrohydra: (dies)
- Rob: I guess so. Oh, thank you, O great Trithereon!
- Alindyar: Excellent. The stupid beast no longer blocks
- our path. However, obviously _someone_ put it there
- to guard something...
- Lyra: Indeed.
- Mongo: (catches his hammer and addresses it) What the
- fuck's wrong with you?!? Don't do that again.
- Halbarad: (looking around, at the dwarf talking to his
- weapon, at Alindyar and Lyra bickering, at Ged gloating
- over his magic, at Arnold continuing to mindlessly hack
- the hydra's carcass) What am I _doing_ here?
- Peyote: (joins the ranger to one side) I sometimes have
- to wonder that, myself. These dudes are nuts.
- Rob: (heals some of the wounded) There, there.
- Ged: (heals himself and Mongo) Ah, my mighty magic...
-
- Soon, they were ready to proceed along the trail. And
- proceed they did, for about six hours. Nothing seemed
- to lurk in the tunnel, after the menace of the pyrohydra.
- Eventually, the party emerged from the narrow tunnel, into
- an absolutely huge chamber. This enormous natural cavern
- was easily a thousand feet in diameter, and even more in
- height. A huge mound of treasure sat near the center of
- the place.
-
- Peldor: (looking around) Something's missing. Where's
- the dragon?
- Rob: Dragon?
- Ged: Who knows?
- Peyote: Why are we discussing this?
- Belphanior: He's right. Let's go get that treasure.
-
- Most of them ventured out toward the heap of loot, after
- Alindyar cast a spell to detect invisible creatures and
- Ged cast a spell to detect evil creatures. Neither of the
- incantations revealed anything. Only Alindyar, Lyra, and
- the soulless Bosco remained at the chamber's entrance. Of
- course, the horses and animals stayed as well.
- The party was most of the way to the treasure pile when
- the powerful winds buffeted them.
-
- Peldor: (closest to the treasure) Uh oh!
- Belphanior: (looks upward) Hey, everybody, it's a dragon!
- Red Dragon: (a fairly large specimen) NOBODY MOVE.
-
- Even the mercurial Belphanior stood fast - for no one had
- any desire to be roasted on the spot. The huge wyrm soared
- slowly downward, finally landing about a hundred feet from
- the slightly scattered adventurers. Meanwhile, Alindyar
- and Lyra did their best to blend into the tunnel, as all of
- the horses, hawks, wild dog, and tiger fled. Bosco was
- tossed unceremoniously into the cover of the passage by the
- two drow.
-
- Red Dragon: WHAT DO YOU WORMS THINK YOU'RE DOING?
- Peyote: Hey, dude, don't talk about Peldor like that.
- Rob: (points wordlessly at Peldor)
- Peldor: (grovels before the dragon, as he slowly inches
- his way toward the treasure heap) Oh, forgive me, your
- royal greatness! We are but weary travelers, seeking a
- legendary item, an item that only one as mighty and wise
- as _you_ could possibly possess!
- Ged: (to Halbarad) What's gotten into him?
- Halbarad: I have no idea. They say that the sight of a
- dragon can drive some men mad...
- Red Dragon: (regards the thief) REALLY?
- Peldor: Oh, yes, your evilness! We seek the key to a
- long-sealed fortress in the Yatils! Can you possibly
- stoop so low as to help puny worms like us? (he is
- almost at the treasure pile now, but the dragon doesn't
- seem to notice)
- Red Dragon: HMM. PERHAPS. WHAT CAN YOU MORTALS OFFER
- ME IN RETURN?
- Belphanior: (whispers) Your life?
- Red Dragon: I HEARD THAT! (grabs the elf and flings him
- high into the air)
- Belphanior: (sails upward for hundreds of feet) Aaaaaaaa!
- Ged: Him and his big mouth.
- Mongo: Enough! I've had enough!
- Ged: Now, now, let's not be too hasty...
- Mongo: Fuck it! (hurls his hammer, bonking the big wyrm
- in the head) All _right_! Direct hit!
- Red Dragon: YOU _DARE_?!?!? (sucks in great volumes of
- air)
- Mongo: Shit!
- Halbarad: Scatter!! (they all try to)
- Peldor: (dives into the treasure pile and buries himself)
- Red Dragon: (is of course aware of the two drow far to
- the side, but decides to blast the majority of the group
- in front of it, and lets fly with a blast of flame fit
- to fry a golem) BLEAAAAAARGH!
- Ged: (gets lucky and dodges the brunt of the blast, and
- is only burned moderately; his ring of water breathing
- and magical small shield melt) Boccob's blasted breath!
- My ring! MY SHIELD! You DESTROYED them!
- Arnold: (saves, is still burned severely) Aaaaaaaaaaaaa.
- Aaaaaaaaa! Aaaaa! AAAA! (charges the dragon) AAAAAA!
- Halbarad: (saves, is burnt badly; one of his two magical
- daggers melts, as do his magical hand axe and all three
- of his potions) Argh! My weapons!
- Mongo: (saves, is wounded only slightly thanks to his
- ring of fire resistance; his magical longsword and cube
- of health are melted down, though) Shit! You'll pay
- for that, motherfucker! (hefts his hammer)
- Peldor: (trying to hide in the treasure pile, he avoids
- serious fire damage, and none of his items are destroyed)
- Ah, Peldor once again has the luck of the gods on his
- side!
- Peyote: (fails his save, is slain as he melts into a red
- and black puddle along with most of his items)
- Rillen: (saves, is wounded moderately) Agh! Baby, I am
- on _fire_! (his cloak of arachnidia bursts into flame,
- and he dances around trying to put it out) Aaa!
- Rob: (saves, is seriously wounded, but conscious) OW!
- Belphanior: (in the air above, falling, has his staff of
- power out now) Osacula, saculorum! Verpe di'chantu!
-
- nearby, in the tunnel...
-
- Alindyar: I get the impression that you and I are next.
- Lyra: Agreed. We should do something to stall the wyrm
- while some of the others can recover.
- Alindyar: Yes. (they both begin spellcasting)
-
-
-
- The dragon looked around. Things were going well today,
- it decided, as it surveyed the scene of its carnage. The
- two drow in the side tunnel had to be eliminated next, for
- one never knew what a dark elf could do. But these others
- were mostly disoriented and wounded; the stupid elf was
- even now falling from above, to his death; the dark human
- warrior was on fire; and that strange-looking druid was now
- slain. Kieravaak moved its massive bulk, preparing to let
- another breath of flame loose upon the pair of wildly
- gesticulating drow in the distance.
-
- Ged: Yie! (feels something burning his side) What in the
- name of Boccob...? (grabs his other wand, the one he got
- from the lost Sueloise city adventure; the wand is now
- pulsing and glowing, and black and grey runes dance upon
- its pale white surface) What are these words? (begins
- chanting quickly, hoping to use the wand on the dragon
- who is now facing him, looking like it is about to use
- its breath again) Shit! Come on, come on! By all the
- myriad powers of the Uncaring Boccob, work, you wand!
- Lyra: (casts Hold Monster at the dragon)
- Kieravaak: (its magic resistance stops the spell) HAH!
- Alindyar: Laugh this away, monster. (casts Feeblemind upon
- the dragon, bypassing its magic resistance)
- Kieravaak: EH? (saves, easily) BAH. YOU DROW ARE PUNY.
- WHY, IN MY YOUNGER DAYS, I ATE DARK ELVES WHO WERE _TEN_
- TIMES YOUR WORTH! HA HA HA!
- Lyra: Uh-oh.
- Alindyar: He is not amused.
- Arnold: (picks a timely time to charge the dragon, and
- hacks a deep gash in its side) Aaaaa. Die, fowl lizzerd!
- Ah-nold vill slice you into ribbunz!
- Kieravaak: ARGH! THAT HURT! (swats the big warrior with
- a claw, knocking him to the floor)
- Arnold: Aaaa....(drops, bleeding profusely)
- Mongo: (hurls his hammer at the dragon, but the weapon just
- bounces off of its thick hide) Damn it!
- Belphanior: (having used his staff's powers, he is now in
- the air above, levitating, and preparing a spell)
- Peldor: (in the treasure pile, goes invisible and moves to
- backstab - but backs off when the dragon turns his way)
- Kieravaak: PUNY FOOLS!
- Mongo: (catches his hammer)
- Ged: Aha! (points the wand at the dragon) Axui.
-
- Kieravaak, all hundred-odd feet of its huge form, was
- suddenly engulfed in searing flames! Ged's wand glowed
- brightly now as its power was called upon for the first
- time in millenia.
-
- Ged: wow.
- Peldor: That fire's _hot_.
- Halbarad: I am afraid that he may not mind that spell, or
- whatever you just cast.
- Ged: Eh? Why not?
- Halbarad: Look. (points wearily at the dragon)
- Kieravaak: (lolling happily within the flames) MY THANKS
- FOR THE BATH, GREY ELF.
- Ged: Shit. I finally find a great weapon, and our opponent
- isn't affected by it.
- Halbarad: Have no fear. (charges the flaming wyrm)
- Ged: What are you doing?!?
- Halbarad: We must attack while it is occupied!
- Kieravaak: (reaches out and claws the ranger, sending him
- to the ground, unmoving and bleeding) HA HA HA!
- Belphanior: (in air, about a hundred feet above) Fucking
- shit-for-brains sonofabitch arrogant asshole of a mother
- fucking dragon...(casts a Cone of Cold from his staff, at
- the flame-covered dragon)
- Kieravaak: (its flames are mostly doused by the spell)
- AAARGH! COLD! I _HATE_ COLD!
- Ged: Oh, really? (prepares his next spell)
- Mongo: (hurls his hammer again, and hits this time) Hah!
- Nothing's invulnerable!
- Kieravaak: ARGH! YOU SHALL BE DESSERT, DWARF!
- Rillen: (leaps forth from behind the dragon, smoking and
- charred) Not if _I_ can help it. (slashes the dragon
- twice with the bladed end of his staff-weapon)
- Kieravaak: GAH! THAT HURT, AS WELL! WHICH OF YOU PUNY
- FOOLS SHALL I SLAY FIRST? AH, DECISIONS, DECISIONS.
- Rob: (inexplicably nowhere near the dragon, casts Prayer
- and begins chanting)
- Ged: Ah! Take heart in this valiant, brave chant, my
- friends!
- Mongo: (catches his hammer, and wipes his brow) I hear
- ya. Boy, it sure is _hot_ in here!
-
- Kieravaak: (leaps up and bats at Belphanior, missing but
- causing wind eddies that disrupt the elf's concentration
- and ruin his spell) HA HA!
- Peldor: (finally sees an opening and runs out of the pile
- of treasure, intending to attack, backstab or not)
- Ged: (casts an Ice Storm upon Kieravaak)
- Kieravaak: AAAAAUUUGH! ARRRRRGH! (leaps about in pain)
- Mongo: Whoa. (slips and falls in the sudden sleet)
- Peldor: (also in the spell's area of effect, gets very
- cold very quickly) Brrrr!
- Rillen: Yow! (slips around on the icy ground, but yet
- maintains his balance) Chilling.
- Rob: (just out of the storm's area of effect, drags the
- form of Halbarad from the vicinity)
- Kieravaak: (dies from the extreme cold and his wounds)
- Ged: We did it! We _won_!! (claps Mongo on the back and
- tries to make his way out of the blizzard) YES!
- Alindyar: (sees that the dragon is vanquished, and dashes
- forth, casting Dispel Magic on the ice storm) Enough of
- that.
- Lyra: Oh, but what price victory?
-
- The party regrouped and counted their fallen...Arnold and
- Halbarad were slain, but at least they had bodies left.
- The unfortunate Peyote had to be scraped from the cavern
- floor (admittedly an easier task since the ice storm had
- frozen his remains into a pancake-like shape which could
- be peeled off of the ground...) Almost everyone else was
- seriously wounded, as well. Only Bosco, sitting just in
- the tunnel entrance where Alindyar and Lyra had deposited
- him, remained unfazed, as well as the two drow, of course.
- All of the horses were long gone, and only Halbarad's big
- tiger, of all the animals, returned.
-
- Ged: Well, we have three dead. And I have never prayed
- for the spell to raise the dead...
- Rob: (steps forth) Fortunately, I have. Which shall
- we bring back?
- Ged: Why, Arnold, of course.
- Mongo: I would say Halbarad. We need his fighting arm
- more than that goofy half-elf's babbling.
- Halbarad's tiger: Growr!
- Alindyar: No, no. 'Tis clear that we should raise the
- body of Peyote. Remember, he has that rod, which may
- help...
- Peldor: Yea, look - the rod is sticking up from his...
- body. In fact, it's pulsing...as if it senses what
- may be about to happen to its owner.
- Rillen: What would Boccob say?
- Ged: (makes some hand motions) Boccob says...we should
- take a vote. Full members only, of course.
- Alindyar: I vote for Peyote.
- Belphanior: I vote for...Peyote.
- Ged: Arnold.
- Mongo: Halbarad gets my vote.
- Peldor: Umm...Peyote.
- Rillen: I say Arnold.
- Rob: I vote for Peyote. (begins spell casting)
- Ged: Hmph.
-
- The slowly-thawing, smelly puddle that was Peyote was
- placed before Rob, and the priest poured what concentration
- he had into his efforts. As the spell was cast, Rob all
- but collapsed from the strain. The rod within Peyote's
- remains glowed brightly, perhaps augmenting the spell with
- its own great powers. The Peyote-puddle trembled, melted,
- and grew! Within moments, the half-elf stood living!
-
- Peyote: Wow! What _happened_ to me?
- Rob: You were dead, now you're alive. Rejoice, friend.
- (hugs the helf-elf)
- Ged: Now, Peyote, since we've so graciously elected to
- bring _you_ back to life, what can you do for Arnold
- and Halbarad here?
- Peyote: Uhh...I am weak from my ordeal.
- Ged: Don't give me that! Use that "great" artifact-rod
- of yours!
- Mongo: Yeah! Bring these guys back to life!
- Peyote: (looks at the form of Halbarad) You have no
- idea of the cost, dudes...
- Belphanior: Cost?
- Mongo: Bah! They need help. Now!
- Peyote: Oh, all right. (touches Halbarad with his rod)
- Bohemius sacrilie muvovum, shandi-sha.
- Halbarad: (opens his eyes) Wha-? Where is the dragon?
- Mongo: Dead, of course.
- Peyote: (touches Arnold) Viva la Schwarz!
- Arnold: (jumps up) Whea is da big lizzerd?
- Ged: Whew.
- Peyote: (heals himself with his rod, then falls asleep,
- remaining thus for three days while the rod heals his
- burn scars)
-
- They rested for six days in the dragon's lair, counting
- and sorting its treasure. Besides a great amount of
- monetary treasure, the hoard contained a large metallic
- key (which fit Yin-Tze's description of the key to the
- devil fortress' gates) and the following magical items:
-
- square of folded cloth - Belphanior
- libram - Ged
- belt - Mongo
- pocket (!) - Peldor
- staff - Alindyar
- colored robe - Peyote
- small bag of beans - Rob
- boots - Rillen
- rod - Halbarad
- mage scroll - Lyra
- knife - Arnold
-
-
- Peldor insisted that Bosco should get his share of the
- loot as well, but this idea was quickly ignored by most
- of the others. The party consulted its map and decided
- to backtrack through the tunnel, then leave the Barrier
- Peaks and head northward, for the Yatils. Alindyar used
- his flying carpet, though, to scout the upper exit of the
- dragon's cavern, far above, and returned to tell of a
- plausible, though steep, trail that seemed to lead down
- from the small mountain - as well as leading northward.
- Since this way was faster, the party used it, ascending
- in twos by means of the drow's carpet (Halbarad's tiger
- required a Fly spell, however).
- Once the group had descended the mountain (an entire
- day's effort!), they rested, and it was in this temporary
- campsite that surprising news was broken.
-
- Halbarad: Excuse me. Excuse me! I have an announcement
- to make.
- Mongo: Eh? (eating a haunch of meat) What's that?
- Halbarad: Um...Peyote and I will be departing from your
- company, effective immediately.
- Peyote: Also the tiger, man.
- Halbarad: Err, yes.
- Ged: What? Why?
- Halbarad: We feel out-of-place here. The time has come
- to seek out new quests.
- Peyote: ...to explore strange new worlds...to seek...
- Halbarad: Enough. We shall try to contact you later, if
- plausible.
- Alindyar: Are you sure that you must go?
- Halbarad: It is certain. In fact, the gods have told
- him (points to Peyote with his dagger) of new quests.
- As his faithful companion, I must accompany him, for
- these quests no doubt are of great import to the woods
- and forests and all within.
- Ged: No doubt.
- Rob: Aww, I'm going to miss you guys.
-
- Farewells were exchanged, and the two adventurers, plus
- one large tiger, took a different trail away from the
- mountain, as the others watched halfheartedly.
-
-
-
-
-
- next time: the giant; the Fortress
-
- FTP SITE: ccosun.caltech.edu (in pub/adnd/fluff/adventurers)
-
- ********************************************************************
- NOTES: It's currently shortly before midnight on a Thursday. I
- wasn't going to write one tonight, but then decided to because
- of a song I heard that put me in a really good mood...it was
- "Burn, Bitch, Burn" by the immortal KISS. Heh heh. Go figure.
- And speaking of burning, yes, I _know_ there aren't supposed
- to be pyrohydrae with more than 8 heads. But they exist...
-
- The "gods" who told Halbarad and Peyote to go might be better
- known as diplomas. The two players left to start their working
- professional lives, and that was that. Have we seen the last
- of Halbarad and Peyote though? Who knows?
- ********************************************************************
-
-
-
-
-
-
- THE ADVENTURERS
-
-
-
- *****
- * The 8 player characters contained in these writings are copyright
- * 1992 by Thomas Miller. Any resemblance to persons or characters
- * either real or fictional is utterly coincidental. Copying and/or
- * distribution of these stories is permissible only under the one
- * condition that no part of them will be used or sold for profit.
- * In that case, I hope you enjoy them.
- *****
-
- ------------------------------------------------------------------
- THE PARTY:
-
- Alindyar 10th level drow elf mage (N)
- Lyra 6th level female drow elf mage (N)
- Belphanior 7th/8th/8th level high elf w/m/t (CN)
- Ged 9th/8th level grey elf priest/mage (NG)
- Arnold 6th level human warrior (NG)
- Mongo 8th level dwarf warrior (CG)
- Peldor 11th level human thief (N)
- Bosco 6th level soulless halfling thief (CN)
- Rillen 8th level human warrior (N)
- Rob 9th level human priest (LG)
- ------------------------------------------------------------------
- Date: 5/20/571 C.Y. (Common Year)
- Time: late morning
- Place: the Barrier Peaks
- ------------------------------------------------------------------
-
-
-
- LXXIII. The Giant
-
-
-
- The party has just lost significant manpower (and a fair
- share of lunacy too) as Halbarad the ranger and Peyote the
- warrior-druid have left to pursue other aims.
-
- Mongo: Well, so much for _them_.
- Ged: Bah. Who cares? Boccob never approved of Peyote's
- spells anyway.
- Alindyar: Is that so?
- Ged: Yup. Say, I think it's about time for me to cast my
- spell of magical identification. That way, we'll know what
- our new items are. Hopefully. And then I can sleep in the
- saddle as we ride today.
- Peldor: Sounds good to me.
- Mongo: Aw, can't we wait until _after_ breakfast? I'm really
- hungry right now! (eating plentiful portions of his iron
- rations)
- Ged: No, we need to do this now.
- Rillen: Yes.
- Arnold: Yeeeeees! Identifry the idems.
- Ged: (he takes the items in question from his backpack) It
- sure is a good thing that I collected these from you all
- last night and spent all night purifying them of outside
- influences.
- Mongo: Yeah, I was wondering why you wanted them all.
- Peldor: It's also a good thing that we trust you.
- Alindyar: (glances at the thief) Unlike _some_ people.
- Ged: So! (gazes over the items as he casts his spell) O
- Boccob, O great and mighty Boccob, bless us with your nigh-
- infinite wisdom and understanding. (picks up Alindyar's
- new staff) Hmm. This is a weapon, a fighting weapon,
- of great power.
- Alindyar: Wonderful. (he was hoping for a spell-casting
- type of staff) For all of those myriad times when I find
- myself in melee.
- Lyra: (pokes the drow) It's not that bad. Maybe someone
- will charge in your direction soon. Then - POW! - you
- can smite them. Just like that!
- Alindyar: No doubt _that_ will be an interesting day. You
- know how I despise physical combat.
- Ged: (ignoring the two drow, holds Lyra's scroll) Ah! A
- great item! Protection...from...devils. Devils!
- Lyra: (takes the scroll from Ged) Such an item will no
- doubt be of much use, considering that we are heading for
- an ancient devil cult's fortress.
- Ged: (fondling Belphanior's square of folded cloth)
- Belphanior: Hey, watch it, there.
- Ged: This item is strange.
- Belphanior: I know that. Why do you think I picked it?
- Ged: I cannot determine its function. (hands it back to
- the tall elf) Sorry.
- Belphanior: Don't lose any sleep over it. (he already
- had figured out what it is - a portable gateway to other
- planes) I'll have some sage analyze it or something.
- Ged: (examining his own item, a glowing book) Ha! HA!
- A Libram of Silver Magic! THE book for good mages, like
- myself! Ha ha ha!
- Mongo: Quit gloating.
- Ged: My mightiness is assured! The knowledge contained
- within this tome will propel me to new heights of power!
- Peldor: Hey, how about doing the rest of our items?
- Ged: Eh? Oh, yea. (picks up Arnold's new knife from his
- pile) Knife. This is but a magical weapon. Here, my
- loyal henchman. Use it well.
- Arnold: (takes the knife reverently) Ah...ah...ah-CHOO!
- (sneezes several times) I tink I'm gedding a cold.
- (wipes some snot on his breeches)
- Rillen: (looks on disdainfully)
- Ged: Hmph. What is this, now? (holding Mongo's belt)
- Mongo: I don't know. _You_ tell _me_, you're the mage.
- Ged: This is...an item of the giants.
- Mongo: GIANTS?!?! Shit! I can't accept it! Those big
- shit-for-brains giants are the enemies of all dwarves!
- Ged: Hold on. It may confer upon you some of their powers
- or abilities. That might be useful.
- Mongo: Power? Gimme that. (snatches the belt from the
- grey elf and puts it on) Hey, I'm not growing bigger or
- anything.
- Alindyar: Perhaps the powers take hours to manifest.
- Lyra: Or days.
- Ged: Yea. Hold your horses.
- Mongo: Whatever. When am I going to get a _really_ good
- item? Dammit. (wanders to his unfinished breakfast and
- resumes eating, the belt left around his waist, forgotten
- for now)
- Ged: Now, let's see. Peldor's pocket. (holds up the
- small, unattached pocketlike piece of cloth that Peldor
- got) I have no idea what this is. Have it sewn into
- some garment, maybe then it will manifest its powers.
- Peldor: Thanks for the advice. (takes the pocket and
- puts it in his pocket) Hmm.
- Rillen: What about my boots?
- Ged: Ah, yes, the boots. (picks up the boots) They
- need a shine. And they smell somewhat. But...hmmmm.
- They are a mighty item! Or, items. These boots will
- allow you to move faster. Faster than before.
- Rillen: Really? (puts the boots on and runs around,
- quite rapidly) Wheeeee! I am fast!
- Peldor: Look at him running around. What agility!
- Mongo: Hmm. He looks about as fast as a horse, too.
- Alindyar: Such speed should come in handy during battle.
- Peldor: I must have some boots like those!
- Rillen: (slows down and returns to the party) Whew.
- What a good thing these are! I think this day got off
- on the right foot.
- Ged: Yep. Well, we're down to the last item. Rob, you
- chose this bag?
- Rob: Actually, I had to choose last.
- Belphanior: Funny how that always happens, isn't it?
- Ged: Enough. This bag contains beans, Rob. Magical
- beans. You can plant them and see what grows.
- Rob: Okay.
- Alindyar: Do not _eat_ them, priest.
- Rob: I'll try not to.
- Mongo: So, we're ready to ride, right?
- Ged: Right. Where's the map?
- Rob: Map?
- Peldor: Here. (they all look at the map)
- Ged: We must leave these mountains, and pass through
- the hills, here.
- Alindyar: Then, we skirt the Bramblewood Forest.
- Peldor: ...and enter Ket.
- Rob: But only for a brief time, for we will soon enter
- the Yatils.
- Mongo: Ah, more mountains!
-
- They packed and rode down the mountain trail. Their
- horses did not care for the descent much, but within a
- day, the group was down the mountain. By the end of
- the next day, they had exited the Barrier Peaks. The
- only thing that resembled an encounter was the pack of
- strange hairy men who attacked the party. After about
- a minute, Belphanior had slain two, Rillen one, Mongo
- two, Arnold two, and Ged's sleep spell had taken out
- four more. The remaining creatures fled and were not
- chased, and Belphanior quickly slew the two sleeping
- foes, rather gleefully.
- Once out of the mountains, the party soon entered the
- foothills to the north of the peaks. This area seemed
- peaceful, since the halflings and people the adventurers
- met with were friendly. The group followed its planned
- course, and almost two weeks after they departed the
- dragon's lair, they stood ready to enter the Yatils.
-
- Mongo: (looking ahead and up, at the vast range of
- peaks in the distance) Would you look at _that_?
- Aren't they beautiful?
- Ged: Fascinating.
- Mongo: Gods, how I love the mountains!
-
- The peaks were entered, and Mongo used the map along
- with his great mountaineering skills to guide the group
- to the supposed location of the fortress. After two
- days, they had reached what Mongo claimed was the right
- mountain.
-
- Ged: So what do we do now?
- Mongo: Simple. We climb. (points up a rough trail)
- Somewhere up _there_ is the place. We have to make
- the climb and find it. Are you guys up to this?
- Rob: (looks down at his paunch) I hope so.
- Alindyar: And I as well. This is a high mountain...
- Belphanior: Let's go. (they begin hiking up the
- steep mountain trail)
-
- For two days, the party ascended. There were a few
- wild animals, but not much else, and no monsters showed
- up to bother them - a fact that Mongo was worried about
- to no end. After they had climbed for two days, the
- adventurers arrived at a deep chasm. They were high up
- on the mountain, and the trail seemd to end, though the
- peak was obviously much higher than their current site.
- The chasm was a part of the mountain itself, and a huge
- bridge of natural stone seemed the only obvious way to
- cross it. Another rising slope was visible across this
- bridge.
-
- Rillen: That chasm. (points) We must cross it.
- Mongo: Yup.
- Ged: What's this? (regards a six-foot high sign)
- Mongo: "Toll Bridge". Huh?
- Rillen: Hm.
- Rob: (peering into the chasm) Wow. That's a mighty
- deep crack. Looks like a thousand feet. Or more.
- Belphanior: (standing behind Rob) ....nah.
- Alindyar: The bridge of stone spans several hundred
- feet, 'twould appear.
- Peldor: Yep. Fortunately for you non-dextrous types
- it's nearly twenty feet wide. So the lack of rails
- or handholds won't be fatal. Hopefully.
- Ged: Well, I don't see anyone here to collect toll.
- Mongo: Bah. Let's cross. (they begin to)
-
- About the time that the adventurers were halfway
- across the bridge, a gigantic figure appeared at the
- opposite end of the bridge and began walking out, in
- the party's direction.
-
- giant: HELLO, FRIENDS!
- Rillen: I am not your friend. What do you want?
- giant: (about 25' tall, by the way) WHY, TOLL, OF
- COURSE. TOLL FOR CROSSING MY BRIDGE.
- Mongo: Toll?!?! Are you out of your friggin' mind?
- Ged: Shh, don't irritate him.
- giant: YOU MUST PAY. ELSE YOU MAY NOT CROSS. (he
- stops about fifty feet from the party, which is
- about halfway across the bridge), and sets down a
- large, heavy-looking sack - and the bridge shakes
- slightly)
- Rob: Hey, watch it! You might collapse this thing.
- giant: (laughs)
- Ged: I think we should pay him.
- Alindyar: (addresses the giant) What is the toll?
- giant: TWO THOUSAND IN GOLD.
- Mongo: What?!?!
- giant: FOR EACH OF YOU.
- Ged: Boccob's eyes, what a ripoff!
- Alindyar: I think he means to knock us off of this
- bridge, otherwise...
- giant: WELL, WHAT WILL IT BE?
- Mongo: I'm not paying a _giant_ two thousand coins
- of gold to cross a fuckin' bridge!
- Rillen: Me neither.
- Arnold: (to Ged) Whad shoud I do, mazter? You want
- I shoud addack dat big bully?
- Ged: Hold on a second, guy.
- Belphanior: We're not paying that shithead. No way
- in all the hells. (draws his sword) Time to feed.
- Alindyar: What? I say we pay him and be on our happy
- way.
- Ged: I agree. But just in case... (mutters some
- magical phrase, and is now under the influence of a
- Feather Fall enchantment)
- Rob: What should we do?
- Ged: Pay the toll, Mongo. We have the cash.
- Mongo: No way!
- Rillen: To hell with the toll.
- Belphanior: Damn straight!
- giant: WHY ARE YOU NOT LAYING MY TOLL OUT BEFORE YOU?
- (reaches into his sack)
- Belphanior: Now! Now! (charges the giant, suddenly
- hasted - one power of his sword) Attack!
- Alindyar: No!
- Ged: Too late. The insane one has ruined it all!
- giant: (hefts a two-foot wide boulder one-handed, and
- tosses it at Belphanior) HOW DARE YOU REFUSE MY
- GENEROUS TOLL OFFER? TAKE THAT!
- Belphanior: (hit square in the stomach by the rock,
- and suffers a few cracked ribs as all five of his
- stoneskins are cancelled) Argh! (almost falls off
- of the stone bridge, but manages to regain his
- balance just in time) Whoa.
- Rob: Whew, he barely stayed on the bridge.
- Rillen: (charges speedily) Time to carry the fight
- to the giant.
- Peldor: (becomes invisible)
- Mongo: Yeah! (hurls his hammer at the massive giant)
- (his hammer does triple damage vs. giants...)
- giant: WHAT? (takes the enchanted mallet in his gut
- and is knocked over) AAARGH!
- Mongo: (surprised at his own strength) Wow. I didn't
- think I threw it _that_ hard!
- giant: (gets up, hurls more boulders, missing Mongo
- somehow but nailing the fleet-footed yet unlucky
- Rillen and wounding him) BAH.
- Arnold: Shall I chaage, lord?
- Ged: No! Stand there and be careful to avoid flying
- boulders that the other fighters don't catch. We
- shall not fight.
- Alindyar: (to Lyra) I refuse to participate in this
- foolish battle as well. The warrior-types started
- it, and they can finish it.
- Lyra: Sounds sensible to me...
- Ged: Yea. (they back off)
- Rob: What should I do? (wanders around on the bridge
- trying to decide what would be best)
- Bosco: (stands and watches mindlessly)
-
- Mongo: (catches his hammer, looks back) Hey, we're
- not getting any air support from the mages!
- Rillen: I wonder why that is? (reaches the giant
- and bats his boulder-laden arm) Put that rock down
- and get off of this bridge.
- giant: YOU WANT ME TO PUT IT DOWN? OKAY, I'LL PUT
- IT DOWN! (slam-dunks the boulder onto Rillen's
- back, knocking him down and out)
- Mongo: Hey!
- giant: I HAVE NO QUARREL WITH YOU PEOPLE. PAY ME
- AND THIS POINTLESS BATTLE CAN CEASE.
- Mongo: What?!?
- Belphanior: Argh. (feels his battered chest) Press
- the attack, Mongo!
- Mongo: Hmph. (to giant) We'll pay you _one_ thousand
- coins of gold, apiece. That's our final offer!
- giant: HMM. VERY WELL, I ACCEPT.
- Mongo: You do?
- Ged: At last! A voice of reason prevails!
- Belphanior: Noooo! (charges the giant) Die!
- Alindyar: Oh, no.
- giant: (whips out a huge two-handed sword, over twenty
- feet in length, and intercepts the elf with it) HAH!
- Belphanior: (nearly cut in half, falls) Argh...(goes
- into a coma as blood splatters everywhere)
- Mongo: (yelling loudly) Stop this battle! (runs over
- and tries to stem Belphanior's blood flow) You really
- shouldn't have done that, giant. I may have to whack
- you again...
- giant: (holds up his sword menacingly) GO AHEAD. MAKE
- MY DAY.
- Ged: (runs forth) Let there be peace. For crying out
- loud. (tends to Rillen) This one will live.
- Lyra: What of the mad elf?
- Mongo: (cradling Belphanior) Geez, he's really fucked
- up bad.
- Peldor: (materializes behind the giant) Well, I guess
- I'm not supposed to backstab you now.
- giant: (sits down) THAT IS A RELIEF, I SUPPOSE. THEN
- I WOULD NOT HAVE TO SMASH YOU IN RETURN.
- Peldor: Oh.
-
- Soon, the party had given the giant the agreed toll,
- which wasn't really such a big deal, since they were
- practically overflowing with coinage from the dragon's
- hoard. Some of them chatted with the giant, while
- others tended to Belphanior.
-
- giant: WHY DID YOU ATTACK ME?
- Mongo: Two thousand per head is far too much for a toll.
- giant: WHAT DO YOU EXPECT? TIMES ARE TOUGH. EVEN A
- GIANT MUST MAKE A LIVING.
- Mongo: Yeah, well...
- Peldor: Holy shit! (leaps up and dashes to one side,
- and grabs Bosco right before he can stride off of the
- stone bridge) Whoa there, little guy! (drags the
- halfling's shell back toward the group) Whew.
- giant: WHAT AILS THE LITTLE ONE?
- Rob: He's suffering from a serious spiritual problem.
- Ged: Yea. None.
- Mongo: Ha!
- Peldor: Oh, shut up. (sits his soulless henchman down)
- Now stay put.
- giant: OH.
- Peldor: Guys...we _really_ need to find Bosco's soul.
- Ged: We'll put it on the list.
- Alindyar: List?
- Rillen: (wakes up) What is going on here?
- Mongo: The battle was a...mistake. Our new friend here
- will help us get to the fortress safely.
- Rillen: Oh. (rubs his bruised shoulders)
- giant: IT IS A GOOD THING THAT I TOOK IT EASY ON YOU,
- WARRIOR.
- Rillen: Hmm.
- Ged: Say, how's old Belphanior doing?
- Rob: (about done bandaging the elf) He'll be okay.
- Thanks to your healing magic, and mine. But he
- should be out for another eight hours or so.
- Ged: Okay.
- Rob: You know, he's healing already. Unnatural...
- Ged: Yeah...(gets up and goes to the unconscious elf)
- Holy Boccob, you're right! His wound has already
- sealed at the edges! Incredible.
- Rob: Yes. I think he's probably got some item or
- spell in effect to help him.
- Ged: (examines the elf's sword) Hmm. (he pulls it
- a few inches out of its sheath) Yie! (the weapon's
- blade is jet-black, with small twinkling motes of
- light within, like the night sky would be, were it
- night right now)
- Rob: Neat.
- Ged: Eerie. (puts the sword back) Well, he'll get
- better.
- giant: I SUPPOSE THAT YOU HAVE COME TO VISIT THAT
- OLD FORTRESS PLACE NEARBY.
- Peldor: Yep. Tell us all about it, would you?
- Lyra: Don't pester him.
- Mongo: (talking to the giant) You don't seem like
- the sort of giant who goes around killing people.
- What's your story?
- giant: WELL, I AM A CLOUD GIANT. SOME OF MY KIND
- ARE OF EVIL BEND, AND SOME ARE NOT. LIKE ME.
- Ged: That's good to know.
- Mongo: (hands the giant his belt, and immediately
- feels weaker) What can you tell me about this
- thing, pal?
- cloud giant: (takes the belt, which looks tiny in
- his huge hand) HMM. THIS ITEM HAS A GIANTISH
- AURA ABOUT IT.
- Mongo: Yeah, I know that. What do you think it
- _does_, though?
- cloud giant: IT IS PROBABLY AN BELT OF STRENGTH.
- Mongo: You mean, I wear it, and I get giant-size
- strength?
- cloud giant: YES. THAT IS HOW THEY USUALLY WORK,
- ANYWAY.
- Mongo: All right! Say, I have something that you
- might be able to use. (opens his portable hole
- and digs out his oversized shovel) Here. Can
- you use this? It's much too big for us to hold,
- but it seems better suited for you.
- cloud giant: (his eyes light up) A MATTOCK OF THE
- TITANS!
- Mongo: I take that as a "yes"?
- cloud giant: YES. YES! THANK YOU, LITTLE FRIEND!
- I AM IN YOUR DEBT.
- Mongo: Nah.
- Peldor: So, tell us about this fortress...
-
- After a night of briefing and rest, they all got
- up the next morning and headed for the fortress,
- under the giant's expert guidance. He told them
- that it had been sealed long ago, and that people
- came from time to time trying to get in, but none
- of them were ever successful. He also informed
- them of the nest of evil bird-like guardians who
- lived near the entrance to the place. Soon, they
- had reached a sloping area, which was basically
- the beginning of the upper peak of this mountain.
- Part of a large door was visible above some rubble.
- A wide ledge above held some kind of nest-like
- thing, and a large, rounded avian head glared at
- the party and the giant from this perch.
-
- bird-thing: Squarwk! Hiss! Hiss!
- Ged: Boccob! That is one spooky-looking bird.
- (casts Detect Evil) Ah! It is evil!
- cloud giant: OF COURSE.
- Belphanior: (riding along painfully and angrily)
- Hmph.
-
- Suddenly, several of the bird-things appeared.
- They had long, wickedly clawed legs and devilish
- red eyes, not unlike Belphanior's. They screamed
- and cursed at the party, and seemed about to leap
- down and attack.
-
- cloud giant: ALLOW ME TO HELP. (reaches into his
- sack and begins hurling boulders at the things)
-
- The bird-creatures quickly fled, after several
- were badly wounded by the giant's volley. The
- party reached the rockslide, which contained many
- huge rocks and seemed all but impenetrable.
-
- Mongo: (grabs a large boulder and rolls it out
- of the way easily, grunting) Urgh. That's heavy.
- Rillen: Come, we must move this rockslide.
- Peldor: What?! The mighty Peldor doesn't _dig_!
- Ged: I could cast a Dig spell...
- Alindyar: 'Twould still take some time to clear
- this mess.
- Rob: (tries to pick up a small rock, but can't)
- cloud giant: ENOUGH. (pushes Mongo and the others
- aside) ALLOW ME. (hefts the titan mattock and
- begins scooping huge piles of rock and dirt out)
- Mongo: Holy shit! Look at him go!
- Ged: I'm glad we're fortunate enough to have his
- help.
- Mongo: I'm glad I gave him that shovel.
- Rob: I'm glad I don't have to dig.
- Belphanior: Bah. (stalks away slowly)
-
- It wasn't long before the rockslide was out of
- the way. The cloud giant took the heavy key from
- Mongo (the dwarf found that he now had no trouble
- hefting the thing, but the large keyhole was too
- high for him to reach...) and inserted it into the
- hole. Grunting loudly, the huge giant turned the
- key, and there was a loud grinding sound as the two
- twenty-foot-high, eight-foot-wide doors opened for
- the first time in many years. A huge hall could be
- seen beyond, its dark and dusty emptiness beckoning
- to the adventurers...
-
- Mongo: All right! We're in!
- Ged: Shall you be joining us, friend?
- cloud giant: NO. I WOULD NOT FIT IN THERE, ANYWAY.
- I SHALL RETREAT TO MY BRIDGE AND REST.
- Rob: What about the horses?
- Mongo: Uhh...say, would you be willing to watch our
- animals?
- cloud giant: HMM. I SUPPOSE SO. I JUST HOPE THAT
- I DO NOT GROW HUNGRY...
- Rillen: What?!
- cloud giant: JUST KIDDING. HA HA! (gathers the
- horses' reins) I SHALL SEE YOU LATER. HOPEFULLY.
- Ged: Farewell. (he watches the massive giant walk
- away)
- Belphanior: (imitating the grey elf and making faces
- too) Farewell!
- Ged: Oh, you're just mad because you fought him and
- lost.
- Belphanior: He and I are not done, yet...
- Mongo: Enough bickering. Let's check this place
- out!
-
- They used spells to make light, and entered the
- dungeon, taking the key and pulling the doors closed
- behind them, where a large crank was utilized by
- Mongo to lock the portals. The adventurers then
- turned to the vast chamber ahead of them.
-
-
-
-
-
- next time: spooks
-
- FTP SITE: ccosun.caltech.edu (in pub/adnd/fluff/adventurers)
-
- ********************************************************************
- NOTES: The party was _not_ supposed to fight that giant.
- ********************************************************************
-
-
-
-
-
-
-
- THE ADVENTURERS
-
-
-
- *****
- * The 8 player characters contained in these writings are copyright
- * 1992 by Thomas Miller. Any resemblance to persons or characters
- * either real or fictional is utterly coincidental. Copying and/or
- * distribution of these stories is permissible only under the one
- * condition that no part of them will be used or sold for profit.
- * In that case, I hope you enjoy them.
- *****
-
- ------------------------------------------------------------------
- THE PARTY:
-
- Alindyar 10th level drow elf mage (N)
- Lyra 6th level female drow elf mage (N)
- Belphanior 7th/8th/8th level high elf w/m/t (CN)
- Ged 9th/8th level grey elf priest/mage (NG)
- Arnold 6th level human warrior (NG)
- Mongo 8th level dwarf warrior (CG)
- Peldor 11th level human thief (N)
- Bosco 6th level soulless halfling thief (CN)
- Rillen 8th level human warrior (N)
- Rob 9th level human priest (LG)
- ------------------------------------------------------------------
- Date: 6/8/571 C.Y. (Common Year)
- Time: morning
- Place: a fortress high within the Yatil Mountains
- ------------------------------------------------------------------
-
-
-
- LXXIV. Into the Fortress
-
-
-
- Prologue
-
- The sextet of black-robed priests gathered around the
- raised dais, intently watching the magical image which
- hovered in the stale air above the dais. Their leader,
- a tall, gaunt man with a long goatee and red-rimmed eyes,
- was the first to speak. "So. The old magicks are still
- effective." Another of the hooded fiends, a sub-priest,
- replied. "That is correct, O dread Delgath. Someone
- has opened the gates above." Delgath glanced at the
- others, then at the image, which depicted a cheerful-
- looking band of adventurers, among them a dwarf and a
- pair of dark elves. "So it is. We must prepare for
- their arrival, for in opening the gates, they have in
- their unwitting foolishness negated the spells that
- have kept us imprisoned here, cut off from our lord
- like a disembodied hand. Ah. The only thing which
- stands between us and our freedom is - them." He then
- pointed to the explorers in the image, who were still
- investigating the same room several levels above the
- six priests, and laughed. "At last! It is TIME!"
-
- (end of prologue)
-
-
-
-
-
- The party has just entered a great hall in the old
- cult's fortress, and is in the process of exploring it.
-
- Rob: (casts Continual light on a lantern) Ah, now I can
- see.
- Peldor: (pulls out the glowing torch stub that he picked
- up earlier, and lights it with flint & steel, producing
- a bright green light)
- Alindyar: (watching the thief and his strange green torch)
- Where in the world did you get _that_?
- Peldor: Found it laying around somewhere, I guess.
- Mongo: Well, that's that. We've got light, and we're all
- pumped, so...let's see what those cultists left behind,
- shall we?
- Belphanior: (in a better mood now) Let's.
-
- The chamber was a gargantuan hall, at least two hundred
- feet in length; it grew wider at the far end, looking to
- be about a hundred feet in breadth at that point. A
- massive throne rested against the wall opposite to the
- double doors, and two smaller doors, one to either side
- of the seat, provided exit from this room. The ceiling
- here was some forty feet in height.
-
- Belphanior: (examining the walls and floor) This place
- is neat.
- Ged: I wonder what that throne is? What great powers
- of times past used to sit in it? (wanders toward the
- throne)
- Arnold: (follows Ged) Deh thrown. You shoud sid in id.
- Peldor: I'll check the doors. (moves toward one of the
- small doors near the throne)
- Mongo: (following Ged) What are those strange carvings
- on the throne?
- Rob: (looking at the ceiling)
- Rillen: This place smells.
- Alindyar: (he and Lyra walk toward the throne as well,
- for it seems to be the most interesting thing in here)
- I wonder how many cultists used to inhabit this gods-
- forsaken place?
- Lyra: Great numbers, no doubt.
- Ged: (examining the throne) Boccob!
- Mongo: Not here, buddy. That throne looks bad - like
- it's made from parts of monster bodies. I've never
- seen such fiendish stonework.
- Ged: Yea. (casts Detect Evil and scrutinizes the chair
- further) Hark! Don't touch that thing! It's _evil_!
- Rillen: Tell me something I do not know.
- Peldor: (done checking both doors) The doors are clear.
- Hmm, you want me to check the throne for secret doors?
- Ged: Nope. It's evil - and may be hazardous to your
- health.
- Belphanior: (eyeing the throne, fascinated) I wonder
- what would happen if I sat in it...?
-
- Soon, they went through the northernmost of the two
- doors, and entered a thirty-by-thirty square room. The
- new chamber smelled awful, for it contained a pile of
- whole skeletons.
-
- Rob: Whole skeletons?!? As opposed to...skim skeletons?
- Alindyar: What nonsense are you babbling, priest? Can
- you not see that they are _entire_ skeletons? Their
- bodies were intact when they died.
- Rob: Oh. Like, not chopped up. Okay.
- Belphanior: (examining some tattered bits of black cloth
- on the ground) Maybe this is where they piled the
- bodies of the slain cultists when this place was laid
- low. (begins spellcasting)
- Mongo: Now there's an idea! Pile the fuckers up to rot!
- Ged: Boccob's bones. No pun intended - but there must
- be _hundreds_ of them!
- Rillen: (pokes one of the corpses with his quarterstaff)
- Bah. These bony ones have nothing to tell us.
- Belphanior: (scanning the skeletons) You're right on
- that count. These aren't undead. Just normal dead
- bodies.
- Alindyar: That is a relief. Considering that we are now
- outnumbered by them at least ten-to-one, and in a tiny
- room, as well.
- Arnold: Aaa. Dhese scabeleduns are no madch for me,
- Ah-nold! (waves his sword around) I gould smash four
- of dem in one blow...
- Mongo: (bored) Hrmph.
- Peldor: Hey, I've checked these two exits, and they're
- both clean.
- Mongo: (eyes alight) Yeah! There's something! (moves
- to one of the doors, and opens it) Let's go!
-
- The small chamber beyond had a rotted table and four
- rotted chairs, but naught else. The other door from the
- piled-skeleton room led to a barracks-type place. The
- remains of several dozen beds and associated bedding
- filled this chamber. Three doors were visible, as well
- as an open passage which led away to the east.
-
- Mongo: Huh?!? (his helmet is pulsing) What's this?
- (takes the helm off; its large diamond is glowing
- brightly) What the fuck?
-
- Suddenly, there were moans, as four spectral shapes
- appeared from nowhere. They mumbled and moaned as they
- floated rapidly in the party's direction.
-
- Mongo: Holy shit! Spooks! (he quickly puts his helm
- back on and prepares to hurl his hammer)
- Belphanior: (also warned by his spell) Hey, guys,
- it's undead!
- Rob: Beware their terrifying countenances!
- Alindyar: (saves easily and is not aged)
- Lyra: (saves)
- Belphanior: (saves, barely) Spooks, eh? (draws his
- sword and deliberately approaches the ghosts)
- Ged: (being a priest above 6th level, he is immune
- to the undead's terror effect) Boccob! (presents
- his holy symbol)
- Arnold: (fails his save, ages ten years, drops his
- sword, and flees in panic) Aaaaaaaa!
- Ged: Hey! Get back here!
- Mongo: (his helm causes him to resist the ghost's
- evil effects) Huh?
- Peldor: (saves, goes invisible)
- Bosco: (N/A)
- Rillen: (saves easily) Where did Arnold run away
- to, I wonder?
- Rob: (like Ged, he cannot be scared away or aged by
- the undead spirits) Turn them! Turn them away!
-
- Ged: (raises his holy symbol of Boccob and chants)
- Out! Out! Get you gone, evil spooks!
- ghosts: (ignore the priest) Booooooo...
- Ged: Yipes. Time for plan B! (backs up and digs
- through his pack)
- Rob: (tries himself to turn the foul ghosts) Ah!
- Leave us alone, evildoers!
- ghosts: (ignore this priest as well) Ooooooooo!
- (they begin attempts to _Magic Jar_ certain of
- the party)
- Alindyar: Eh? (feels his life force being assaulted
- by one of the ghosts) What?!?!?
- Lyra: What? What is it? (grabs Alindyar)
- Alindyar: (looks at her with blank eyes)
- Ged: Boccob! (his life force, as well, is under
- ghostly attack) Boccob grant me strength to defy
- this evil and perverse invasion!
- Mongo: Huh? (one of the ghosts, sensing him to be
- a powerful warrior, tries to possess his body
- with a Magic Jar too) Wha-?!? (his helm is now
- glowing very brightly, or at least its diamond
- centerpiece is)
- ghost#3: OooooaaaaaaaaaaaaaaaaaaAAAAAAA! (it is
- hurled back into its ectoplasmic ghostly body
- with enough force to knock it down)
- Mongo: What the hell happened?!? (hurls his magic
- hammer at ghost#3) Ah, fuck it.
- Rob: (pipes up) Maybe your helm is _holy_...!
- ghost#4: (goes for Bosco, the obvious choice...)
- Bosco-ghost: Oooooooooo! Booooooooo! (draws his
- sword)
- Alindyar: (repels the efforts of ghost#1) Away,
- vile undead spirit! I am no one's host!
- ghost#1: (becomes semi-material and approaches the
- drow)
- Ged: (repels ghost#2 by a narrow margin) Agh!
- How _dare_ you try to magic jar me?!? (begins
- chanting and waving his wand as the ghost becomes
- semi-material and stalks him)
- ghost#3: (hit by Mongo's attack, wounded) Aaaa...
- Mongo: (catches his hammer) You bastard undead
- fucker! I'll smash you into ghostly pulp!!
- Belphanior: (charges ghost#1, who is somewhat
- preoccupied, and slashes it) Blackrazor, meet
- Mr. Ghost. Ghost, meet your doom!
- ghost#1: Aaaaaa...(turns to face the elf now)
- Bosco-ghost: (stalking Peldor) Ooooooooo...
- Peldor: Huh?
- Rob: Look out! He's possessed! And he seems to
- be able to see your invisible form!
- Alindyar: It must be capable of detecting _souls_.
- Peldor: Ah, why did I let him hold onto his sword
- and dagger? (waves his green-burning torch in
- the halfling's face) Back, savage Bosco!
- Ged: Hey, watch _this_. (points his wand at the
- ghost) Axui!
- ghost#2: Ooo? (nothing happens)
- Ged: What?!? Nothing happened? Why?
- Alindyar: The thing is not wholly on this plane...
- Ged: I _know_ it's unholy, for Boccob's sake! Shit.
- Time for...plan C! (digs through his pack again)
- Mongo: (hurls his hammer at ghost#3, again, with
- sufficient force to imbed the weapon in the wall)
- ghost#3: (slain; dies surprised)
- Mongo: Gods, I feel STRONG!!! (flexes his muscles)
- Peldor: (dodges Bosco's attack) He's gone nuts!
- He's attacking his own faithful master! (hurls
- his green torch to the floor and parries the blows
- of the possessed halfling)
- Bosco-ghost: Boooooooo...
- ghost#1: (gropes for Belphanior, but misses)
- Belphanior: Hah! You'll not age me with your fell
- touch, spirit! (slashes the ghost again, slicing
- a semi-material wound in it) Hah!
- Mongo: Hah! (catches his hammer, as it finally
- tears itself from the indentation in the wall and
- flies back into his hand) Hah is right!
- Rillen: (rains blows upon ghost#2 with his magical
- quarterstaff) Fall, groaning one.
- ghost#2: Ooooooooo. (turns to face Rillen)
- Rillen: (retreating and dodging with his boots of
- speed, manages to avoid the ghost's attack) Too
- fast for you.
- ghost#2: (confounded) Uuuuuuuuuuuuu!
- Rob: Quick! Someone stop Bosco!
- Alindyar: (approaches the halfling from behind as he
- casts a spell)
- Bosco-ghost: (fails to save against the drow's Dispel
- Magic; the ghost materializes nearby, while Bosco
- falls to the ground)
- Peldor: Well, at least he got some muscle movement
- in for the month...
- Lyra: (fires three Magic Missiles at ghost#2, but
- they pass through its form) Damn!
-
- Ged: Obviously it's immune to spells, even if it can
- be hit by our weapons. So...(uncorks the bottle he
- has in his hand, and splashes ghost#2 with it) Hah!
- Taste holy water, spawn of Hell!
- ghost#2: (burned as if by acid) Aaaaaaaaaa!
- Belphanior: (slashes ghost#1 again) Ha ha ha! Die,
- undead!
- ghost#1: (perhaps sensing what the elf's sword can
- do to it, backs away)
- Belphanior: Oh, no you don't! (chases the ghost)
- Mongo: (conveniently nearby ghost#2, swats it with
- his hammer, causing it to shimmer) Get it!
- Rillen: (attacks ghost#2 again, while it shrieks
- from Ged's holy water attack and Mongo's hammer
- blow, and brains it)
- ghost#2: (ectoplasmic brain matter floats around
- as it dies) ...
- ghost#4: (newly evicted from Bosco, looks around
- and then sails toward Rob)
- Rob: Wha? Aaa! (brings the magical mace he has in
- his hands to bear) Stay back!
- Belphanior: (slays ghost#1) Aaaaah. (exults in
- the flow of life force through his sword and his
- own body)
- Ged: (has another bottle of holy water out now)
- Hey, you! (splashes Rob's foe, ghost#4, with
- the water) Take that!
- ghost#4: Aaaaaaa!
- Ged: Boccob! I love this! (looks for another of
- his holy water flasks)
- Rob: (chooses this moment to attack the ghost, and
- hits it, wounding it) There! At the most unlikely
- moment, retribution strikes!
- Mongo: What the hell are you talking about? (bahses
- ghost#4 with his hammer, sending it into agony)
- Peldor: (tries to slash the last ghost, but is too
- far away) Damn. Peldor shall have to find other
- means of entertainment. (begins searching the
- room now)
- ghost#4: (feebly attempts to touch someone, but it
- is outnumbered and surrounded, so it retreats to
- the Etheral plane, and taunts the party briefly
- before entering a stone wall)
- Ged: Why, that...
- Mongo: (picks up Bosco with one arm) Here, thief.
- Here's your henchling.
- Peldor: Not now. I've found a parchment!
- Alindyar: What does it say?
- Peldor: Oh, come on. Parchments don't talk.
- parchment: (suddenly speaks up in a hollow, eerie
- voice) WHEN NO END IS IN SIGHT, YOU MUST TRULY
- BELIEVE THAT IT IS THERE, OR IT WILL NEVER COME
- INTO BEING.
- Peldor: (having dropped the parchment as soon as
- it became verbal) Yah! (prods it with his boot)
- Ged: I think the parchment's dead. Cowardly fool.
- Alindyar: By the gods! It _did_ speak!
- Peldor: Bah. (collects Bosco and stands his body
- up) We'll get you help soon, pal.
- Ged: Hey, that reminds me. Where's Arnold?
-
- They checked the room, but found nothing of much
- interest. Arnold had fled through one of the exits
- from here - which turned out, fortunately, to be a
- single room with no exits. Arnold crouched in fear
- behind some rotten barrels. In fact, this and one
- of the other exits were storerooms, and the third
- door from the barracks led to a square room which
- contained a large pile of ashes. This room led to
- the main hall, via the exit on the south side of
- the large evil throne.
- Thus, the only unexplored exit was the open one,
- the passage on the eastern wall.
-
- Ged: (casting Remove Fear on Arnold) Calm down.
- Arnold: Brr-brr-brr...
- Ged: Say, Arnold, you look older now. Bigger, too.
- Arnold: (back to his normal self) Ohl-der. And
- bigger too! (flexes his biceps) Aaaaaaa.
- Peldor: (picks up his green torch, which has failed
- to burn down or go out, even when he dropped it
- during battle) What's with this thing? (shakes
- it, but it loses neither embers nor light) Well,
- I'll be damned.
-
- Soon, they were ready to explore the passage. It
- was evenly cut, from the surrounding rock, and went
- for a short while before yielding to descending
- stairs. Belphanior checked for traps on the steps
- but found none. The party went down, and emerged
- in a small guardroom. A smashed couch littered the
- chamber's center, and a skeleton was pinned to one
- wall by a spear. A ring of rusty keys dangled from
- its bony hand. Two doors led out of here, one of
- them smashed down.
-
- Belphanior: (regards the skeleton) Give me that!
- (snatches the keyring from the dead hand)
- Mongo: Hey, someone must have come through here
- and kicked total ass! (opens the intact door,
- revealing another, larger room)
- Belphanior: What's that? (looks into this new
- area) Hmm. Looks like a torture chamber to me.
- (enters) Hmmmmmmm.
- Mongo: Come on, let's follow him. (they all do)
- Rob: torture?
-
- The torture chamber was obviously long unused,
- but nevertheless held a wide assortment of devices
- and tools. An iron maiden held one skeleton, and
- another was stretched out on a rack. Hanging from
- a chain above a long-dead flame pit was a third.
-
- Alindyar: Were Peyote here, he would have something
- to say about the iron maiden, no doubt.
- Ged: (drily) No doubt.
- Belphanior: (examining the skeletons) Hey!
- skeleton above gutted flame pit: (speaks in a very
- whiny, shrill voice) You are doomed. Doomed!
- (goes silent)
- Ged: Hmm. A brief animation.
- Alindyar: A warning perhaps?
- Belphanior: Bah. (chops through the thing's neck,
- sending its body to the floor)
- Rob: (examining the iron maiden) Neat.
- Peldor: (checks the room for useful items or loot
- but finds none)
-
- The torture chamber held nothing interesting (to
- the party - Belphanior thought it quite amusing and
- talked for a few minutes about building his own),
- and the group went back out into the guardroom and
- through the smashed door. The chamber beyond had
- a stone pallet and some old, smashed shelves. One
- door led out, and they took it after determining
- that this room was as empty as it looked.
- The door led to a large, oval room (shaped like
- a football, though none of them could possibly know
- that). This new place had, at its center, a red
- altar on a raised dais. Various shriveled corpses
- adorned the walls, and a square hatch with a big
- iron ring was set in the floor. A shattered iron
- door led to another room.
-
- Ged: This was their sacrifice chamber, I'll bet.
- Mongo: Looks like _they_ got sacrificed. (points
- to the dried-up corpses on the walls, who look a
- lot like dead priests)
- Peldor: (searching the room)
- Alindyar: (looking through the burst door into
- a small squarish room that is empty) Hmm.
- Lyra: (she and Alindyar venture into this new
- chamber)
- Rob: (pulls at the hatch's ring, in vain) Ungh.
- It's too heavy. Help, Mongo.
- Mongo: Stand back, kid. (grabs the ring and
- heaves, and the hatch is opened) Wha...WHOA!
- Rob: PHEW! That sure does stink!
- Ged: (covers his mouth and nose) Gag! (looks
- down into a pit) Ugh.
- Rillen: (peers over their crouched forms, into
- the deep pit which smells worse than any sewer
- that any of them have ever encountered) It must
- be the trash pit.
- Mongo: Or their freakin' sacrifice pit.
- Arnold: Tradsh piiiit!
- Ged: They probably dumped the bodies into the
- pit after their black deeds were done. Close
- that hatch, before something comes up from
- down there.
- Rob: Or else a torch sets off the gas...
- Mongo: (closes the hatch) Ah! Fresh air...
- Alindyar: (he and Lyra are in the other room,
- where they have found a large pair of magically
- locked brass doors) We had best wait for the
- others before thinking about opening this.
- Lyra: Yes. (they return to the room that the
- rest of the party is in)
- Belphanior: (with Peldor) What's that crack?
- Peldor: (finds a secret door) Hey! (opens it
- by sliding a panel aside)
-
- The two thieves rejoiced, for they had found a
- small room, which held a large chest. The place
- had blood-red walls, and the hissing of air as
- they opened the secret panel told them that no
- one had found this niche until now. The chest
- was bolted to the floor, and was also locked, but
- not trapped...
-
- Peldor: Well, what are you waiting for? Open it!
- Belphanior: Uh...right. (he does so)
- black blob: (a particularly large specimen, flows
- out and lashes out at the elf)
- Belphanior: AAAAA! (his whole upper half is now
- engulfed by the pudding, and he thrashes about
- in agony, his sword dropped)
- Mongo: Fuck!
- Peldor: Oh crap! Get it _off_ him!
- Ged: Boccob's shit! No time for subtleties! (he
- points his wand at the elf and the pudding and
- shouts) Axui! Axui!
-
- The pudding went up in white flame, which seemed
- to have the desired effect on it, for it writhed
- in agony, as did Belphanior. The thing flowed off
- of him, and onto a wall, but it was still burning
- brightly, as if composed of oil. The elf fell to
- the ground, screaming. Everyone backed away from
- the pudding on the wall but Mongo; the dwarf took
- hold of Belphanior by the cape and pulled him out
- of harm's way. However, the pudding was already
- almost consumed by the eldritch sorcery of Ged's
- ancient wand, and as the adventurers watched, it
- melted into a grey puddle.
-
- Peldor: Damn!
- Mongo: That was one aggressive beast!
- Belphanior: Aaaaaaa...(alternately clutching his
- face, shoulders, and torso) Agh! That fucking
- shit HURT! I need help.
- Rob: (heals the elf with a powerful spell) There
- you go, friend.
- Belphanior: Ahh. How badly am I fucked up this
- time?
- Mongo: Ah, don't worry about it. You look a bit
- burned, but I've seen worse.
- Belphanior: Cool. (realizes that he had a good
- bit of life force from the ghost, and that helped
- absorb the pudding's deadly damage) Ah.
- Peldor: Look. (takes a sealed glass tube from
- the pudding's chest) A scroll or parchment.
- Ged: Well, open it. (they do, and the grey elf
- reads it aloud) "Beware the guardian of the lake,
- for the foolhardy did not and perished beneath
- the black waters."
- Alindyar: Hmm.
- Peldor: Foolhardy?
- Mongo: Obviously they're not talking about us.
- Let's go find that lake.
- Ged: (shakes his head as the party moves to the
- brass doors)
-
- The double doors were strong, but Rob's magical
- flute was sufficient to open them. Beyond was a
- vast, dark underground cavern, which extended much
- farther than any of them could see. Water lapped
- at a strip of dry land, which led to the party's
- right and followed the cavern wall closely. The
- bit of land was about ten feet wide, and went for
- as far as the party could see, and more. It was
- apparently the only way to continue, unless they
- wanted to venture out onto the dark waters - an
- idea that casued even Belphanior to shudder.
- So, they walked out onto the narrow strip of
- land at the edge of the underground lake, and
- followed it into the darkness. After about three
- hundred feet, a tunnel was visible ahead, and it
- appeared to lead out of this cavern. It was when
- the party was about a hundred feet from the tunnel
- that the lake began to churn, and small wavelets
- lapped up at the adventurers' feet.
- And then, about a dozen huge tentacles rose from
- the dark waters, all around the party.
-
- Mongo: HOLY FUCKIN' SHIT!
-
-
-
-
-
- next time: double-size, 75th anniversary edition
-
- FTP SITE: ccosun.caltech.edu (in pub/adnd/fluff/adventurers)
-
- ********************************************************************
- NOTES: Did you know that impaled people didn't get it through
- the chest (as depicted in _Dracula_) ? The impalers rather made
- use of existing openings - to maximize the pain. This comment
- from Belphanior's player, who was with me at the movie this
- past Saturday...
- ********************************************************************
-
-
-
-
-
-
-
- +
- + +
- + +
- + +
- + +
- + +
- + +
- + THE ADVENTURERS +
- + +
- + +
- + +
- + +
- + +
- + +
- +
-
-
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1992 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 10th level drow elf mage (N) +
- + Lyra 6th level female drow elf mage (N) +
- + Belphanior 7th/8th/8th level high elf w/m/t (CN) +
- + Ged 9th/8th level grey elf priest/mage (NG) +
- + Arnold 6th level human warrior (NG) +
- + Mongo 8th level dwarf warrior (CG) +
- + Peldor 11th level human thief (N) +
- + Bosco 6th level soulless halfling thief (CN) +
- + Rillen 8th level human warrior (N) +
- + Rob 9th level human priest (LG) +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 6/8/571 C.Y. (Common Year) +
- + Time: afternoon +
- + Place: a fortress high within the Yatil Mountains +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- LXXV. Hadeus
-
-
-
-
-
- The party was circumventing a vast underground lake when
- a number of tentacles rose from the dark waters and attacked
- them. The slimy appendages were over two feet thick, even
- at the point where they emerged from the water, and were
- each covered on one side with large suckers.
-
- Mongo: HOLY FUCKIN' SHIT!
- Alindyar: (back far enough to avoid being grabbed) Gods!
- Lyra: (likewise) Aie!
- Belphanior: (dodges the tentacle groping for him) Whoa.
- I don't think my stoneskin's going to stop that thing...
- Ged: (out of the reach of any tentacles) Boccob! What in
- the Nine Hells _is_ this beast?
- Mongo: (snatched by a tentacle) Agh! It's got me!
- Peldor: (snatched by a tentacle) What?!? Who dares to
- lay a finger, umm, tentacle on the great Peldor?
- Bosco: (an easy target, in his state; fortunately, he is
- far from the water's edge, and unwittingly avoids being
- groped by any tentacles)
- Rillen: (slips free of a tentacle that looked like it had
- him for sure) I have never seen so many suckers.
- Rob: (snatched by a tentacle) Yie!
-
- The massive tentacles immediately began to pull their
- victims toward the black waters...
-
- Peldor: (hacking at his tentacle) Shit! They're pulling
- us in. They're pulling us in! Helllllp!
- Rillen: (uses his staff's bladed end to slash and stab
- the tentacle holding the thief) Let him go!
- Rob: Yagh! (being crushed and pulled into the water, is
- now in up to his knees)
- Ged: I must use the wand! I'll try a new command word,
- and Boccob grant me power! (points his wand at Rob's
- antagonist and chants, as the runes upon it glow red)
- Fbizi!
- Rob: (watches in amazement as the tentacle bubbles and
- boils) Wha-? Where's the fire? There's no fire! But
- it's _melting_!
- Ged: (looks at the wand gratefully, as Rob's tentacle
- melts away at its end, freeing the priest) Wow.
- Alindyar: Fascinating.
- Mongo: (wrestling with the tentacle holding him, has
- avoided being pulled more than a few feet) I'll beat
- you, you big fucking tentacle! (uses his belt of the
- giant's strength to fight the thing's constriction,
- and begins pulling its suckers off of him) Ow! Ow!
- Shit, that hurts!
- Belphanior: (chops the tentacle holding Peldor, drawing
- dark ichor) We've got to get the fuck out of here!
- Ged: What?!?! You never run from a good fight!
- Mongo: _Good_ fight?!? This is a _bad_ fight!
- Belphanior: Yeah, and this thing might pull someone in
- and then flee! We can't afford to keep fighting it!
- (his sword detects a very powerful soul, somewhere in
- the lake) Who knows how big it may be, anyway?
-
- As if to punctuate the elf's statement, four more of the
- huge tentacles appeared from the water and began groping
- for adventurers.
-
- Alindyar: By the gods...(casts Magic Missile, bombarding
- Mongo's tentacle with the magical bolts) Most of my
- spells are of an illusionary nature - and are of no use
- against this monster.
- Lyra: (casts a Lightning Bolt out into the lake, taking a
- guess as to the common source of the tentacles) Maybe
- this will help...
-
- There was a tremendous CRACK as the bolt hit the water
- a hundred feet out, and ozone filled the air. The tentacles
- writhed wildly, and the water farther out churned madly.
-
- Mongo: (zapped slightly by the current as it reaches his
- tentacle) Ow!
- Ged: Now you've done it, woman!
- Lyra: What?
- Mongo: You've _really_ pissed it off now!
- Lyra: Well, excuse me! (fumes)
- Alindyar: (grabs her) Come along.
- Rob: (dodges the attack of another tentacle)
- Arnold: Oh shiiiit! (hacks Peldor's tentacle, severing it
- and freeing the thief) Dehr you go.
- Peldor: Thanks! (grabs Bosco over his shoulder and begins
- running for the tunnel ahead, about a hundred feet away)
- Belphanior: Hey! Where are you going?!? (also runs that
- way) Come on, people! Let's split! We can't fight this
- thing!
- Ged: Yea! Move! Move!
- Alindyar: (he and Lyra begin running after Belphanior)
- Arnold: (hacks a large chunk out of another tentacle and
- then runs after the two drow) Aaaaaaaaaa...heah we go!
- Rillen: (uses his staff to help Mongo pry his tentacle
- loose) Come, it is time to go! (sprints for the tunnel,
- quickly passing Peldor and Belphanior due to his boots)
- Mongo: Okay, okay! (runs after Rillen, but much more
- slowly)
- Belphanior: Hey! (stops and begins spellcasting)
- Peldor: What in the hell are you doing?
- Belphanior: Mongo's too slow, he needs cover! I'm going
- to give it to him!
- Ged: (stops next to the elf) I'll help you out. (he
- raises his wand and ushers the others past the two of
- them)
- Alindyar: (hand clasped with Lyra's, they pass the two
- elves) Huff, puff...
- Rob: (barrels after the drow, his gut bouncing) Wheeze,
- wheeze!
- Mongo: Hey, wait for me! (still hasn't reached Ged and
- Belphanior yet)
- Belphanior: (sees numerous tentacles menacing Mongo, and
- casts his Melf's Minute Meteors, hitting six of the eight
- tentacles he was aiming at and burning small chunks out
- of each of them) Yea!
- Ged: Bah. (points his wand in the general direction of
- the tentacles) Axui! (one of the tentacles ignites
- in a burst of flame) Hah!
- Belphanior: I need a wand like that...(they back up a
- bit, now only fifty feet or so from the tunnel where
- the others have fled to)
- Mongo: Gangway! (charges past the two elves, running
- as fast as his stubby legs will carry him)
- Ged: Look! (points to the water, where the mass of
- tentacles is coming toward them, following the line
- of the shore) It's chasing us!
- Belphanior: Shit! (they both take off after Mongo)
- Rillen: (in the safety of the tunnel) Come on, run!
- It is safe here - the tunnel leads away! (fires a
- couple of arrows at random tentacles, hitting them
- but doing little relative damage)
- Belphanior: What do you think we're doing?!? (he
- and Ged and Mongo barrel into the tunnel, and they
- all back up about twenty feet or so from its entry
- point, as several tentacles blindly grope for them)
- Rob: They can't reach us in here...
- Mongo: Grr...(hurls his hammer at one tentacle,
- smashing it with a "squish" sound) I'll kill that
- damn thing!
- Alindyar: (peers into the tunnel ahead) I wonder
- where that leads...?
- Ged: We're going to have to find out, I'm afraid...
- Mongo: (catches his hammer)
- Peldor: (looks around) Let's hope that we don't
- have to come back by here to get out.
- Rillen: Hmm. That would be...bad.
- Arnold: Baaaaad. Baaaaaaaaaaaaaaaaaaaad!
-
- About twenty feet further, down the passage, the
- group found a stone stairway, spiralling downward,
- and took it.
-
- Belphanior: (goes first) I'll check for traps.
- Mongo: I'll go next. To check for monsters...
- (pats his hammer) Someone's gonna pay for putting
- that tentacle-thing there!
- Rob: What do you think it was, some kind of gigantic
- octopus? Or squid?
- Belphanior: Hey, I've never eaten squid before...(he
- looks back the way they came)
- Alindyar: I suppose the thing was an evil variant.
- Some legends speak of such monsters, which lurk in
- the seas and oceans and are capable of bringing down
- a large ship.
- Ged: I, too, have heard of such things, though I never
- saw one, until just now...(it occurs to him that the
- forced of Good who sacked this place years ago may
- well have not made it past the creature in the lake)
-
-
-
-
-
- Interlude
-
- The six evil priests watched the image in the air
- above them. Their leader spoke then. "Hmm. They
- have survived the kraken." Another of the robed ones
- piped up. "Yes. They are powerful as well as lucky.
- We should prepare for them, should they make their
- way here." The leader, Delgath, looked around, and
- smiled. "So be it. If we must engage these fools
- in order to escape, then they shall fall." He pointed
- at one of the lesser priests. "Prepare the ritual!"
- The sub-priest bowed in fear, babbling. "Oh, yes,
- master! It shall be done!" Delgath spoke again, to
- another of his servant priests. "Find Dakar and Brom,
- and tell them to go to the guardroom and prepare to
- repel or delay the invaders while we make ready here!"
- The priest obeyed, dashing away to find the named ones
- and tell them where to go. Delgath turned his eyes
- back to the image in the air. "They must yet face
- Beezel. I see that he is wasting no time in bringing
- the battle to them. Excellent." He turned and strode
- to the exit. "Time is short. I shall gather what is
- needed, and then return. Prepare yourselves for the
- battle!"
-
- (end of interlude)
-
-
-
-
-
- The party emerged from the stairway, into a complex
- maze of carven stone walls - an insidious maze!
-
- Belphanior: I'm lost. (leads the party through the
- maze passages)
- Ged: That's obvious.
- Rob: Just follow the right wall, or the left. We'll
- get out eventually.
- Mongo: (thinking about busting heads) Grmph.
- Belphanior: (his sword warns him of a soul nearby)
- Hey, someone or something is near us...
-
- Suddenly, there was a blast of frigid cold, as the
- party watched an icy cone head right for them!
-
- Belphanior: Holy shit! (ducks, and avoids serious
- damage)
- Mongo: (his armor and luck shield him from the brunt
- of the blast) Fuck. Fuck! Someone's shooting at
- us! It's a friggin' ambush!
- Rillen: (knocked down by the force of the attack)
- Argh.
- Ged: (covered with frost, but most of the brunt of
- the attack was absorbed by Rillen) Brr. (shakily
- points his wand ahead)
- Arnold: (in his near-naked state of dress, he gets
- very cold very fast, and falls, shivering) Aaa.
- Rob: (somehow dodges to one side, avoiding the worst
- of the blast) Hey, who did that?
- Alindyar: (he and Lyra duck, and are covered with
- a layer of snow) Who or what attacks us now?
- Peldor: (manages to avoid the main blast of wind and
- ice) I can't see a thing back here! Fight back!
- Ah, Peldor should be in the front, with the warriors,
- to guide them and lead them and-
- Ged: Shut up.
- Bosco: (unwittingly avoids the cone of cold's tail
- end as his eyes focus on nothing in particular)
- tall, gaunt being: (appears around a corner ahead)
- Belphanior: Hey, look! (points at the thing)
- Mongo: Fuck! (hurls his hammer, knocking out a big
- chunk of wall next to the thing's head, as it runs
- down a nearby passage)
- Belphanior: Hold! (uses his sword) The soul, err,
- monster, is this way! (runs after it)
- Ged: (runs after Belphanior) Wait for me!
- Mongo: Hey, I'm not missing any of this action!
- (charges after Ged)
-
- nearby...
-
- Beezel (the attacker): (shakes his devilish head in some
- amazement) Damn! I have fled into a dead end! How in
- all nine of the Hells could I have done THAT?!? Now I
- must face these idiots directly...
- Belphanior: (runs around the corner) Aha! I heard that!
- (charges, leaping, sword raised) Die!
- Beezel: Bah. (waves his hand, telekinesing the elf into
- the ceiling, hard)
- Belphanior: (stuck to the ceiling fifteen feet above)
- Argh. Hey! Let me down, or I'll kill you! On second
- thought, I'll kill you anyway! Save yourself some time
- and let me down!
- Beezel: (propels the elf into Mongo, knocking both down)
- As you wish, fool.
- Mongo: Umph. (surprised, falls)
- Ged: (having ducked aside as Belphanior flew by) Whoa!
- (sees the tall devil) You!
- Beezel: Me?
- Ged: You! (points his wand at the thing) Roast, unholy
- one! Cspan!
- Beezel: (watches as an arc of flame sails toward him)
- Ha ha! My resistance will stop this puny spell! Eh..?
- (feels some heat) What? What?!? (hit by the flames)
- No! AAAARRRGH! (his torso is now engulfed by the arc
- of fire) AAARRRGHH!
- Ged: Hah! My magic proves mightier!
- Mongo: (back on his feet) Hey, don't forget me! (hurls
- his hammer, beaning the blazing devil in the head) Oh
- yeah! Direct hit!
- Belphanior: I shall finish him. (charges, and slashes
- the devil with his sword) Die! Your soul is mine!
- Beezel: AAAARRRRGGGHHHH! (parts of him are melting now,
- as he _is_ a cold-using ice devil variant) AAAARGH!
- Ged: Soul?
- Mongo: Hey, Bosco needs a soul. (catches his hammer)
- Rillen: (dashes around the corner, and to the attack,
- pounding the flaming, badly wounded devil with his
- staff) Hah. I will help you put this fire out!
- Belphanior: Noooooooooo! (stabs the devil again, and
- slays it) Yesssssssss! (raises his sword in the air
- in exultation) Aaaaaaaaah.
- Rillen: What in the world are you doing?
- Belphanior: Recharging...
-
- The others arrived shortly, and the party continued
- to search the maze, after Ged healed Arnold and Rillen
- of their icy wounds. In one area they found a ten-foot
- wide pool of black water.
-
- Ged: (casts Detect Evil) Aaa! The pool is tinged
- with evil!
- Belphanior: Really? I detect no...souls in it.
- Mongo: (looks into the pool) What?!?!? (sees his
- reflection, but with horns and a forked tail, and
- fangs) Yaaa! (backs up and grabs his face)
- Rillen: What?
- Mongo: Huh? (feels no horns or fangs) Whew! That
- was strange!
- Alindyar: (peers into the pool, and sees reflected
- a dark elf archmage of great power, with long, white
- hair and a cruel face) Hmm. Is this what _could_
- be, or what _will_ be?
- Belphanior: (looks into the pool, also, and sees a
- face not much different from his own) Hmmmmmmmmm.
- Rob: Let's get out of here. That pool makes me feel
- sick.
- Ged: Ditto that. (they all leave)
-
- Within ten minutes, they had found an exit from the
- maze, and it led shortly to a door of steel.
-
- Belphanior: (listening) I hear nothing. But...there
- are two sou- uh, people behind this door.
- Ged: No doubt another ambush.
- Mongo: (draws back his hammer arm) I'm ready. Just
- open the door and I'll let 'em have it!
- Belphanior: Not so fast. We should do something...
- explosive. You know, blow down the door, kill or
- wound whoever's behind it, then run in and attack.
- Something like that.
- Ged: Sounds good to me. Let's back up a bit, and
- I'll try my mighty wand again.
- Mongo: Okay. (they all back up quite a bit)
- Belphanior: (casts another Stoneskin on himself)
- Ged: (points his wand at the door) What rune shall
- I try this time? Ah, how about...Knec!
-
- A small drop of white flame zipped from the wand's
- tip, and sailed toward the door, growing in size. As
- it reached the door, it exploded...
-
- Ged: Holy Boccob's shit! Fireball!
- Rillen: Fire in the hole! (leaps back as part of the
- explosion rebounds at the party)
- Mongo: (drops to the ground and covers his head)
- Ged: (darts back around a corner, where most of the
- others already were) Yipes! Sorry about that, guys.
-
- The flames roared past the party, but they were
- relatively unharmed, just a bit singed - and very hot.
- Mongo's ring and magical armor had protected him as
- he lay on the floor...
-
- Mongo: (cursing) Damn it! Fuck! (feels his beard)
- My beard is singed!
- Ged: Sorry. I've got to test the wand out sometime.
- Mongo: Well, how about somewhere else. Somewhere with
- a lot of room and open space. Maybe an orc colony or
- something. Just watch it with that thing, okay?
- Ged: Okay. (making mental notes in his head) Let's
- see..."knec" means "fireball"...that's four I've
- tried now...still five more to go...
- Peldor: Oh, great. You're worse than Peyote and his
- damned wand of wonder.
- Alindyar: (points to the end of the passage) Have a
- look at yonder door, though...
-
- The door was gone, and much of the doorway as well.
- Black, melted stone now made up the end of the passage
- where the doorway had been. A smoking room could be
- seen beyond. The party cautiously advanced down the
- corridor and into the room. Two piles of bubbling
- metal and blackened bone were here, as well as two
- steaming metal doors. These were half-melted and
- looked about ready to be kicked in, so Mongo chose
- one and did so. Beyond was a cave-in of melted rock
- and fallen beams - an obvious result of the fireball.
-
- Mongo: Well, folks, we're not going to get through
- _here_ anytime soon. Not without that shovel I
- gave to the giant...
- Belphanior: (turns to the other door)
- Ged: Cave-in, eh?
- Rob: Looks more like a "melt-in" to me. Ha ha.
- Alindyar: (to Ged) Bah. 'Tis just a wand.
- Ged: _Just_ a _wand_?!?! It's a great artifact,
- that should be obvious even to _you_ by now.
- Lyra: (to Alindyar) He is right, you know.
- Alindyar: Bah. I still have more spells.
- Ged: I bet you don't, I bet you don't!
- Peldor: I bet he does! I bet he does! Nyah, nyah!
- Ged: Why, you...I ought to blast you...
- Mongo: (grabs Ged by the collar) Quit goofing off.
- We have another door to check!
- Belphanior: (listening at the door) There are...
- six behind this portal. Six powerful ones.
- Ged: Well, then, I'll just use the wand again!
- Mongo: Do you really think that's a good idea?
- Ged: Why not?
-
- The party backed up again, farther this time, and
- the grey elf prepared to use his wand. However, when
- he pointed it and said, "Knec", nothing happened!
-
- Ged: What?!?! (looks at the wand)
- Peldor: Hah! So ends the puny power of Boccob's
- minion.
- Ged: (shaking the wand, which merely sputters out
- a tiny glob of flame) I don't understand it!
- What could be wrong?
- Alindyar: Perhaps the item is drained. Or, it may
- require time to recharge.
- Ged: Damn.
- Belphanior: (listening at the door) Hey! Someone's
- chanting...
-
- Without further warning, the party was blown backwards
- as the already half-melted door ahead blew outward in a
- blast of fire and heat. A huge, blazing form strode
- through the doorway and toward the party - an elemental
- of fire!
-
- Ged: Holy Boccob! (backs up as his wand begins pulsing)
- What's this? (looks at his wand) Hey, that rune is
- glowing...
- Belphanior: (covers his eyes from the heat) Wow. An
- elemental.
- Rillen: Who is this hothead?
- Mongo: Bah! My ring will protect me as I pound this damn
- thing into a puddle! (being close to the summoned fire
- elemental, he charges it, and strikes its blazing body
- with his hammer, dealing it a mighty blow)
- Alindyar: Beware whatever lies beyond that door! (begins
- spellcasting) I shall try to dispel it from here.
- Ged: (strides forth and points his wand at the elemental)
- Boccob, I hope this works...Psaft!
- fire elemental: (shrivels and vanishes, as the wand glows
- very brightly now)
- Belphanior: Damn!
- Mongo: Neat trick. Where'd he go?
- Ged: Who knows?
- Lyra: It appeared as if the elemental's flame was drained
- right out of its body...
- Belphanior: (turns to the door) Charge! (runs through
- the doorway)
- Arnold: (mimicing the elf) Chaaaage! (follows Belphanior)
- Ged: No! No! Don't follow that fool! Ah, it's too late.
- Rillen: (dashes through the door and into the room)
- Mongo: (goes through the doorway too) Hey, don't leave me
- back here with the mages!
-
- The large chamber beyond the doorway was about a hundred
- feet long, and sixty wide, with a very high ceiling. Many
- columns of stone supported its ceiling. In the center of
- the room was a wide, round raised dais, atop which rested
- a statue about as tall as the giant had been (twenty-five
- feet!). It depicted a powerfully muscled, fur-covered
- being, with a forked tail, taloned hands, and wicked horns.
- Its slavering mouth was filled with sharp teeth. The big
- statue was in a pose facing slightly upward, arms extended
- to either side, as if to welcome visitors.
- Six black-robed priest-types were ringed around the
- statue, chanting and posturing as they cast spells.
-
-
-
- TACTICAL MAP:
-
-
- ____________
- | | KEY
- __| |__ M = Mongo
- | | B = Belphanior
- | 1 6 | R = Rillen
- | 2 S 5 | A = Arnold
- | 3 4 | * = rest of party
- | | # = evil priests
- |__ A B __| S = statue
- | M |
- |_____R _____|
- *
-
-
-
-
- priest#6: (casts Blade Barrier upon Rillen, with intent
- to slice him to ribbons and then block the doorway)
- Rillen: (watches in alarm as a million small whirling
- blades appear all around him) Sharp. (musters all
- of his skill to quickly leap out of the area of the
- spell's effect, and is successful, in the process
- managing to catch a few of the blades with his
- magical gloves) Bah. (tosses the razors aside and
- begins twirling his staff)
- priest#1: Impossible! (by the way, he is Delgath,
- the leader of these evil priests)
- priest#2: (casts a Flame Strike on Mongo) Burn, you
- fool! (a pillar of flame descends upon the dwarf)
- Mongo: (fortunately, his ring helps him avoid the
- worst of the conflagration as he rolls out of it)
- Argh! You'll pay for that, shithead!
- priest#3: (casts Poison and moves forth to touch
- Arnold) Come, my son.
- Arnold: Whad are you taaalking about? (lops the
- evil priest's arm off with a single blow) Gedd
- away from me, liddle man!
- priest#3: Aaaaargh! (in desperation, swipes at
- Arnold, and touches him, poisoning him) Hah.
- Arnold: (fails to save) Aaaaaaaa. (hacks at the
- priest again, wounding him further, then falls)
- priest#3: Ha ha! You shall be dead in minutes,
- warrior! (collapses from loss of blood) Agh.
- priest#4: (casts Sticks to Snakes on a bunch of
- wooden sticks between him and Belphanior, and
- ten small snakes appear and slither toward the
- elf)
- Belphanior: Ah, I see that you brought your whole
- family along! (dodges some snakes)
- priest#5: (casts Curse on the party, reducing their
- chances to hit) Hah!
- priest#6: (runs over to try and help priest#3)
- Belphanior: (realizes that he has Stoneskins left)
-
- meanwhile, outside...
-
- Ged: A Blade Barrier!
- Alindyar: We must dispel it! (casts the spell,
- which he had ready anyway, and luckily succeeds,
- cancelling the blade barrier) Yes!
- Rob: Neat. (watches as a few of the razor blades
- land nearby)
- Lyra: To the others! (she, Alindyar, Ged, Rob,
- and Peldor move into the room carefully but yet
- quickly)
- Bosco: (remains behind, and walks into a wall)
-
- As the second half of the group entered the big
- room, they beheld several amazing sights. Mongo
- was standing near a huge column of flame, cursing
- at a ring of four priests. Belphanior was dancing
- through a mass of snakes, trying to reach the four
- opponents. Rillen was trying to cut around to the
- rear of the four. Arnold was lying on the floor,
- writhing, next to a one-armed priest, who was also
- writhing. A sixth priest was headed for the one-
- armed priest.
-
-
- Ged: Looks like we got here just in time.
- Peldor: Yep. (goes invisible and scurries away)
- Rob: What happened to Arnold?
- Rillen: (yells) He is poisoned!
- Ged: Quick, Rob, go help him, while I distract the
- priests! (moves to his left)
- Rob: ...Okay! (runs toward Arnold)
- priest#6: (running toward his companion, but forgot
- about Rillen nearby) What-?
- Rillen: (bashes him across the face with his staff)
- Not so fast.
- priest#6: (falls, screaming, his nose shattered)
- Aaaaugh!
- Rillen: And stay down.
- Mongo: (throws his hammer at priest#5, since there
- is no one in the way of that one) Hah!
- priest#5: (hit in the chest by the hammer) Argh!
- Belphanior: (wades through the snakes, taking three
- bites, and slashes priest#4) Die, you! (his
- Stoneskin spell repels the snake bites)
- priest#4: Agh! (backs up) You shall die for that!
- (his spell is interrupted, so he hefts a mace)
- Belphanior: We'll see about that.
- Mongo: (catches his hammer)
- Rob: (having reached Arnold, he is casting a spell
- to neutralize poison) Hang on there, friend.
- Arnold: Aaaaaa.
- priest#2: (notices them near him as he is about to
- cast a spell)
- Alindyar: (casts a Hold Person at priest#2)
- priest#2: (saves, easily) Hah! (casts a wall of
- fire around Lyra and Alindyar) Fools!
- Ged: (now facing priest#2) So you want to play
- with fire, eh? (uses his wand) Inzus!
-
- This proved to be a useless, even potentially
- bad, move - for the pillar of fire near Mongo was
- suddenly amplified, growing twofold and reaching
- the ceiling. The wall of fire around the two
- drow grew as well, rebounding off of the ceiling
- and raining fire throughout the chamber.
-
- Ged: Ooooops.
- priest#2: HAH HAH HAH!
- Rillen: (hits priest#6 again with his staff, and
- snaps his neck) I told you not to get up.
- Mongo: (hurls his hammer at priest#5 again, but
- misses) Damn!
- priest#5: Ha ha! (casts Hold Person on Mongo)
- Mongo: Bah. (saves and ignores the spell)
- priest#4: (clumsily swings his mace at Belphanior,
- but misses)
- Belphanior: Never come to a swordfight armed with
- a mace. (stabs the priest, wounding him badly)
- Peldor: (backstabs priest#2) Hah! Only Peldor
- the great could strike thus!
- priest#2: (wounded badly) Argh! You'll not have
- another chance to attack me, thief!
- Peldor: Oh, that's good to know.
- priest#3: (writhes in agony on the floor, bleeding
- profusely)
-
- inside the wall of flame...
-
- Alindyar: Argh. This is quite hot.
- Lyra: (sweating profusely - in fact, they are
- both already suffering from minor burns) If
- we don't get out of this right now, we will
- fry! (begins spellcasting)
- Alindyar: Yes...
- Lyra: (gets as lucky as Alindyar was with the
- blade barrier, and dispels the wall) Yes!
- (as the fiery wall vanishes, she collapses
- from wounds and exhaustion)
- Alindyar: No! (pulls her back, out of the way
- of battle)
- priest#1/Delgath: Ah, the fools. (casts his
- spell, summoning an earth elemental forth to
- do battle) Kill.
- earth elemental: (plods for the nearest of the
- adventurers, Rillen and Rob)
-
-
- Belphanior: (slashes priest#4 again, and slays
- him) Ahhhhhhh!
- earth elemental: (charging Rillen)
- Rillen: Uh-oh. That is one big fellow, there.
- Rob: Delay it! I shall cast a spell! (begins
- doing so)
- Rillen: Uh...okay. (bashes the thing a few
- times, with little effect)
- Arnold: (stirs on the floor, recovering)
- Peldor: (watching priest#2 begin spellcasting)
- Not so fast, you. (uses his ring to lift the
- man and send him flying across the room - and
- right into the blazing column of fire left from
- the earlier Flame Strike)
- priest#2: (ignites and vanishes into the fire)
- Aaaaaaaagh!
- Rob: (casts Dispel Evil, and runs up to the huge
- elemental) Hey. Hey, you!
- earth elemental: (turns to face the priest, its
- large fists raised)
- Rob: (taps the creature) Begone! I command it
- in the name of Trithereon!
- earth elemental: (frowns, and is dispelled back
- to the Elemental Plane of Earth)
- Rillen: All right! You got rid of him!
- Rob: Yes. Fortunately, I predicted that we'd be
- battling Evil here today, and was forearmed.
- Rillen: (steps on the badly wounded priest#3's
- neck, snapping it) That is a step in the right
- direction.
- priest#1/Delgath: (to priest#5, the only one left
- besides himself) Shu-lir-than! Doop theis chau
- prok n'gai!
- priest#5: Swurg-as! (begins spellcasting)
- Mongo: What the hell kind of language is that?!?
- (hurls his hammer at priest#5 again, and misses
- again) Argh! Damn!
- priest#5: (completes his spell, and casts it upon
- priest#1, apparently, sheathing him in darkness)
- priest#1: (cloaked by the spell, he begins casting
- his most powerful spell) Hadeus...
- priest#5: (his purpose served, dies as Belphanior
- backstabs him) Urgh.
- Belphanior: AAAAAAH! I am vastly more powerful,
- now! (he has slain a number of souls today...)
- Truly mighty...Hmm. (looks around, and begins
- chopping up the snakes)
- Ged: (heals Lyra, at Alindyar's behest)
-
- The party paused, as they realized that only the
- high priest remained, sheathed in darkness in the
- room's center.
-
- Ged: Okay, everyone back up. I'm going to blast
- that evil one, hard! (they heed his warning, as
- loud chanting is heard from the darkness)
- Belphanior: What is he up to, I wonder?
- Alindyar: Who knows?
- Ged: (points his wand at the darkness, and speaks)
- Fbizi!
-
- The priest within the darkness ignited, and then
- started screaming as he ran out toward the party,
- melting.
-
- Delgath: AAArrrrgh! Fools! (his lips bubble and
- fall off) Ith ish tooo blate! Tooooo blaaa...
- (he becomes a puddle)
- Ged: Hah! That got him!
- Alindyar: Look at the darkness. (points)
- Belphanior: Ulp.
-
- The darkness zone was dissolving, and the stone
- statue within moved. Except, it was no longer made
- of stone. Fleshy arms and legs flexed, and the maw
- full of teeth grinned at the adventurers.
-
- thing: AH! YOU HAVE SLAIN ALL OF MY PRIESTS! NO
- WONDER THEY SAW FIT TO SUMMON ME...
- Mongo: Who the hell are _you_?!?!?
- thing: HELL IS EXACTLY RIGHT. CALL ME HADEUS, FOR
- THAT IS BUT ONE OF MY MANY NAMES. I AM DIABOLISM
- INCARNATE, A DUKE OF THE HELLS. I SHALL LEAVE
- THIS PLANE SHORTLY - BUT NOT UNTIL I FEAST ON YOUR
- BODIES AND SOULS!
- Alindyar: By the gods! He has possessed the stone
- statue and come to life on our plane!
- Ged: Boccob!
- Hadeus: YOUR PUNY GODS CANNOT HELP YOU NOW, WORMS!
- (strides toward the party, shaking the ground as
- his 25' form moves) HA HA HA HA HA!
- Rillen: This is not a very nice guy...
-
- Ged: (uses his wand again) Axui!
- Hadeus: (laughs as the flames cover him) FOOLS!
- I AM _IMMUNE_ TO FIRE! HA HA HA HA!
- Ged: Argh! (slaps his own head) Damn!
- Peldor: (becomes invisible)
- Alindyar: (casting a spell)
- Lyra: (unrolls her scroll of protection from devils
- and begins to read it aloud)
- Ged: Yea! Good thinking!
- Alindyar: (casts Feeblemind upon the devil lord)
- Hadeus: BAH. (shrugs away the spell)
- Alindyar: His - its - form on this plane is very
- powerful indeed.
- Belphanior: (uses his sword to Haste himself, and
- stalks the creature)
- Hadeus: (stares at the elf, locking gazes with him)
- Belphanior: Yie! (instantly goes insane)
- Rob: What did he do to Belphanior?
- Ged: Who knows? Hey, Arnold! Don't look at it!
- Arnold: (shielding his eyes, approaches the devil)
- How am I sudposed to fidht it if I cand look ad it?
- Rillen: (likewise) Improvise. Adapt. Overcome.
- Bosco: (in the other room, wanders away mindlessly)
- Belphanior: (looks around, then casts Ventriloquism
- upon Rob's helm) Cackle, cackle...
- Arnold: (slashes mightily at the devil, but his
- weapon has no effect) Aaaaaaaaaaaaaaaa.
- Hadeus: HA HA! PUNY MORTAL! (swats Arnold twice,
- knocking him out)
- Ged: Holy shit! He floored Arnold!
- Rillen: (bashes at the devil, but misses) How?
- Mongo: (raises his hammer) I will not waver from
- this challenge! Do you hear me, devil?!?
- Hadeus: BAH.
- Mongo: (hurls his hammer as hard as he can, at the
- thing) Fall!
- Hadeus: (hit by the weapon) ARGH! HOW DARE YOU
- STRIKE ME?!?
- Mongo: I dare anything, shithead!
- Ged: First blood to Mongo! Yea!
- Rob's helm: Hey, Rob!
- Rob: What?!?!?
- Rob's helm: (begins singing pirate drinking songs
- loudly)
- Rob: Agh! (can't concentrate, walks around in a
- circle)
- Rillen: (strikes the devil, inflicting minor damage)
- Mongo: (catches his hammer, throws it again, but
- misses the huge monster)
- Hadeus: HA!
- Peldor: (invisible somewhere)
- Rob: (hurls his helm away angrily) Shut up!
- Rob's helm: Aw, Rob, you can't get rid of me that
- easily! (begins singing again, more loudly than
- before)
- Mongo: (catches his hammer) Someone smash that
- fucking helmet!
- Lyra: (finishes her incantation) It is done! I
- am protected!
- Alindyar: (moves closer to her so that he, too,
- can share in the protection) And I as well.
-
- Belphanior: (in his insanity, casts Taunt upon
- Hadeus) Nyah, nyah! your mother was a demon!
- your father was an angel! you mate with pixies!
- Hadeus: (ignores the spell) BAH.
- Rillen: (smashes the devil in the knee with his
- staff)
- Hadeus: ARGH!
- Mongo: Now, Ged! Blast the fucker!
- Ged: Yea! (casts a Lightning Bolt at the devil)
- Yes! A direct hit! Eat that, cur of the hells!
- Hadeus: WHAT?!? (knocked to his knees as his
- magic resistance fails to protect him) AAARGH!
- Ged: Ha! Boccob is with us this day!
- Rillen: Yes! (hits the staggered creature again)
- Hadeus: ARGH! (stands up) ENOUGH! (pummels the
- nearby Rillen with both of his massive fists)
- Rillen: (knocked out, goes comatose)
- Mongo: Hey! He decked Rillen! (hurls his hammer
- at the devil)
- Hadeus: BAH! (uses his innate Telekinesis power
- to stop the hammer in midair)
- Mongo: HEY!!! You can't _do_ that!!
- Hadeus: WHY NOT? HA HA HA!
- Alindyar: (casts Confusion upon the monster) Perhaps
- this will work.
- Hadeus: (doesn't even notice the spell)
- Rob: (grasps one of his prayer beads) Karma! (casts
- Pyrotechnics over the devil's head)
- Hadeus: EH? (watches the spell dissolve) HAH! IS
- THAT THE EXTENT OF YOUR PUNY POWER, PRIEST?
- Rob: Damn. I hope not...
- Mongo: (unsheaths his magical longsword) Won't give
- me back my hammer, eh? (charges the devil) Then
- taste longsword, bastard!
- Hadeus: (uses the telekinesis to lift the dwarf into
- the air) I THINK NOT.
- Mongo: Argh! Damn it! Let me down from here! (his
- hammer floats nearby, just out of reach) Gaaaaah!
- (grabs for the hammer, barely missing) Come back
- here!
- Lyra: (casts a Ray of Enfeeblement at Hadeus)
- Hadeus: EYAGH! (he watches as his right arm begins
- to shrivel and wither) BAH! (the arm is then whole
- again) PUNY DROW! YOUR SPELLS ARE USELESS!
- Lyra: (as she had hoped, this distraction was enough
- to let Mongo grab his hammer)
- Mongo: (quietly grabs his hammer)
- Peldor: (also makes use of the distraction, and
- backstabs the devil, badly mangling its right knee)
- Ha! Peldor strikes!
- Hadeus: AAARGH!
- Peldor: Tell them of Peldor when you return to hell,
- fiend!
- Hadeus: (clutches his wounded knee) ARGH!
- Belphanior: (insane, prepares his next spell)
-
- Mongo: (in the air, tries to throw his hammer but
- can't, since both he and it are held by the devil)
- Damn it!
- Hadeus: I AM THROUGH TOYING WITH YOU FOOLS! (lets
- the TK go, dropping Mongo onto the floor) NOW DIE!
- DIE! (breathes fire upon Mongo) BLEAAARGH!
- Mongo: (even with his ring and armor, he is wounded)
- Aaaarrrgh! (rolls around in agony) Argh!
- Hadeus: HA HA HA! (turns toward the spell casters)
- Ged: (casts Slow upon the monster)
- Hadeus: BAH. (shrugs off the spell)
- Belphanior: (casts Grease on himself and begins to
- slide around the floor, screaming) Aaaaaaaaaaa!!!
- Ged: What in the hell's gotten into _him_?!?
- Alindyar: He is useless to us now, insane. (casts
- Blindness on Hadeus) Lights out.
- Hadeus: NO. (nothing happens, and he breathes fire
- again, this time at Alindyar and Lyra) BLEAAARGH!
- Alindyar: (since he and Lyra are inside the effect
- of Lyra's scroll, the flames roll off of an invisible
- hemisphere which surrounds them) Whew. Close call.
- Lyra: (casts Magic Missiles at Hadeus) Yes...
- Hadeus: ARGH! (his resistance fails to keep the bolts
- away, and he is wounded slightly) AGH! ARR! A ZONE
- OF PROTECTION, EH, DROW? HEH HEH.
- Rob: (drags Rillen and Arnold back a bit and hastily
- binds their wounds and casts healing magic)
- Peldor: (slashes at Hadeus from the side, but misses)
- Damn! How could Peldor miss?
- Mongo: (stands up, steaming, both literally and
- figuratively) FUCK! (hurls his hammer at the
- devil as hard as he can, striking a mighty blow)
- Hadeus: AARGH! (reels) SINCE WHEN DO MORTALS HAVE
- THE STRENGTH OF GIANTS?
- Mongo: Since Mongo, shithead! You're going down!
- (catches his hammer)
- Belphanior: (slides into a wall, tries to stand up,
- and slips, falling on his head) Ow, ow, ow.
-
- Hadeus: (grabs Peldor, crushing him somewhat, and
- tosses his bruised body aside) ARGH!
- Ged: (casts a Web upon the devil, successfully) Ha!
- Hadeus: BAH. (only slightly hindered by the thing,
- due to his size, points at Alindyar and Lyra) I
- MAY BE UNABLE TO HARM YOU DIRECTLY, BUT...
- Alindyar: (the ground under them, outside their
- protective 10' sphere, turns into mud, and they
- sink) What?!?
- Lyra: Oops. He found a way to get us...(they sink
- into the mud)
- Rob: (casts a Bless spell) Oh, bless us, great
- Trithereon. We need it. (moves to try and help
- the two sinking drow)
- Belphanior: (whizzes by the devil, and slashes at
- it, scoring a wound) Wheeeee....! (careens into
- the prone forms of Arnold and Rillen, and sails
- off into a wall again) Oof!
- Mongo: (throws his hammer, but misses the devil)
- Peldor: (somewhere to one side, gets up painfully)
- Arg.
-
- Rob: (casts a Dispel Magic on the mud pit, causing
- Alindyar and Lyra to be encased up to their necks
- in solid rock) Oops.
- Alindyar: Worry not, priest. 'Tis better than the
- alternative would have been...
- Lyra: (to Alindyar) Look on the bright side. We
- may be trapped here, unable to move, but at least
- the sphere of protection against the devil is
- still intact...
- Alindyar: This is true.
- Hadeus: (grabs Mongo and pummels him severely, then
- tosses the body aside) SO MUCH FOR THE DWARF.
- Mongo: (unconscious, hits the floor)
- Belphanior: (menaces Ged, babbling insanely) Time
- to make a necklace of ears. Starting with yours!
- Ged: Stay back! (prepares a spell hastily) Back!
- Peldor: (invisible, stalks Hadeus slowly)
- Hadeus: (looking at Rob) YOU! PRIEST!
- Rob: Huh?
- Hadeus: (gestures at Rob, and he is paralyzed) HA!
- FOOLS! YOU WERE ALL FOOLS TO ATTACK ME!
- Rob: (falls to the ground, unable to move) ...
- Peldor: (slashes Hadeus from behind) Fall, foul
- fiend!
- Hadeus: ALLITERATION WILL GET YOU NOWHERE, ROGUE.
- (turns to face Peldor)
- Peldor: (looks around at the carnage) No one but
- Peldor is left to face the challenge. So be it!
- The legends will speak of Peldor's bravery and his
- great deeds. The latest of which will be - slaying
- the devil, Hadeus!
-
- nearby...
-
- Ged: (casts a priestly Dispel Magic upon Belphanior)
- It's times like this that I'm glad I'm multi-classed.
- Belphanior: (no longer insane) What's going on?
- Ged: That thing is killing us all!
- Belphanior: Oh, really? (casts Invisibility on
- himself) Prepare to cover me. I'm going in.
- Ged: Check.
-
-
- Peldor: (facing Hadeus, slashes at him, scoring a
- minor wound) Aha! Peldor strikes!
- Hadeus: PELDOR, PELDOR, PELDOR! I TIRE OF HEARING
- THAT NAME. (grabs Peldor with both hands)
- Peldor: Aaaaaaaargh!!
- Hadeus: AH! (forcefully rips the thief in half,
- disdainfully throwing the two pieces to either
- side) SO MUCH FOR...PELDOR.
- Peldor: (his two halves sail in opposite directions
- before landing with squishing sounds, entrails
- dragging behind them messily)
- Ged: Holy Boccob's eyes! He eviscerated Peldor!
- (casts Evard's Black Tentacles upon Hadeus, and
- a number of the ebon tendrils wrap themselves
- around the devil)
- Hadeus: ARGH! (begins smashing the tentacles on
- him) YOU ARE NEXT, PRIEST OF BOCCOB!
- Belphanior: (backstabs Hadeus with a mighty and
- well-placed slash) DIE!!!!!!!!!
- Hadeus: (his back is split open) AAAARGH! (he
- reels, and stomps around, as vapor spews from
- his wound, his mouth, and his ears) AAARGGHH!
- Belphanior: Holy shit! He's deflating! (backs
- up a bit, fascinated)
- Ged: Get the hell away from there!
- Belphanior: (his sword is pulling him to the
- dying devil lord) No. No! NO! (screams)
- Aaaaaa!
- Hadeus: (screams the same scream, but louder)
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!
- (melts into bubbling green and black slop, and
- then even this evaporates quickly)
- Ged: So that's how a duke of hell dies...
- Belphanior: (grasping his sword numbly, trembling
- and sweating, every vein on his body standing
- out) Aaaaaahhhh...
- Alindyar: (buried to his neck in the ground, of
- course) That was fascinating, but...would you
- mind getting us out of here?
- Ged: Oh. Oh, yea.
- Belphanior: (stumbles around, quivering) Blblbl.
-
- Yes, things were a mess. Peldor was clearly dead,
- his two halves leaking blood in large puddles around
- them. Arnold and Rillen were out, but would live
- thanks to Rob's earlier attentions. Mongo was also
- on the floor, unconscious, but his ring was helping
- him recover. Rob, Alindyar, and Lyra were basically
- immobilized for now. Only Ged and Belphanior were
- in decent shape, and Belphanior was stumbling around
- babbling.
- Meanwhile, the forgotten Bosco had wandered back
- into the last room. Guided by a force that his
- soulless body could not possibly comprehend, he
- had opened a secret, undetected hatchway and moved
- through a long, eerily glowing tunnel. Since he
- had no concept of pain anymore, his body had ignored
- the various harmful effects of the tunnel as he had
- moved through it. The electrical shock, the foul
- weakness, the blast of heat, the nausea, even the
- burst of icy cold - none of these had deterred the
- soullessly intrepid halfling. The section of the
- tunnel without oxygen had not slowed his shell in
- the least. The poison gas had not stopped him
- either, and the loss of a life energy level never
- fazed him. All of these traps, which would likely
- have kept a conscious, thinking party away, didn't
- stop Bosco, though his body suffered greatly from
- the traps. He had walked through the illusionary
- wall (which he couldn't see as an illusion), and
- had entered the greenish-tinted chamber. There it
- had rested, atop a pedestal - the malevolent force
- which had tugged at his mindless body. A bright
- green sphere, it had beckoned his shell, and thus
- he had grasped the thing with both hands. The
- room had glowed brightly...
- Back in the shrine room, Ged and Belphanior were
- doing what they could to help stabilize things.
- Peldor's pieces (the two large halves as well as
- the numerous smaller bits) were collected, and
- Ged tried to fuse them together with healing
- spells - but clearly, a greater spell was needed
- here, a spell that would have to be prayed for
- overnight. Thus, the party rested, locking
- themselves in the chamber.
- The next morning, Rob cast the spell to raise
- the dead, while Ged stood by with other spells
- ready. Peldor was fused back together; as the
- others watched in a kind of sick fascination,
- his various and sundry pieces knit themselves
- into a cohesive whole. The terrible wound in
- the thief's lower torso glowed, and then......
- Peldor began snoring.
-
- Mongo: Yeah!
- Rob: Of course, I couldn't do a perfect job.
- Ged: Yea, that's one hell of a scar...
- Belphanior: I don't think he'll mind though.
- Arnold: Don'd tink he'll mind ad all.
-
- Belphanior located a secret treasure room, and
- disarmed the traps on two chests. Much monetary
- treasure was taken and put in Mongo's portable
- hole, including a number of large gemstones. As
- for the magic...well, the evil priests had hidden
- quite a stash here, over the years...
-
-
-
- THE MAGIC ITEMS:
-
- horn - Alindyar
- human-sized plate mail - Ged (Arnold)
- pipes - Peldor
- goofy rod with snakes - Mongo
- pearl - Ged
- rod in metal case - Belphanior
- ring - Rillen
- periapt - Belphanior
- medallion - Peldor
- phylactery - Rob
- engraved metal cube - Mongo
- potion of feather falling - Peldor
- potion of poly. self (bat) - Rob
- potion of stone giant str. - Rillen
- potion of water breathing - Ged (Arnold)
- potion of plant control - Ged
- potion of skeleton control - Belphanior
- potion of healing - Alindyar (Lyra)
- scroll (Mage 6/3/2/1/1) - Ged
- scroll (Mage 3/2/1) - Alindyar (Lyra)
- scroll (Mage 2/2/1/1) - Alindyar
- scroll (Priest 4/3/2/1) - Rob
-
-
-
- It took an entire day to collect all of the loot,
- and the wounded ones rested. It was decided that
- the group would leave on the morrow. Bosco seemed
- to have wandered away, but was quickly found in the
- next room. No one noticed the slight greenish hue
- that his eyes now had...and of course they couldn't
- have known that his various wounds were now healed.
- The party decided that it would not be in their
- best interests to go back by the thing on the lake.
- However, no other exits from the fortress presented
- themselves - the creature had to be passed. They
- came up with a plan - they would all sprint around
- the lake, using the path, and Ged and Alindyar's
- magic would be used as cover. Mongo was to go
- first, since he was the slowest. The plan worked,
- though - Ged only had to use his wand once, when
- the monster under the lake appeared right as the
- party was almost across. Alindyar provided his
- own distraction, a fireball, and the creature was
- quickly aflame. It submerged, but when it rose
- again, the adventurers were gone - escaped!
-
- It was with no small relief that they emerged into
- the middle of a sunny day. They met their friend
- the giant, and told him tales as they collected their
- horses. He pointed them in the direction of a mountain
- fort, some two days' journey away. They bade him fond
- farewells, and were soon on their way.
- After two days, they found the fort. It was actually
- a small town, complete with everything the party could
- have needed to train - including a small mages' guild
- and a wizened sage (who, like so many other sages before
- him, grew extremely rich from the party's coming). The
- group trained and rested for one month, and everyone was
- in a pleasant mood during this time.
-
-
-
- Alindyar studied hard, copying his scroll spells into
- his spellbook. He grew more powerful in the arts of
- magic; significant new spells included the magic jar
- spell, to take over someone else's body. The sage
- told him that his horn could produce prodigous
- amounts of fog, but the drow had already suspected
- as much. Lyra also studied hard, with Alindyar's
- help, and learned the wall of ice spell, among
- others.
-
- Belphanior trained hard in both the arts of combat
- and those of thiefdom. It took him a while for
- the effect of his sword stealing Hadeus' soul to
- wear off, though - he had to run around and burn
- up all that energy. A few nights spent in the
- whorehouse helped immensely...later, the sage
- told him that his magical rod was an item that
- could nullify another magical item! Also, his
- periapt would guard him against poisoning - a
- useful item indeed, for one such as he.
-
- Ged pored over his libram, gained previously, and
- grew in magical power. Like Alindyar and Lyra,
- he incorporated his scroll into his spellbook.
- His more significant new spells were the wizard
- eye, the teleportation spell, and the dimensional
- doorway. As for his items, the plate mail for
- Arnold was highly magical - but no one else could
- wear it (or wanted to, anyway - it was heavy
- metal). The pearl would allow the priest to
- recall a spell already cast, once per day - a
- great boon indeed!
-
- Mongo finally was able to advance in his warrior
- profession, and had a ball sparring with the
- experienced warriors in the fort. There was
- only one problem - the sage could identify
- neither of the dwarf's items. He only said
- that one was good, and the other evil - and
- both of them were very, very powerful. Oh,
- that was the rod that was Good, and the cube
- that was Evil...
-
- Peldor at first refused to believe that he had
- been torn in two. Even the monstrous scar which
- now completely circled his stomach refused to
- convince him. He decided that the others were
- playing an elaborate joke on him because they
- were jealous of him. The thief did train a lot,
- though. His green torch, found before the last
- rooms of the fortress, refused to go out, but it
- also made light without giving off heat or flame.
- His pipes would play a haunting melody, except
- that he didn't know how to play pipes. His
- medallion was powerful, though - it would allow
- him to read the thoughts of others! Peldor
- resolved to try and figure out what the others
- were up to. He also blamed Bosco's greenish
- eyes on them.
-
- Rillen sparred extensively, perfecting what he called
- his "technique". The sage told him that his ring
- would protect him from falling, making him float
- downward like a feather. Rillen was confused, and
- immediately tested the ring by leaping from a rooftop
- to the ground - but it did work.
-
- Rob gained much priestly power, and learned that his
- potion would allow him to transform his body into that
- of a bat. His phylactery was an item which would help
- him maintain his total faithfulness to Trithereon.
-
-
-
- And so, it was a more powerful party who stood ready
- to depart the mountain town/fort over four weeks after
- they arrived.
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Bosco 6th level soulless(?) halfling thief(CN) +
- + Rillen 9th level human warrior (N) +
- + Rob 10th level human priest (LG) +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/13/571 C.Y. (Common Year) +
- + Time: morning +
- + Place: the fort-town of Lud, high in the Yatil Mountains +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- next time : surprise...
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : Here's part of a conversation from that last
- big battle:
-
- "I take HOW much damage?!?!?!"
- "Well, Marc, I'll put it this way. Remember the scene in
- _Aliens_, when the android gets ripped in half by the
- alien queen?"
- "What scene? What queen? I don't know what you're talking
- about! Aaaaaargh!"
-
-
- Welcome to the jumbo 75th episode. I worked hard to make
- this one action-packed. It should be posted before the
- upcoming Thanksgiving holidays. You won't hear from me
- again until afterwards.
- You should have seen Marc (Peldor) last night. In a room
- filled with dozens of people, he managed to be the one who
- won the pie-eating contest and got the stripper's attention
- (he beat out a variety of others for this dubious honor).
- It helped him immensely that he was drunk as a skunk at the
- time. The whole crowd, all fifty-plus, males and females,
- were chanting: "PELDOR! PELDOR! PELDOR!" Such is his
- fame as an undergraduate...
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
-
-
- +
- + +
- + +
- + +
- + +
- + +
- + +
- + THE ADVENTURERS +
- + +
- + +
- + +
- + +
- + +
- + +
- +
-
-
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1992 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Bosco 6th level soulless(?) halfling thief(CN) +
- + Rillen 9th level human warrior (N) +
- + Rob 10th level human priest (LG) +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/13/571 C.Y. (Common Year) +
- + Time: morning +
- + Place: the fort-town of Lud, high in the Yatil Mountains +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- LXXVI. Bosco Makes His Move
-
-
-
-
-
- The party has been in the mountain town/fort of Lud for
- more than a month. They have woken up, and are eating a
- hearty breakfast while the stableboy prepares their mounts
- for travel...
-
- Mongo: (cramming bacon and eggs into his mouth) Mmph!
- Arnold: (doing his best to mimic the dwarf, but still
- can't eat as much or as fast) Ya!
- Alindyar: No manners. No table manners whatsoever...
- Ged: It's the nature of the beast. (munching on a loaf
- of fresh bread covered with honey) Mmm.
- Rob: This is the best meal we've had in...in...well, in
- a long time!
- Belphanior: (silently eating, watches Rillen play with
- his food)
- Rillen: (juggling five eggs, whistling)
- Peldor: Five?!? Is that _all_?!?
- Rillen: Here, you try it. (tosses the eggs at Peldor)
- Peldor: Whoa! (manages to keep all five aloft - for about
- two seconds, after which several splatter all over the
- floor) Oops.
- barmaid: (appears conveniently) Hey! I don't run a pigsty
- here! Keep yourselves out of trouble! (bats Peldor with
- a wet rag) Shame on you!
- Peldor: Sorry. (sheepishly offers her the surviving eggs)
- barmaid: Argh! (breaks into a fresh round of scolding)
- Ged: Heh.
- Rillen: (chuckles)
-
- Suddenly, a portly clergyman appeared in the tavern's
- doorway, and quickly spotted the party, ambling over to
- the party's table. Four burly guardsmen accompanied him -
- town guards, from the looks of them.
-
- priest: (blubbering) You!
- Rob: (looks around) Us?
- guardsman: Quiet, fool.
- Mongo: (keeps stuffing food in his mouth) Grlmph mmph.
- Peldor: (offers a guard one of the eggs in his hand)
- guard: (declines the offer)
- Peldor: (deftly swipes a pouch from the man's belt in the
- meantime)
- priest: You people! Are you the companions of the small
- halfling?
- Rillen: Are they not all small?
- Peldor: Small halfling? Hey, where's Bosco?
- Ged: Err, yes. At least, if we're thinking about the
- same halfling.
- Alindyar: Did this little fellow have any...distinguishing
- marks?
- priest: Yes, why, yes, he did! Dark rings around his eyes,
- not unlike a raccoon! That's the one!
- Peldor: Yep, that's our Bosco, all right. Uh, what did he
- do this time, walk into the women's baths?
- priest: Worse! Much worse! This halfling, this "Bosco"
- of yours, is tearing apart the Tower of Magic!
- Ged: WHAT?!?!?
- Peldor: Whaaaaaaat?
- Mongo: (spits out a mouthful of food) Come again?
- priest: You heard me! Even now he floats in the air, at
- the tower, taunting our guards and wreaking havoc!
- Alindyar: Inconceivable!
- Ged: C'mon, guys, let's go check it out! (they all get
- up and run for the door)
-
- Soon, they had arrived at the Tower of Magic, a bit out
- of breath, since the place was across town from their inn.
- Sure enough, there was Bosco, floating in the air about
- fifty feet up. He was sheathed in a glowing green nimbus
- and was cackling loudly in an unfamiliar voice. A number
- of magi and apprentices were gathered about outside the
- tower, watching in amazement.
-
- mage: He's been sailing around, blasting us to bits!
- (points to three smoking piles of red and black slop
- on the ground nearby) See? Those were three of our
- best!
- Mongo: Hmph.
- Peldor: (addresses the halfling) Hey! Get down from
- there!
- Bosco: (looks down at the thief, and speaks in a deep,
- resounding voice) Who in the hell are _you_? (points
- at Peldor, and a blue beam of energy sears the ground
- next to the thief)
- Peldor: (leaping aside) Whoa!
- Rillen: (looking skyward) I do not think the halfling
- is in his right mind.
- Ged: Yea, tell me about it.
- Mongo: (yells) HEY, BOSCO! What's going on?!
- Bosco: Bosco? Bosco the halfling has departed this
- shell, and _I_ have taken over. (casually waves his
- tiny hand, and a section of the tower's roof is torn
- away, revealing a laboratory) Ahahahahah! (flies
- through this new "door" and enters the tower, going
- out of sight)
- Peldor: What the hell's gotten into him?!?
- Alindyar: We must enter the tower. Well, actually,
- _you_ must enter it. I shall fly up there and have
- a look. (casts a Fly spell)
- Rillen: Yes. (runs for the tower's door, but is then
- repelled by a crackling energy field) What?
- mage: Oh. That's our protective spell. Only magi of
- the Order may pass through it.
- Ged: Baloney. (thinks about casting Dispel Magic)
-
- Meanwhile, Alindyar had flown up to the top of the
- tower, and peered inside the hole. He observed the
- halfling inside, tearing a room apart, as though in
- search of something.
-
- Alindyar: Hmm. (casts a Color Spray at the halfling)
- Bosco: Yah! (is stunned for the moment)
- Alindyar: Aha. (swoops in, grabs the halfling by the
- scruff of his cloak, and pulls him out) Look what
- I have found. (flies toward the ground, and drops
- Bosco off near the party)
- mage: Watch out! He's dangerous!
- Ged: (changes his mind, and prepares to cast another
- spell instead)
- Mongo: Bah. He's just a flea.
- Bosco: (looks around) Flea? FLEA?!? How _dare_ you
- compare me to a _flea_?!?! (walks toward Mongo)
- Mongo: Ha, ha, ha. Don't scare me, little guy.
- Bosco: (belts the dwarf, sending him sailing backward
- about twenty feet, with a dent in his armor and a
- cracked rib or six) Ho, ho, ho.
- Mongo: (reeling) Argh. What the fuck?!?! He's even
- stronger than _me_!!
- Bosco: Of course I am. (grabs the onrushing Rillen,
- and holds him aloft, choking him)
- Rillen: (bashing the halfling with his staff, but
- apparently having little effect) This is not even
- funny. Gak!
- Lyra: (casts Magic Missiles at Bosco) Taste this,
- small chaotic one!
- Bosco: Don't make me laugh. (the missiles don't seem
- to faze him much at all) Stupid bitch. (hurls the
- flailing Rillen right at the drow, knocking her down)
- Lyra: Oof. (falls in a heap, with Rillen)
- Rillen: (somewhat embarrassed) Sorry about this.
- Lyra: Oh, think nothing of it. It's not your fault.
- Ged: By Boccob, you must cease this! (casts Polymorph
- Other upon Bosco) Be an ant!
- Bosco: (saves easily - for he is no longer just a
- halfling thief...) Bah. You people are the ants.
- _I_ am the power! (floats upward again) Hahahahah!
- Rob: Geez. (casts Detect Evil on Bosco) Yes, he's
- definitely evil, all right.
- Belphanior: Thanks for that observation. (casts Taunt
- at Bosco) Hey, you! We are much more powerful than
- you could ever be! You are but rat feces in our
- shadow! Once a halfling, always a halfling! Nyah!
- You copulate with demons!
- Bosco: (turns) Eh? How did you know?
- Arnold: Aaaaaa. (looks up into the sky, his sword
- waving uselessly) Aaaaaa.
- Peldor: (invisible somewhere)
-
- Bosco: (scans the tall elf) Hmmmmmm. You, my friend,
- have great potential. But, also, a big mouth. (he
- points at Belphanior, and the elf grabs his eyes)
- Belphanior: Agh! (blinded) I can't see a thing!
- Bosco: Ha ha!
- Ged: Grr...he's making fools of us. (casts a Slow
- spell at the airborne halfling)
- Bosco: (saves) Huh?
- Ged: Argh! Foiled again! (thinking about using his
- wand, but hasn't wanted to chance destroying the
- halfling...yet)
- Mongo: (hurls his hammer at Bosco) I'll smash you!
- Bosco: (dodges nimbly aside) Yie! Okay, that's it!
- Now I'm _really_ pissed off! (waves his hand, and
- a wall of fire surrounds the party) Hah! (turns
- and flies away, yelling at the party) Be thankful
- that I let you live! It is the least I could do,
- since you idiots freed me!
- Peldor: No! Come back, rampant Bosco!
- Bosco: Never! I'm off to raze another town! Soon,
- my power will grow to its full capacity.....(he is
- just a speck in the distance now)
-
- Alindyar: (in the air, not ringed by the wall of fire)
- I _could_ follow him...
- Peldor: Too risky. He might destroy you.
- Alindyar: That chance does exist.
-
- Ged: Lbuzi. (dispels the wall by sucking it into his
- wand) Whew.
- Rob: That was hot.
- Mongo: (stumbles around, cursing)
- Ged: (casts Remove Blindness upon Belphanior) There.
- Belphanior: (rubs his eyes) Ah, I can see again. My
- thanks.
- Mongo: What _happened_ to him?!? He...changed.
- Alindyar: Aye.
- Ged: Possessed, would be my guess.
- Rob: Yes.
- Rillen: What did he mean by saying that we freed him?
- Lyra: Who can know? Somewhere in that last dungeon,
- maybe. Some errant devil or demon or lost soul took
- over his body.
- Peldor: Yea, and it said that it would get more and
- more powerful...
- Ged: Well, much as I hate to admit it, we've got to
- track him, or it, down! It's sort of become our
- responsibility.
- Peldor: But how?
- Rob: Locate Object? Divination? Commune?
- Ged: We are unfamiliar with any of his possessions.
- But, the latter spells might send us in the right
- direction.
- Rob: We shall need time to prepare.
- Alindyar: Yonder Bosco was moving north...
- Peldor: (to mage) You! What towns or forts lie in
- that direction? (points to the north)
- mage: Uhh, the small town of Targ is about a day's
- ride to the north.
- Ged: That is probably his next stop. We must beat
- him there.
- Mongo: Then what?
- Rob: Then we cast an Abjuration, or maybe even the
- Dispel Evil...
- Ged: We must pray for these spells, though.
- Rob: Yeah.
- Ged: (to another mage) Bring your highest-ranking
- mage to us at once!
- mage: (looks around at the puddles on the ground)
- Err...okay. (wanders away)
-
- soon...
-
- Ged: (to mage) Can you give us your impression of
- the halfling and his powers?
- mage: I'm sorry, I don't do impressions. I'm a
- wizard...
- Ged: Of course.
-
- Within an hour, they had debriefed the mage and
- were on the road, headed for Targ, to the north.
- An experienced mountain man from Lud accompanied them
- as a guide. They camped at night, not knowing if the
- Bosco-thing would have to rest or not. The priests
- prayed for the spells that they would need, if the
- party was able to catch up with Bosco and surprise
- him.
-
-
-
-
-
- next time : Bosco is found!
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : I knew that a mattock was a pick-type digging
- tool, not a shovel. I really did, I just forgot
- or something. Also, did you notice how TSR sort
- of slipped the "exorcise" spell out of 2nd ed.?
- Sneaky, sneaky...
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
-
-
- +
- + +
- + +
- + +
- + +
- + +
- + +
- + THE ADVENTURERS +
- + +
- + +
- + +
- + +
- + +
- + +
- +
-
-
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1992 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Rillen 9th level human warrior (N) +
- + Rob 10th level human priest (LG) +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/14/571 C.Y. (Common Year) +
- + Time: early morning +
- + Place: the Yatil Mountains +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- LXXVII. Bosco II - The Exorcism
-
-
-
-
-
- The party has left for the mountain town of Targ,
- to the north. Their mountain man guide, Shakar, has
- done a good job of guiding them through the peaks
- and trails of the area, and after a short night's
- rest and some fast riding, they expect to reach Targ
- within the hour. Their mission is simple : find the
- possessed (and extremely dangerous) halfling, Bosco,
- and exorcise his demon, through strategic use of the
- priests' spells.
-
- Ged: Targ? What kind of a name is _Targ_, anyway?
- The inhabitants must then be...TARG-ets!
- Alindyar: I am sure that Bosco feels that way, as
- well.
- Peldor: Poor, poor Bosco. Where did he go wrong?
- Ged: I'd say when you let him draw from that deck
- of many things, and his soul was forfeit...
- Mongo: Hey, it's not _his_ fault, what happened.
- Something's got him, took over his body!
- Rob: ...and it forces him to do its evil bidding.
- Ged: Of course it's not Bosco's fault! It's
- _Peldor's_ fault!
- Shakar: (looking ahead) The town of Targ is up
- the path a ways. Maybe I'll stay the night there
- before returning to Lud.
- Belphanior: Whatever. We certainly don't expect
- you to stay and help us apprehand Bosco. (musing)
- Though, realistically, we may have to kill him...
- Lyra: I agree. If we don't stop the little one now,
- he will just fly away again, somewhere else. I'd
- say we will be lucky to even find him in the town
- ahead.
- Rillen: Find him, and smash him. (raises his staff
- menacingly) He has quite a punch, for such a puny
- little fellow.
- Shakar: (points ahead) Behold - Targ!
-
- The town of Targ, nestled as it was within the Yatil
- range, was barely visible from the trail. It seemed
- heavily fortified, with a pair of guard towers flanking
- the entrance ahead. Of course, both of the towers were
- aflame...
-
- Mongo: Aha! The little fucker's been here!
- Lyra: Maybe he is _still_ here. We had best be very
- careful.
- Ged: I am ready for him. I've got the Dispel Evil all
- ready to cast. Rob?
- Rob: (waves his hands) My Abjuration is prepared.
- Belphanior: Then, what are we standing around here for?
- Let's go! (rides into the town)
- Shakar: (being a simple mountain guide, and wanting no
- part of this business, heads somewhere else)
-
- It was readily apparent that Bosco had been through
- here. A number of smaller buildings were on fire, and
- a few craters in the ground could be seen. Dozens of
- corpses littered the streets, some dismembered, others
- burned. There was some kind of commotion coming from
- the center of the town, so the group headed that way.
-
- shortly...
-
- Alindyar: Look up there! (points into the air)
- Bosco: (floating above the town's temple, eating a
- large haunch of mutton as he blasts the place with
- bolts of flame) Chomp, chomp!
- Ged: Shh! We must be discreet.
- Alindyar: Aye. (casts Invisibility on Ged) Perhaps
- he shall not see you when the crucial time is at
- hand.
- Ged: Thanks. Can somebody get Rob too?
- Belphanior: (grumbling) Okay. (casts Invisibility
- upon Rob)
- Rob: Wow! (trying to see himself, unsuccessfully)
- Mongo: (hefts his hammer) Well, I guess someone has
- to bring him down from the air...
- Rillen: Yes. (pulls out his sling and one of his
- magical sling stones, the blue one)
- Alindyar: Not so hasty. Allow Lyra and I to prepare
- spells to assist in the endeavor. (they all chat
- for a moment, and then the plan is put into action)
- Ged: (casts a Dispel Evil spell, and dismounts)
- Rob: (prepares his Abjuration spell)
-
- Lyra: (casts a Wall of Ice - the "sheet" variant -
- in the air above Bosco)
- Bosco: What?!? (looks up, as the sheet falls on top
- of him, knocking him towards the ground) Argh!
- Rillen: Smashing.
- Alindyar: (casts a Web on top of the ice fragments,
- anchoring the whole mess to the ground) Ah. Most
- excellent.
- Mongo: (watching the silent mass of webs and ice
- fragments) You don't think he's dead, do you?
- Ged: (invisible) Not for a minute. (moves a bit
- closer, though not between Mongo and Rillen, and
- the web)
-
- Suddenly, the webs trembled, and then erupted in
- flames. The ice began to melt, as did the webs, and
- the Bosco-thing floated out of the conflagration,
- grinning evilly.
-
- Bosco-thing: So! It's you people again!
- Rillen: Yes.
- Belphanior: Don't worry, we haven't missed you.
- Bosco-thing: (waves his hand, and a swarm of armed
- townspeople charges toward the party) Behold my
- newest servants. Charmed fools, all. Attack,
- my slaves! Destroy these adventurers!
- mob: (thirty or so in number, they move in on the
- party)
- Belphanior: Ah, I shall deal with these people!
- (waves his staff aloft, chanting)
- Ged: No! Don't kill anybody!
- Belphanior: Don't worry. (casts a wall of fire
- from the staff, blocking the charmed townspeople)
- There. They won't die. Not unless they walk
- into the wall of fire...and _I_ can't be held
- accountable for that.
- Bosco-thing: You idiots are as persistent as ever,
- I see.
- Mongo: Damn right! (hurls his hammer at the entity
- and hits it square in the head) Hah! Take that!
- Bosco-thing: Ack! How dare you?!? You might chip
- one of my teeth with that thing! (grabs for the
- hammer as it returns, but misses) Damn. (points
- at Mongo, and a grey nimbus appears around the
- dwarf)
- Mongo: Argh! (he is overtaken by wracking pains)
- What the hell- ?!?
- Bosco-thing: Flesh to stone, you fool. HA HA HA!
- Mongo: ARGH! (his innate resilience to magic is
- acting to try and prevent this petrifying turn of
- events) ARGH! (falls to the ground in agony)
- Rillen: No more! (fires his sling stone at Bosco,
- and the magical blue missile hits the halfling's
- chest, exploding in a puff of ice and snow)
- Bosco-thing: (encased in about 4" of ice, mouth
- agape)
- Rillen: I guess that shut him up for a while.
- Mongo: (nearby, has avoided the petrification, due
- to his dwarvish stamina and to his magical armor)
- Agh. (lies on the ground in pain)
- Bosco-thing: (causes the ice mass to explode, and
- sprays the party with ice shards) Bah!
- Alindyar: (nicked by a few ice shards) Agh!
- Lyra: (sliced by an ice shard) Ouch!
- Rillen: (gouged by a few small ice shards) Ugh!
- Bosco-thing: (begins to float up into the air)
- Peldor: (telekineses a handy, nearby bag of flour
- onto Bosco, delaying his ascent) Take that, brutal
- Bosco!
- Bosco-thing: What?!? (coughs as the cloud of white
- powder grows around him) Arg. I can't believe
- that I have allowed this "battle" to continue this
- far...It is now time to-
- Ged: Boccob! (charges, and pounces upon Bosco,
- triggering his previously cast Dispel Evil) Be
- gone, foul one! Leave this plane, and this body!
- (becomes visible as he yells) Begone!
- Bosco-thing: Aaaaaaaaargh! (fights this spell of
- banishment, successfully) Hah! Fool!
- Ged: Whoa...
- Bosco-thing: (swats Ged, knocking him backwards a
- ways) Puny priest! Your Boccob is nothing!
- Ged: Ugh! (lands nearby) Air strike! Air strike!
- Mongo: Here! (hurls his hammer at Bosco)
- Bosco-thing: (hit in the back by the weapon, reels
- somewhat) Ouch! You'll all die for that!
- Rob: No! (casts Abjuration on the halfling, turning
- visible as he does so) I banish you, demon!
- Bosco-thing: Huh? (eyes bulge wide) No! Nooooooo!
- Noooooooooooooo! (the body goes limp, and the eyes
- go blank - Bosco's body crumples to the ground)
- Rob: So! He's banished to his own plane.
- Alindyar: Wherever that is.
- Mongo: You did it!
- Ged: (casts Detect Evil) Yep. The evil spirit's
- gone, all right.
- Peldor: Poor, poor Bosco. Whatever will we do with
- him? (cradles the scarred, beaten form in his arms)
-
-
- The party helped the townspeople clean up most of the
- destruction, and Ged made a hefty donation to the town
- to help them rebuild their damaged areas. Peldor found
- a group of nuns in the big temple, and asked them if he
- could leave Bosco in their care for a while. The holy
- sisters agreed, and blessed Bosco even as they tended
- to his battered form. Ged and Rob both seemed to agree
- that within the temple, the halfling's body was safer
- than on the open road. Peldor left a sack of silver
- with the nuns, to pay for any expenses that Bosco might
- incur. The party rested that day, and prepared to depart
- on the morrow, planning to continue along the trail and
- leave the mountains from their northern edge.
- With the dawn, they left Targ, Bosco, and the wreckage
- and rode northward.
-
-
-
-
-
- next time : Drow; the portal
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : Understand that this whole Bosco affair was
- a "joke" adventure, not meant to be taken TOO
- seriously...
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
-
-
- +
- + +
- + +
- + +
- + +
- + +
- + +
- + THE ADVENTURERS +
- + +
- + +
- + +
- + +
- + +
- + +
- +
-
-
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1992 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Rillen 9th level human warrior (N) +
- + Rob 10th level human priest (LG) +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/15/571 C.Y. (Common Year) +
- + Time: morning +
- + Place: the Yatil Mountains +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- LXXVIII. The Portal
-
-
-
-
-
- Having dealt with the menace of the possessed Bosco, the
- party has departed the mountain town of Targ, and is riding
- northward.
-
- Ged: Are you _sure_ that you can get us out of this range
- of mountains?
- Mongo: No sweat. My mountaineering skills are almost as
- good as my cooking skills. Speaking of which, I think
- it's lunchtime.
- Peldor: Aw, come on. We just ate breakfast a couple of
- hours ago!
- Mongo: Quiet, you scrawny human.
- Peldor: Scrawny? Me? (looks at himself)
- Rillen: We could ride for a bit longer before we break
- for food. But, I am getting hungry again too...
- Alindyar: What voluminous stomachs you warrior-types have.
- Belphanior: Hey, Rob's belly there is bigger than Mongo's
- _and_ Rillen's, put together.
- Rob: (ignoring this prattle, as he daydreams) Huh?
- Mongo: (munches on some bread) Bah.
- Alindyar: Look! (points to the side of the rough trail)
-
- Near the party was a large track of some kind. It was
- not unlike that of a large lion or tiger, though without
- a ranger, the party couldn't confirm this.
-
- Belphanior: I sense a soul! (points with his sword, to
- the side of the road, and the tall weeds there)
- Rillen: It could be an ambush.
- Lyra: Or the attempt thereof...
- Peldor: Or just some lost soul.
- Ged: Let's check it out, then. (they leave the horses
- tied to some roadside shrubbery and begin to explore
- the grass)
-
- Suddenly, there was a shriek from above, and a fearsome
- monster swooped from the sky, divebombing the party. It
- had the hindquarters of a large, black goat and the fore-
- quarters of a huge lion. Three heads glared ferociously
- at the adventurers - one lion head, one goat head, and a
- red, scaly dragon head. Large, dark wings sprouted from
- its broad back.
-
- Mongo: What in the holy fuck is- OOF! (he is buffeted
- as the beast's front paws and goat horns slash at him)
- Agh! Ugh!
- chimera: (its lion head bites the dwarf's arm, and lifts
- him up into the sky with it) Graar!
- Mongo: Agh! It's got me! (tries to unlimber his hammer
- and attack the beast)
- Rillen: (readies his bow) What is that thing?
- Alindyar: Chimera! A deadly denizen of evil parts.
- Rillen: Oh. I was wondering why someone would sew two
- extra heads and some wings onto a lion. I guess this
- explains it.
- Arnold: Eggsplanes id! (unsheathes his sword and chops
- a bush in half, since the chimera isn't in his range)
- Ged: (preparing a spell) Yea.
-
- chimera: (its dragon head breathes fire at the party)
- Alindyar: Argh! (ducks aside, but is charred a bit, and
- his spell ruined) Damn Lolth's eyes!
- Lyra: (dodges the brunt of the blast, but also gets her
- spell ruined) Double damn...
- Belphanior: (not really in the path of the stream of
- flame, rolls to one side anyway) Ha! (climbs up onto
- a large boulder nearby) Come and get me, bastard of a
- three-headed monster!
- Ged: (also not in the flame's path, still spellcasting)
- Arnold: (gets crisped by the flame) Aaaaaaaaaa. (puts
- out minor fires in his hair)
- Peldor: (dodges the flames, suffering only incidental
- damage) Aha! Peldor's great speed and unearthly
- quickness come through again! (turns invisible as he
- sheathes his sword, and wanders around)
- Rillen: (burned somewhat) Argh! What a hothead.
- Rob: (avoids serious fire damage) Whew. This heat is
- hot! (begins spellcasting)
- chimera: (bites and claws Mongo with all available limbs
- and heads, as it carries him around in the air) Grargh!
- Grmph!
- Mongo: Argh! That hurts, you fucker! (finally gets a
- grip on his hammer, and bashes the thing on its goat
- head a couple of times) Take that! And that!
- chimera: Graaaaaaar! (drops the troublesome dwarf and
- circles around for another strafing run)
- Mongo: (lands on the ground about 20' below) Oooof!
- Rillen: (fires an arrow, hitting the chimera in one
- rear leg)
- Ged: (casts Blindness upon the chimera) Boccob take
- your sight!
- chimera: (fails to save, blinded) Rreaargh! (begins
- to dive and circle erratically)
- Belphanior: Perfect. (waits for an opportune monent,
- then leaps upon the monster, stabbing wildly) Die,
- die, die!
- chimera: Rargh! (tries to shake the elf off by looping
- and rolling)
- Belphanior: Hah! You won't get rid of me that easily!
- Rillen: (hits the chimera in one head's eye, with his
- next arrow) That will stick with him for a while.
- Rob: (casts Spiritual Hammer, and bashes the chimera
- with it)
- Alindyar: There you go, lad.
- Arnold: (tries to slash the chimera as it swoops by
- him, but misses) Aaaaaaaa.
-
- Belphanior: (stabs the monster again) Ha ha ha!
- chimera: (flies into a boulder, stunning itself and
- dislodging Belphanior) Raargh! Grrraaaargh!
- Belphanior: Wha' happen' ? (sits up)
- Mongo: It's hammer time! (hurls his weapon at the
- beast, crushing its goat head into pulp) Yeah!
- Rillen: I never liked goats anyway. (fires another
- arrow, hitting the monster in its flank)
- Peldor: (uses his telekinesis ring to slap the thing's
- crushed goat head against the other two heads) You
- know what they say - three heads are better than one!
- chimera: Raaargh! (extremely wounded and irritated)
- Rillen: Are you getting a little aHEAD of yourself?
- Ged: Argh! Stop it with the stupid puns, already!
- (casts a Burning Hands, roasting the monster)
- Mongo: (catches his hammer) Yeah! (hurls it again,
- and hits the chimera again, in the chest)
- chimera: (not built to take this kind of punishment,
- it plummets from the sky, dead)
- Ged: Boccob! Chalk another one up to the mighty team
- of Ged and Mongo!
- Belphanior: Hey, what about me?
- Rillen: And me?
- Rob: And _me_?
-
- The party healed and bandaged their wounds, and by
- then, Belphanior had located a cave - the lair of the
- chimera, apparently. Peldor would have dashed right
- in, if the elf hadn't restrained him.
-
- Belphanior: Hold on. There are others back there...
- though somewhat distant...souls waiting to be fed
- to-
- Peldor: Look, here come the others. (points to the
- party, which is approaching) How are we ever going
- to get treasure without all of _them_ showing up
- first?!?
- Belphanior: Don't sweat it, we'll find a way.
-
- The group entered the cavern, cautiously. The place
- was not overly big (only about forty feet by twenty);
- in fact, it seemed to be some kind of old mine. Back
- against one wall was a small pile of treasure - some
- worn gold coins, a few gems, and a rusty ring. More
- interesting was the secret door, found by Belphanior
- to the chamber's rear. It was cleverly set into the
- surrounding stone. Soem pushing and pulling caused
- it to pivot, on a central axis, and a dark passage
- loomed beyond. Rob created some powerful light, and
- the group moved into the tunnel. Peldor produced a
- strange torch that gave off green light, thus giving
- the party a second light source.
- They didn't have to go far before they found a door.
- The old, wooden thing creaked as Belphanior opened it
- (he had already disarmed the two poison dart traps by
- the time the party reached the portal), and they all
- entered a large cavern.
-
- Belphanior: A soul! (draws his sword)
- Mongo: (looks around, hammer raised) Where?
- Belphanior: Uh...(looks upward) Yaaaaaa!
-
- At that moment, the gigantic spider dropped down
- from above, landing right on top of the surprised elf.
- They both went down in a heap, and Belphanior's left
- leg and arm could be seen protruding from beneath the
- spider's bulk, the arm waving Blackrazor wildly, yet
- ineffectively.
-
- Mongo: Holy shit!
- Alindyar: (looks around) Beware!
- Ged: What?
- Rillen: I have a bad feeling about this...
-
- From the nearby shadows, a quartet of shadowy figures
- appeared, their ebon skin glistening in the pale glow
- of Rob's light spell - Drow elves!
-
- drow#1: (to Alindyar) Who are you?!? Who is this
- woman?
- Alindyar: Err...umm...
- drow#2: (to drow#1) Forget it! He seeks to infringe
- upon our territory!
- drow#1: It must be. Kill them!
- drow#3: (a priestess, begins spellcasting)
- drow#4: (a mage, he begins spellcasting too)
- Mongo: (bashes the huge spider atop Belphanior, and
- black juices spurt everywhere) Get off of him, you
- oversized arachnid!
- Rillen: (uses his boots of speed to sprint toward
- the drow, staff raised) Hold that pose.
- Alindyar: (begins spellcasting)
- Lyra: (likewise)
- Ged: Boccob! (also begins a spell) Arnold! Cover
- us!
- Arnold: Ridht. (waves his sword and interposes his
- bulk in front of the magi) I vill protect you!
- Rob: (hefts his mace) Yeah! Me too!
- Peldor: (hurls his torch at drow#1) Hey, you! Here,
- catch!
-
- drow#1: Whaaaat? (instinctively catches the torch,
- and also instinctively drops it, not realizing that
- the item gives off no heat or flame) Bah! (raises
- his sword) It is time to die, intruders! (closes
- with Peldor) Beginning with you, rogue!
- drow#2: (closes with Arnold) Prepare to die, large
- oaf.
- drow#3: (her spell is interrupted by Rillen's staff,
- as it descends in an arc and bashes her head) Agh!
- Rillen: It is not _nice_ to cast spells at people who
- are trying to have a swordfight.
- drow#4: (casts Hold Person upon some of the party)
- Alindyar: (saves, but his spell is ruined) Damn!
- Can I do _nothing_ of consequence today?!?
- Lyra: (fails, is held fast) ...
- Rob: (saves, easily) Huh? (hits the giant spider
- with his magical mace)
- Ged: (saves, gets his spell cast simultaneously) My
- spell! Where is it?!?
- drow#4: (his magic resistance stops Ged's Slow spell)
- drow#3: (likewise for her)
- Rillen: (also in the area of effect, but saves, and
- swats drow#3 again, knocking her down) What?
- drow#1: (slowed) Wwhhaaaatt?
- drow#2: (not slowed) A spell! (scores a minor wound
- on Arnold) Not a very good spell, though.
- Arnold: Aaaa. Aaaa! (slices a chunk out of the drow)
- Don'd cud me!
- Peldor: (easily hits drow#1) Ha! Peldor shall win!
- Ged: (muttering as he gets his wand) Only with _my_
- magical assistance, to slow his foe...
- drow#1: (misses Peldor) Ddaammnn!
- Mongo: (squashes the big spider, and he and Rob then
- pull it off of Belphanior) You okay, pal?
- Belphanior: (examining the places where the spider
- fangs penetrated his belly) Argh. My magical gem
- must have saved me from the deadly poison. (stands
- up, then throws up nearby) Bleeaargh. I am ill.
- Rob: Yikes. (pats the elf on the back) It'll be
- okay.
- Belphanior: (turns, his red eyes glowing) I know.
- Nothing's wrong that a few _souls_ won't fix!
- Mongo: (headed for the melee)
- Belphanior: (likewise)
- drow#2: (slices Arnold again) I shall take you apart
- a piece at a time, oaf.
- Arnold: Argh. Aaaaa. (slashes at the drow, who
- ducks the attack) Aaa.
-
- Ged: (wins initiative and points his wand at drow#4,
- the mage) Axui!
- drow#4: (goes up in flames) AAAAAAGH! (runs around
- screaming) AAAAAAGH!
- Ged: Hmm. That got him.
- Peldor: (misses drow#1) Damn.
- drow#1: (uses an innate drow ability to cover Peldor
- in darkness)
- Peldor: What?!? (fumbles around)
- Mongo: (tackles drow#1) You shithead!
- drow#2: (also uses darkness, on Arnold)
- Arnold: Aaaaa. I can't see any more! (fortunately,
- he knows blind-fighting, and even more fortunately,
- he gets a critical hit on drow#2 at that moment)
- drow#2: (bisected, dies)
- Arnold: (runs around, his darkness hemisphere with
- him) Aaaaaaaaa! Can't see!
- Mongo: (cursing, smashes drow#1 with his hammer)
- drow#1: Argh! (brings darkness down around him and
- the dwarf)
- Mongo: You think _that_ is gonna stop me from beating
- your head in?!?
- Arnold: (running around, momentarily encases Rob in
- darkness as he runs by the priest) Aaaaaaaa.
- Rob: Huh? What was that, an eclipse?
- Ged: Hardly, Rob. We're underground.
- Rob: Oh, that's right.
- Peldor: (inside his darkness zone, drops to the floor
- as Arnold runs into/over him)
- Arnold: Whaaaaat?!?
- Peldor: Stop, Arnold! It's me, Peldor. Quit that
- running around, you're only confusing the others.
- We should sit here until someone gets rid of this
- darkness on us...
- Alindyar: (busy carting Lyra out of the way of the
- battle, looks in that direction) Eh?
- Arnold: Jusd _sit_ here? There is battle to be had!
- Peldor: Not for us, in this darkness. Now calm down
- and be quiet!
- drow#4: (runs into a wall, and collapses, blazing
- and dead)
- Rillen: (hits drow#3 again, with his staff)
- drow#3: (produces a small dagger and stabs Rillen
- with it) Hah!
- Rillen: Bah. Huh? (falls, poisoned) Erk.
- drow#3: Ha ha! (prepares to cut the fallen warrior's
- throat) Now I will make you pay!
- Belphanior: Oh, no you won't! (backstabs the drow
- priestess, slaying her) Aaaaaah. (absorbs the life
- energy of the priestess) Aaaaaaaaaaaaah.
- Rob: (tries to get over to Rillen to neutralize the
- poison) Excuse me, excuse me. Coming through.
- Alindyar: (dispels Peldor's and Arnold's darkness,
- restoring their functionality) There you go.
- Arnold: Thanks! (charges drow#1, who is trying to
- defend himself from Mongo's rain of hammer blows)
- I'll help you! (chops off the drow's arm)
- drow#1: Argh!
- Mongo: Hey, thanks! Not that I needed any help,
- though.
-
- It was all over, soon after that, as Mongo's hammer
- proved somewhat mightier than the drow's sword. The
- various spells of protection that the drow priestess
- amd mage had cast beforehand proved to have been in
- vain. Rob was able to restore Rillen's health with
- his magic, and the party rested and bound wounds.
- Lyra was freed from the holding spell, as well.
- The large cavern had a few smaller, side chambers,
- and it appeared that the drow had taken up quarters
- in these. The rooms were quickly searched, and a
- number of items were recovered for examination.
- Also, the drow were stripped of all armor, weapons,
- and items, and a pile was made. Alindyar cast a
- spell to detect magic (for the first time - Ged
- usually did the honors, but Alindyar had just learned
- this spell) and there was much magic to be had. All
- of the drow armor and weapons were magical, as well
- as their boots and cloaks. There were a few other
- items as well, both from their bodies and their
- quarters...
-
- Alindyar: Hold. (picks up a drow sword) This is
- magical, yes - but only under the earth, in the
- drow world. Up here, on the surface, it shall be
- nonmagical within days, due to lack of the mystic
- radiations under the earth.
- Belphanior: You mean to tell us that all this crap
- is _useless_?!?
- Alindyar: Affirmative. Except, those items not of
- drow manufacture should not have this problem.
- Ged: Which are those, I wonder? (begins to poke
- through the treasure pile)
- Lyra: Let me help you, there. (does so)
-
- Soon, those items which seemed non-drow in make
- were put in their own pile. This (much) smaller
- pile consisted of: the rusty ring (from back in
- the chimera's lair), a silvered dagger, a black
- wand, a javelin, a tome, two potions, a cloak,
- and a silver case. This last item had been under
- the floor of one of the drow's rooms, but the
- thieves had discovered it. Ged instantly knew
- that it was somehow holy; he and Alindyar deduced
- that the drow must have found it somewhere, but
- couldn't open it or use it (so they instead hid
- it). Inside the case was an ornate horn, which
- Ged and Rob realized could only be used by those
- of Good nature.
- One of the side tunnels ended in a larger area.
- A pair of huge doors, some 20' high and 10' wide
- each, were set into the stone. Runes upon them
- declared:
-
- THIS IS A PORTAL TO THE UNDERWORLD. VENTURE
- BEYOND AT YOUR PERIL BUT EXPECT NO RETURN HERE.
-
- Belphanior: Underworld?
- Ged: What? By Boccob, that's got to be the
- most inane inscription I've ever read. But
- still, the doors _are_ highly magical.
- Alindyar: (looks at Lyra) The Underworld. We
- know what that is, do we not, my sweet?
- Lyra: Yes...
- Mongo: Well, what are you waiting for? Fill
- the rest of us in!
- Rob: Yeah!
- Alindyar: Well...the Underworld is another
- name for the Underdark - that series of all
- tunnels, roads, and cities deep beneath the
- surface of the world. 'Tis where Lyra and
- I came from. There are many openings to the
- world above, some magical in nature, like
- this portal. I would not be surprised if we
- could go through it, but not return by it.
- Peldor: So it's a one-way door to the lands
- below the Oerth?
- Lyra: Basically, yes.
- Ged: Hmm.
- Belphanior: Hmmmmmmmm. This holds great and
- numerous promises.
- Ged: Indeed. Boccob would no doubt demand
- that we investigate.
- Peldor: No doubt.
- Arnold: Whad aboud the treasure? Led's splid
- it ub first!
- Peldor: He's right. We should divide the magic
- now, if we are to go through that portal...
- Alindyar: Agreed.
- Rillen: (leaning on a wall nearby) Yes.
- Ged: Very well...(prepares to cast Identify)
- Alindyar: I have that spell now, as well.
- Methinks I shall cast it and assist you in
- the items' identification.
- Ged: (grumbling) Whatever.
-
-
-
- THE MAGICAL TREASURE:
-
- rusty ring (human influence) - Alindyar
- dagger +3 (of throwing) - Peldor
- wand of magic detection - Belphanior
- javelin of seeking - Rillen
- manual of golems (stone) - Ged
- potion of extra-healing - Arnold
- potion of flying - Rob
- cloak +3 - Lyra
- holy horn - Mongo
-
-
-
- Obviously, there were pretty slim pickings this
- time. Mongo had the benefit of winning the dice
- roll, and instantly chose the horn. He of course
- winded it immediately, and was pleased to see the
- effect of doing so: a large quantity of food and
- drink appeared from the horn - it was a true and
- great cornucopia. The others pocketed their own
- new items, some happily, others grudgingly.
- They rested for a day before gathering near the
- large metallic doors. Spells proved ineffectual in
- getting the doors to open, but Mongo saved the day
- with his chime of opening, which was able to do what
- the mages' spells could not, through some fluke of
- fate. The massive portals rumbled, and then slowly
- opened inward...
-
-
-
-
-
- next time : the Underworld
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : By the time this gets posted, finals will be
- in progress. Since it's Christmas vacation for
- most of us, I won't be posting again until early
- January, so have a great break, or a great three
- weeks, or whatever...
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
-
-
- +
- + +
- + +
- + +
- + +
- + +
- + +
- + THE ADVENTURERS +
- + +
- + +
- + +
- + +
- + +
- + +
- +
-
-
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1992 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Rillen 9th level human warrior (N) +
- + Rob 10th level human priest (LG) +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/16/571 C.Y. (Common Year) +
- + Time: morning +
- + Place: a cave somewhere within the Yatil Mountains +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- LXXIX. Into the Underdark
-
-
-
-
-
- The party has just opened a portal leading to the
- Underdark, home of all who dwell beneath the world's
- surface. The 20' high, 10' wide double doors swung
- inward, revealing inky blackness...
-
- Rob: Whoa. (casts Continual Light upon a torch stub
- and holds the bright object aloft)
- Belphanior: Good move, Rob. We _still_ can't see a
- damned thing in there.
- Mongo: (hefts his hammer) So, we go in charging,
- right?
- Lyra: Not so hasty, dwarf. If you knew what lay
- beyond, you might have second thoughts.
- Alindyar: This darkness seems not to be of the type
- which retreats before light sources...
- Ged: Yea, you're right. It's like...well, like a
- _wall_ there.
- Belphanior: No matter. (pushes Rob into the dark
- area ahead, and the priest is swallowed up) Hmm.
- Oh, what the hell. (draws Blackrazor and steps
- into the darkness after Rob, vanishing in the same
- way)
- Peldor: (pokes a dagger blade into, then out of, the
- darkness, without apparent effect) Hmm.
- Mongo: Bah. (strolls into the darkness)
- Ged: Enough of this. Let's go for it, by Boccob's
- glowing eyes.
- Alindyar: Truly, 'tis now or never. (the rest of
- the party follows the dwarf)
-
- A darkness more total than any of them had ever
- experienced now surrounded them. Though all nine
- of the party had entered in close formation, not a
- single footstep could be heard, not even the most
- hushed whisper was audible. Each of the adventurers
- seemed to walk through the darkness all by himself
- (or herself). After ten long seconds, the inky
- darkness abruptly lifted, and the group then found
- itself in a cavern. The ceiling was some fifteen
- feet in height, and the chamber spanned about forty
- feet in diameter, with six rough-hewn exits spaced
- equidistantly about its perimeter.
-
- Mongo: What the fuck?!? This doesn't _look_ like
- the Underdark!
- Alindyar: Hmm. It must be an adjunct area then.
- Rob: Hey, what's that?! (points to a puddle in
- the center of the room's stony floor; a bleached
- skeleton lies half-buried within this puddle)
- Ged: Wha-? (casts Detect Evil upon himself) Hey,
- Belphanior! Undead?
- Belphanior: Huh? Oh. (casts Detect Undead upon
- himself) Nope. Nada.
- Ged: Not evil either.
- Peldor: (pokes the skeleton, which is limed-over
- but has nothing of interest) Bah. Peldor will
- steal only from the _living_!
- Belphanior: Well, if one of these passages will
- lead us to the Underworld...(picks a random exit
- and heads for it) Come on, guys.
- Ged: No, I say we take _this_ exit. (points at
- another tunnel leading out)
- Belphanior: Fine. (goes)
- Peldor: Well...(follows the elf)
- Ged: Hmph. (heads down his own passage) Come
- on, Arnold.
- Arnold: Okay. (follows Ged)
- Mongo: Wait up! (follows Ged as well) You might
- need help.
- Arnold: No. I, Ah-nold, can hamdle any prodlems.
- Mongo: Yeah, right, I hear you, pal.
- Rillen: (follows Belphanior for reasons that only
- he may know)
- Rob: (follows Rillen)
- others: (all follow Belphanior)
- Belphanior: (looks back, amused) Well.
-
- nearby...
-
- Rillen: What is that smell ahead?
- Belphanior: Holy shit! Undead! (dashes into a
- small chamber, hacking at a skeletal warrior
- who leads two others of his kind) Die!
- Peldor: (hot on the trail, he engages a second
- skeleton) Aha! Peldor joins the fray!
- Rillen: (hears swordplay and sprints into the
- room, bashing the third undead warrior with
- his staff) More bones?
- Belphanior: Looks that way. (nicks his opponent
- in the arm bone, as the skeleton misses him
- with a swift sword thrust) Whoa!
- Peldor: (misses his opponent)
- Rillen: (crushes his skeleton's ribcage with a
- mighty blow, sending shards of bone everywhere)
- Simply smashing.
- Rob: (arrives, and begins to turn undead) By
- the power of the Redeemer, I command you guys,
- err, undead, back! Go back to hell! Or, even
- better, dissolve!
- skeletal warriors: (all three crumble into dust
- when faced with Rob's magical powers)
- Rillen: Well, they really bit the dust.
- Rob: (pleased) Yes, they did, didn't they?
- Belphanior: Good job, priest.
- Peldor: (examining the room) No loot.
- Belphanior: Their swords don't seem special or
- magical, either.
- Alindyar: (arrives) What has transpired?
- Peldor: Not much. We just got rid of three
- skeletons.
- Lyra: You must be proud of yourselves. What a
- grand feat of skill and power.
- Belphanior: Whatever. Let's get to another of
- the tunnels.
- Peldor: (realizes that the battle was actually
- not a glorious one) Oh, well. (follows the
- elf as he heads back toward the main chamber)
-
- meanwhile...
-
- Ged: (he and Arnold enter a tunnel which winds
- around; a niche to one side, in the stone of
- the wall, holds a conical opening) What is
- this?
- Arnold: Cone!
- Ged: Yea. Brilliant. (he looks into the hole
- or cone - it is ringed with many sharp teeth
- at its opening, and the point of the cone is
- about three feet in) Looks dangerous.
- Mongo: (arrives) What is this you've found?
- A cone-mouth?!
- Ged: Looks like it. (carefully pokes an iron
- spike into the opening, producing no response
- at all) Hmm.
- Mongo: Break the teeth! (bashes the stone
- "teeth" with his hammer, smashing a few)
- Ged: Well- YAA! (whips his hand back as the
- mouth-like opening slams shut, slicing half
- of the iron spike off, to fall to the floor)
- Arnold: Aaaaaa.
- Mongo: Shit!
- Ged: It's a good thing I didn't put my hand
- in there.
- Arnold: Yah. You wouldn't haave dhat hand
- anymore...
- Mongo: Oh, well...(continues along the passage
- and emerges into the original room; this exit
- was thus actually a loop, leading to another of
- the "exits") Hey! (runs into Belphanior and
- company, who are back in the main room now)
- Ged: Hmm. We've eliminated two of the exits
- so far.
- Peldor: Plus the one _we_ took.
- Mongo: Let's go that way. (the party now
- goes down another tunnel)
- Peldor: (takes a fifth tunnel by himself, now
- invisible)
- Belphanior: What's that odd smell? Did you
- fart, Rob?
- Rob: Who, me?
- Mongo: Hold up that torch, Rob. (they enter
- a portion of tunnel which is only three feet
- high, and three feet wide)
- Belphanior: Geez, I have to crumple myself up
- just to get through here!
- Mongo: Nah. (easily moves through the narrow
- passage and into a room) Whoa! Hold it!
- Ged: What? What is it?
- Mongo: Gas!
-
- The cramped tunnel led into a room which had
- a layer of green gas floating in most of its
- upper portion. Only the lowest three feet or
- so had normal air. The gas seemed to have
- collected in the top of the room over time,
- and the gas-to-air border was clearly defined
- right at the three-foot level.
-
- Belphanior: Cripes! Rob, put that torch
- out! (crouches low, careful to avoid the
- gas)
- Mongo: No need. If it was explosive, it
- would've already gone off. And we'd all
- be toast right now...
- Ged: (pokes the gas above himself, with his
- morningstar) Hmm, it doesn't react much.
- And it's not inherently evil...(jokingly)
- Maybe one of us should breathe it to see
- what it is.
- Arnold: Yah! Okay, boss. (mistakenly
- thinks that Ged ordered him to stand up,
- and does so - only his thighs down are
- visible now) <koff koff>
- Ged: No! I was kidding!
- Arnold: (falls to the floor, underneath
- the gaseous layer, coughing; his skin
- has taken on a greenish tone now)
- Mongo: Holy shit! He's GREEN!
- Rillen: Green as a pear.
- Ged: (gasping in horror) Agh! Boccob!
- Belphanior: Heh heh.
- Arnold: (blinks) Huh? (looks at his now-
- green hands) Whaaaaaaaaaat?!? Whad's
- happened to me?!? I'm _green_!!!
- Ged: Argh. I guess it's _my_ fault. How
- do you feel?
- Arnold: I feel fine. Bud I'm _green_!
-
- Just then, a piercing scream broke out, from
- some nearby room.
-
- Belphanior: Hey, where's Peldor?!?
-
- They all squirmed through the narrow way and
- made it back to the main room, then ran down
- another of the exit passages, in the direction
- from whence the loud shriek was coming from.
- They entered a larger, cavernous chamber, in
- which Peldor stood before some monster, his
- hands over his ears. The thing was seven feet
- tall, and covered in brown skin. Its beady eyes
- glowed red, and it held a white club of wood in
- one long, clawed arm. Its mouth was open as it
- continued to scream at the party.
-
- thing: Eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!
- Arnold: Argh! (covers his ears, then his
- eyes) I am blind! I can'd see!
- Belphanior: This just isn't his day. First
- his mentor, the noble Ged, commands him to
- breathe the terrible green gas, which then
- renders him _green_, and now, this...
- Ged: Shut up.
- Mongo: (ignores the screaming, having made
- his save, and hurls his hammer at the
- noisy abomination) Shut the hell up!
- thing: (hit by the weapon, falls down and
- stops screaming for the moment) Eeeee...
- Rillen: (leaps forth and confronts the
- being) What _are_ you?
- Ged: (with his previously cast spell, sees
- an aura) It's evil! Very evil!
- Mongo: (catches his hammer)
- Alindyar: Indeed. That creature is one of
- the minor devils, in fact.
- Rillen: Oh. (bats the beastie with his
- staff, wounding it)
- devil: Eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!
- Ged: (pointing his wand) Axui.
- devil: (explodes in flames) Eeeeeeeeee!
- Rillen: (leaps back from the flaming devil)
- Peldor: Gee, if that wand won't shut him up,
- I don't know what will. (heads for the
- chest resting nearby)
- Belphanior: (trying to distract the rest of
- the party, but he is too late - they have
- spotted Peldor) ...
- Mongo: (follows Peldor) What'cha doing?
- Ged: (casts Cure Blindness on Arnold)
- Arnold: (opens his eyes, blinking wildly)
- Aaa. Mudch bedder now. (looks at his
- green arms) But I'm still _green_!
- Ged: Okay, okay. We'll have to work on
- that one, I admit.
- Peldor: (opens the chest, after discerning
- no traps) Whoa!
-
- There was another trap, though, and this
- one nailed the thief. Several darts shot
- from the wall, and one hit Peldor, who then
- crumpled in agony, poisoned.
-
- Ged: Hold on! (casts Neutralize Poison upon
- Peldor, saving his life) There.
- Peldor: Argh. Damned darts. I owe you one,
- elf.
- Ged: Not me. You owe _Boccob_. Remember that.
- Boccob!
- Peldor: Hmm.
- Alindyar: (reaches into the open chest and
- pulls out some treasure) Interesting.
-
- Inside the chest were a tube of green paste,
- a small sack of marbles, a folded blanket, a
- wine bottle, some copper coins, a huge pearl,
- a foot-high egg of metal, and a lot of tattered
- wrapping material. The party examined all of
- this treasure after they were back in the main
- chamber.
-
- Alindyar: What is this? (tries to lift the
- metallic ovule, but can't)
- Mongo: Allow me. (easily lifts the egg and
- sets it onto the floor, where it promptly
- rolls onto its side) There.
- Peldor: (begins poking the egg with a dagger)
- How does it open? Hey, Mongo, use that chime
- of yours.
- Mongo: Chime? Oh, well, okay. (rings his
- chime)
-
- Suddenly, the metallic egg sprouted a pair
- of skinny arms, and a pair of skinny legs, and
- then began running around. Mongo made a grab
- for it, but couldn't catch it in time.
-
- Mongo: Cripes!
- egg: (trips and falls into the puddle)
- Peldor: (silently uses his ring of telekinesis
- to push the egg-thing into the sixth passage,
- the one that the party hasn't explored yet)
- Well, would you look at that? He ran into
- that tunnel! C'mon, let's chase him!
- Rillen: (already on the move, he and Peldor
- run through the exit, followed by the rest
- of the party, except for Mongo and Alindyar
- who are still loading the treasure into the
- dwarf's portable hole)
- Mongo: Hey! Aw, damn. Come on, let's get
- this stuff loaded!
- Alindyar: Right.
-
- The last passage led into a small cavern
- which contained a pedestal at its center.
- This roughly mushroom-shaped thing was no
- higher than a foot from the ground. The egg
- had run into a corner and was now apparently
- trying to climb the wall.
-
- Rillen: (he and Arnold examine the pedestal
- for clues as to its purpose) Why would
- someone make a statue of a _mushroom_ ??
- Peldor: (watches the egg, sword raised)
- Ged: Hmm. Try lifting this pedestal.
- Rillen: Sure. (he and Arnold do so, and
- the stone lifts slightly, and then a deep
- rumbling is heard) Uh-oh.
- Rob: Look! (points at a section of wall that
- just slid aside, revealing a chute which
- descends, spiraling, into darkness)
- Lyra: (touches the chute) Look here. (holds
- up a finger, covered with some black tar-
- like substance) Grease.
- Belphanior: Maybe it was a trap of some kind.
- Peldor: Maybe it still is. (innocently
- telekineses the metallic egg-thing away
- from the cavern wall, and toward the
- greased chute) Hey, look at him go! He's
- headed right for that chute...!
- Mongo: (he and Alindyar arrive) What in
- the hell's going on here?!?
- egg-thing: (pushed into the chute, it slides
- down silently, and disappears from sight)
- Peldor: What a neat little toy!
-
- The party decided to descend the chute as well,
- after sending Belphanior down on the end of a
- rope. The elf ran out of rope before the chute
- ended, but he reported a floor in view at the
- edge of his vision. Deeming the chute safe,
- Belphanior of course volunteered to go first,
- and leaped into the descending tunnel, quickly
- vanishing into the depths.
- About seven seconds later, he yelled from
- below, though his voice sounded distant. He
- seemed to be telling the party to hurry, so
- they descended with all due haste.
- Rillen was the first to land on the floor of
- the huge tunnel. Belphanior stood nearby and
- looked around, taking in the view with awe.
-
- The party was now in a huge tunnel, some one
- hundred feet in radius, and hemispherical in
- cross-section. The enormous shaft led to the
- left and right as far as anyone was able to see.
- Its walls and ceiling were shiny and black,
- appearing as a series of segmented spines. The
- stone of the huge passageway looked like it had
- been polished and divided to the extent that it
- almost appeared to be...alive. A thin mist
- floated everywhere, not thick enough to block
- vision, but just enough to make the whole place
- seem eerie. Whatever was in either direction,
- and distant, was shrouded in the fog. The
- climate here was a bit chilly, and the air
- smelled old and dry, unlike any other smell
- that any of the adventurers had experienced in
- any dungeon. The sounds of the party made
- distant echoes as they were swallowed up by the
- gigantic mist-filled tunnel.
-
-
- Alindyar: ...Welcome, my friends, to the
- Underdark!
-
-
-
-
-
- next time : the first casualty
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : ...
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
-
-
- +
- + +
- + +
- + +
- + +
- + +
- + +
- + THE ADVENTURERS +
- + +
- + +
- + +
- + +
- + +
- + +
- +
-
-
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1993 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Rillen 9th level human warrior (N) +
- + Rob 10th level human priest (LG) +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/16/571 C.Y. (Common Year) +
- + Time: late morning +
- + Place: the Underdark +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- LXXX. The Fate of Rob
-
-
-
-
-
- The party has descended into a huge, dark, and
- strange-looking passageway far beneath the earth...
-
- Alindyar: Welcome, my friends, to the Underdark!
-
- They had entered the massive tunnel at a random
- point along its length, for the segmented, black
- walls continued to the left and right to the edge
- of their vision, and beyond. The floor upon which
- they walked was firm and resilient, not made from
- stone despite the resemblance. The hundred-foot
- radius passageway was quiet and empty, like some
- dark, obscenely gigantic vein that had been sliced
- neatly in half along its axis. The shaft's walls
- glistened like the skeleton of some weird insect,
- and the wisps of mist floated everywhere as echoes
- of the party's footsteps and whispers were eaten
- by the vast corridor.
- The adventurers also noticed, for the first time,
- that they were not in total darkness. The cracks
- and niches (joints?) between the plated walls glowed
- with a dim, bluish light, casting a pale, eerie tint
- upon the whole place.
-
- Mongo: Fuuuuuuuuck.
- Belphanior: I agree.
- Ged: Well said.
- Rob: (awestruck) Is that stone, the walls, or...
- are we inside an insect?
- Rillen: Big bug. Very big bug.
- Alindyar: No, actually, 'tis stone, but worked
- by drow and other, older magic, it appears as
- otherwise. Occasionally some denizens see fit
- to build onto the existing framework, and they
- change it into further, still more unusual
- permutations...
- Lyra: Illithid colonies come to mind.
- Alindyar: Verily.
- Ged: By Boccob, I hope they don't get much more
- unusual that they already are. The tunnels,
- that is.
- Rillen: I still think it is an insect.
- Peldor: What's making that blue light? Magic?
- Lyra: In a way. The cracks and niches in the
- walls are inhabited by benign fungi, which are
- naturally luminescent.
- Rob: Naturally.
- Alindyar: Unusual architecture, eh?
- Ged: I'll say.
- Belphanior: Even I will admit, this place is
- _weird_.
- Mongo: (hefts his hammer) We might get ourselves
- in big trouble down here.
- Rob: Yeah. Maybe we should go back. (turns to
- find that the entry chute has vanished) Huh?!?
- Peldor: Hey! No fair! (runs to the wall, and
- searches desperately for the opening which they
- all arrived here through) It's gone. Gone!
- Alindyar: Indeed. Waste no time seeking it, for
- it is now as if it never was.
- Rob: Huh? (genuinely confused)
- Mongo: Bah. We'll make our _own_ door!
- Belphanior: Not so hasty. There are no doubt a
- number of great treasures to be found down here.
- Ged: Possibly...
- Peldor: Did somebody say _treasure_?
- Rillen: Big bug filled with treasure. Hmm. It
- could be a worm. Big underground worm.
- Peldor: The treasure worm!
- Lyra: Treasure is the least of our concerns now.
- Alindyar: Indeed. This place is quite hazardous
- due to the monsters and magicks which reside
- within.
- Peldor: (spots a shadow moving, and is about to
- shout a warning when Belphanior's sword alerts
- the elf to a nearby soul) H-
- Belphanior: (spins suddenly) What's that?!?
-
- From the dimly lit mists to one side, a very odd
- creature sallied forth. It stood about eight feet
- tall, and most of its form was composed of its huge
- head. Two long legs were attached to either side
- of the head, and a pair of arms, scrawny-looking
- next to the big legs, dangled at the sides. The
- head was highlighted by a voluminous maw, filled
- with dozens of sharp teeth. The monster drooled a
- green ooze, and began babbling incoherently as it
- moved toward the party.
-
- Peldor: Shit! (turns invisible and leaps aside)
- Mongo: (addresses the thing) What the hell are
- _you_?!?!?
- thing: Blblblblb! (kicks the dwarf with one huge
- leg, knocking him down) Blab scree fron!
- Mongo: Argh!
- Belphanior: That's the magic word. (slashes at
- the beast, drawing a bit of yellow blood) Hah!
- Rob: Magic?
- thing: (grabs Mongo with both arms, and pulls him
- toward its fanged maw) Graaa! Blb spron!
- Mongo: Argh! It's got me! (swings his hammer at
- the monster, wildly) Leggo!
- Rillen: (bashes the monster with his staff, but
- the creature ignores him)
- Ged: (begins spellcasting) We have to stop that
- thing!
- Alindyar: (to Lyra) What _is_ it?
- Lyra: You're asking me?!?
- thing: (bites Mongo, denting his plate mail armor)
- Cha droog na!
- Mongo: ARGH! (severaly wounded by the monster's
- powerful jaws) Damn it! (green poison from the
- beast's jaws drips all over him, but he resists
- its debilitating effects) <cough> That stinks!
- Rillen: (hits the monster in the head, to no avail)
- Why will it not be wounded?
- Belphanior: Huh? (slashes the beast from behind,
- drawing its attention) I'm doing fine, thanks.
- thing: Blarg slurp! (swats Belphanior using Mongo's
- body, and both are knocked down) Grok blurpa!
- Ged: (blasts the creature with a Burning Hands, but
- the spell fizzles out) Boccob damn it!
- Alindyar: Just as I suspected. Most creatures here
- are highly magic resistant.
- Ged: How can you talk at a time like this, drow?!?!
- Alindyar: Twas simply an observation...
- Ged: Well, kindly stop observing and help us fight,
- dammit!
- Alindyar: Very well. (casts a spell)
- Arnold: (misses the beast with his huge sword) Aaa.
- Rob: (thinking of a good spell to use)
- Alindyar: (his spell is negated as it hits the foe)
- Ah, just as I expected.
- egg-thing: (forgotten now, it darts around among
- the adventurers)
- Rob: (trips and falls over the egg) Hey!
- egg-thing: (dashes away toward the beast)
- Peldor: (invisible, moves into one of two smaller,
- side tunnels in the main one; sees that they are
- both ends of a small loop passage, and spots a
- chest in the center of the loop, out of sight of
- the main tunnel) Aha.
-
- thing: (kicks Mongo, hard, stunning him) Grool!
- Mongo: Argh! Fuck you, too!
- Belphanior: (stands up) So you want to fight, eh?
- thing: Blarga bokko! (quickly snatches the elf and
- pops him into its mouth) Slurpa munch munch!
- Belphanior: Argh! (saved by his Stoneskin spell)
- thing: Lurga loof? (confused by the meal's unusual
- toughness)
- Rillen: (smashes the beast with his staff) Take
- _that_!
- thing: (kicks Rillen with one leg, knocking him
- back a bit) Droog!
- Rillen: Ugh.
- egg-thing: (runs into the beast and falls down,
- then gets up and heads straight for a wall)
- Arnold: (misses the monster again) Aaaaaaa. Can'd
- hit it today.
-
- Suddenly, combat was punctuated by twin gouts of
- flame from two small passages in the far wall of the
- huge tunnel, accompanied by a loud explosive blast!
-
- Peldor: (visible, riding the brunt of one of the
- fiery blasts) Oh shiiiiiiiiiiiiit!!!
- Ged: What?!? (whirls to see Peldor sail through
- the air) What has that fool done this time?!?
- Alindyar: Fire trap?
- Rob: (runs to help Peldor, who has landed on the
- floor nearby, smoking and charred) I'll help!
-
- meanwhile...
-
- thing: (bites Belphanior again, negating his last
- stoneskins) Muncha sloog!
- Belphanior: Somebody save me! (tries to stab the
- monster, but scores only a minor wound) Fuck!
- (realizes that the next bite will probably poison
- him to death, if it doesn't cut him in half too)
- Rillen: (his blow is met by the beast's leg, and
- deflected) Damn. We need to stop this monster!
- Arnold: (brings his sword down over the thing's
- head, cleaving it asunder) You called?
- thing: (falls, dead and oozing much yellow ichor)
- Belphanior: Ah. Free at last! Thanks, big guy.
- Arnold: No prodlem.
- Ged: Good work, Arnold.
- Arnold: (beaming) I, Ah-nold, have done it again!
- Aaaaaaaaaaaaaaaaaa.
- egg-thing: (runs pell-mell into the tunnel wall,
- and stumbles about after standing up)
-
- Rob: (tending to Peldor) It'll be okay.
- Peldor: Ugh.
- Mongo: (in pain, stands up, feels something warm
- in his backpack) What's this? (pulls out the
- strange wand, with intertwining snakes, which
- he got in a recent adventure) Wha-? (all of his
- wounds are healed as he touches the item) Wow.
- Ged: What's that you've got there?
- Mongo: Healing item, looks like! (touches the
- nearby Belphanior with the item, as a test)
- Belphanior: What are- (his wounds are healed to
- some extent) What?!?
- Mongo: (understandably very excited now) Yeah...
- (grabs Peldor and taps him on the head with the
- wand)
- Peldor: Hey, wait just one minute! (all of his
- wounds are healed) Ahh. I feel better. What-
- ever you did, thanks a lot.
- Mongo: Holy...
- Ged: Holy is right! It is obviously an artifact
- of the mighty Boccob.
- Peldor: (standing up) Yes. I suggest that you
- give it to me for safekeeping.
- Ged: (sputtering) YOU?!?!?
- Mongo: What, are you crazy? (stashes the wand
- in his pack) This thing could come in handy.
- No way am I letting anyone else hang on to it.
- Especially you.
- Peldor: Those who don't trust Peldor always lose
- in the end...
- Ged: Bah. Say, Peldor, what was that flame all
- about before?
- Peldor: Flame? Oh, that. I was bravely exploring
- that side tunnel, and a devious trap ravaged me.
- Fortunately for us all, I was not too badly hurt
- in the resulting explosion.
- Lyra: What a noble thief you are.
- Ged: Yes. Show us this...passage.
- Mongo: (to Ged) I bet there's a chest there...
- Ged: Yea. He's not fooling anyone.
-
- The party entered the side loop, finding its walls
- charred and hot to the touch. The chest within was
- checked, but no further traps were found, and the
- thing was opened. It contained a broken helm, an
- odd metallic medallion, a melon (!), four blue vials,
- a tiny golden bell, and six small, dead scorpions.
-
- Belphanior: (carefully picks up one of the scorpions
- and regards it) This could be useful...
- Rillen: Careful. It has a deadly sting.
- Belphanior: I know. That's why I want it. (collects
- the other scorpions) Time to brew some poison...
- (begins to whistle cheerfully, despite the setting)
- Mongo: (collects the treasure and puts in into his
- portable hole for later identification and dividing)
- Alindyar: A _melon_?
- Ged: Stranger things have happened...
- Rob: (wandering around in the main corridor)
- Peldor: (just entered the main tunnel, too, from the
- side loop) Hey, look! (points at the metallic egg,
- which is now running down the big tunnel, headed for
- the unknown)
- egg-thing: (building up a pretty decent pace)
- Rob: Stop that egg! (runs after the egg-thing)
-
- A powerful gust of wind suddenly buffeted everyone,
- even those still in the loop. Ged and Mongo entered
- the main tunnel now, but were pushed back a bit by the
- force of the winds. Peldor flattened himself against
- one side of the massive tunnel. Rob stood out in the
- center of the passage, though, looking in one direction
- as the mists scattered. Something was apparently out
- there, flying toward the party from the distance. Rob
- peered in that direction as the winds grew stronger.
-
- Ged: Rob! Get back here!
- Mongo: Get to safety!
- Peldor: (closest to the priest) He can't hear them.
- I'll have to go and get him. (begins to fight the
- winds as he moves slowly toward Rob)
-
- Just then, the priest was picked off the ground by
- something unseen, something BIG. Whatever it was, it
- carried the priest rapidly away, as he flailed and
- yelled. Within moments, Rob was but a speck in the
- distance, as the party stood gaping, in the gigantic
- main tunnel.
-
- Peldor: He's gone...
- Ged: (having cast a spell of Detect Invisibility)
- Boccob!
- Mongo: What? What is it?
- Ged: I'm not sure...but it's big. And green.
- Peldor: And it took Rob!
- Belphanior: Oh, well. (spots the egg-thing nearby)
- egg-thing: (overturned, its limbs have disappeared)
- Belphanior: (thinks about putting the egg into his
- well of many worlds, but decides not to)
- Peldor: (picks up the egg and puts it in his pack,
- where it makes a large bulge) Someone has to keep
- this thing out of trouble.
- Alindyar: The priest is gone. Long live the priest.
- Lyra: Amen.
- Belphanior: Wouldn't count on it.
- Ged: Well, I guess we should go in that direction.
- Rillen: Follow the wind-thing and Rob.
- Mongo: Yeah.
- Arnold: Yeaaaaaaa.
-
- They set out, walking along the massive, fungi-lit
- tunnel in the direction that Rob disappeared in.
-
-
-
-
-
- next time : swamp thing
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : Rob the player had missed four or five straight
- sessions and showed no interest. Thus I had to
- invent a way for Rob the character to go out in
- style. And there you have it.
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
-
-
- +
- + +
- + +
- + +
- + +
- + +
- + +
- + THE ADVENTURERS +
- + +
- + +
- + +
- + +
- + +
- + +
- +
-
-
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1993 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Rillen 9th level human warrior (N) +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/16/571 C.Y. (Common Year) +
- + Time: late, late morning +
- + Place: the Underdark +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- LXXXI. Swamp Terrors
-
-
-
-
-
- The party had set out in the direction in which Rob
- disappeared. After they had been walking for a mere
- ten minutes, something approached them.
-
- Belphanior: Hark! Enemies dead ahead!
- Peldor: Souls?
- Belphanior: No, undead. (his previously cast spell to
- detect undead has alerted him to some shadowy forms
- lying ahead in ambush) _Dead_ ahead, get it? Ha!
- Ged: Evil undead, too! (his own detection spells go
- off) Boccob! (brandishes his holy symbol and starts
- chanting) Now that Rob's gone, it's all up to _me_.
- Alindyar: You relish this, no?
- Ged: Shut up.
-
- A number of shuffling forms appeared from the shadows
- ahead. The marauders consisted of a trio of crusty
- skeletons, two hunched humanoids with yellow teeth and
- dirty hair, a rotting mummy, and a floating wraithlike
- being.
-
- Belphanior: Undead with souls, too! Oh, joy! (moves
- to the side to facilitate Ged's turning attempts)
- Hurry up and turn them so I can attack whatever is
- not repelled.
- Mongo: (his helm's diamond begins to glow with a
- bright light) Huh?
- Ged: Evil spawn, begone from our path! Disperse!
- greater skeletons: (crumble into dust instantly)
- Lyra: I guess they took you literally...
- wights: (turn and flee in defeat and fear)
- mummy: (likewise flees, dropping bits of bandage in
- its wake)
- wraith: (also flees)
- Ged: Boccob is triumphant once more!
- Peldor: Bah. Puny Boccob.
- Rillen: Those people smelled.
- Belphanior: (disappointed that there was no battle)
- Damn.
- Mongo: (his helm's jewel goes dim once more) Oh,
- well. There's always another time to fight the
- undead.
- Alindyar: No undead wander aimlessly here in the
- Underdark. Someone or something was no doubt
- guiding them.
- Belphanior: Well, if they show themselves, we can
- always kill _them_ instead of their servants.
- Ged: That's looking on the bright side...
-
- The adventurers resumed their march. Peldor held
- his green torch high, at the rear of the party, as
- he (being human) could not see in the dim light of
- the huge tunnel. Arnold, as well, now held a torch
- to help him see here. Rillen, the only other human
- in the party, did not seem to be overly worried
- whether there was much light or not; he held his
- quarterstaff at the ready.
- The party found a side passage, but it led only a
- short way back, to a dead-end cavern. Nothing was
- to be found there, so they returned to the main
- tunnel and continued on their way. Soon, a major
- obstacle was reached...
-
- Mongo: Pugh! What's that _smell_?!?
- Belphanior: (peering ahead) Swamp. A swampy area
- lies ahead of us.
- Rillen: (covers his nose) This is not healthy.
-
- Ahead of them, the tunnel was encrusted with muck
- on most of its surface. The floor and walls (up to
- about fifty feet) were covered in greenish-brown
- slime. A stench like no other manifested itself.
-
- Rillen: (uses his staff to test the depth of the
- mud on the floor ahead, and finds it to be about
- a foot deep) Hmm. There is no other way across.
- Ged: Wonderful. We have to trod through the mud,
- eh? I think not. Surely I have a spell to help
- in this situation.
- Belphanior: Hey guys, if it helps, I detect no
- souls here...
- Ged: Well, _that's_ good to know.
- Arnold: (watching the mud in front of the party)
- Huh? Whad's thad? (points ahead) Look!
- Ged: Not now, Arnold- What?!?
-
- Something was moving - no, rising - from the mud
- and slime. It looked vaguely humanoid, but was
- fully ten feet tall. Roots and vines crossed its
- thick limbs, and between them were masses of brown
- and green vegetation, perhaps rotting. The thing
- seemed to be facing the party, challenging their
- intrusion into its domain.
-
- swamp thing: AROOOOOOOOOO!
- Belphanior: (begins spellcasting)
- Ged: Boccob's blasted bones! (begins digging in
- his pack) Where's that potion of plant control?
- Where the hell did I put it?!?
- swamp thing: (advances)
- Rillen: (bashes the thing with his staff) Take
- that, vegetable.
- swamp thing: (ignores the blow, and punches the
- warrior hard enough to stun him)
- Rillen: Ugh.
- Belphanior: (casts a Flame Sphere upon the creature)
- Chew on that, you!
- swamp thing: (hugs the blazing sphere of flame to
- its chest, extinguishing it)
- Belphanior: Huh? I've never seen such a thing!
- Ged: Aha! (triumphantly holds aloft a small potion
- bottle) My plant control potion! (drinks the
- vial's contents quickly) Glug, glug. Urp.
- swamp thing: (shambles toward Mongo, who prepares
- to attack as Arnold circles around)
- Alindyar: Try the potion!
- Ged: Yea...(steps in front of the creature and holds
- up one hand) STOP!
- swamp thing: (halts in its advance)
- Ged: (motions it to one side) Aside! We will pass
- without further incident.
- swamp thing: (complies)
- Ged: (to the party) Now! Go!
- Mongo: (tromps through the mud without hesitation)
- Arnold: (mindlessly walks through the muck as well)
- Rillen: (removes his boots and follows them)
- Alindyar: I have no wish to coat myself in mud.
- (casts Fly and zips right over the mud, Lyra in
- his arms) There we go.
- Lyra: (somewhat relieved that she didn't have to
- waste a spell for this) Thanks.
- Alindyar: My pleasure.
- Belphanior: (waiting) Hmm...
- Ged: Spells?!? Oh, come _on_! We don't have time
- for this! Just walk through the mud! You can
- clean up later.
- Belphanior: (hesitantly dashes through the mud)
- Peldor: (telekineses himself over the mud) Hah.
- Ged: (realizes that he has no clean way over the
- muck) Hey! No fair! Wait a second!
- Belphanior: Oh, come on. Just walk through the
- mud, now. What are you waiting for?
- Ged: Grr. (prepares to walk through the mud)
- Damn it. It'll take _weeks_ to clean up...
- Peldor: (uses his ring to lift the elf over the
- muck layer) Hey, look at Ged fly!
- Ged: Wha- (lands on the far side, with the rest
- of the party) Hey! (elated, but doesn't want
- to have to thank Peldor)
- Peldor: That's for saving me from the poison the
- other day.
- Ged: Oh, thanks. I guess.
- Peldor: Never let it be said that Peldor forgets
- his debts.
- Lyra: Perish the very thought!
- Peldor: (beaming) Of course, servants of Boccob
- have their natural place among the muck and the
- slime, so...
- Ged: Quiet, fool.
-
- The shambling mound just stood there, per Ged's
- command, and the party moved onward, ignoring the
- numerous bodies and skeletons which lay rotting
- amidst the muck. Those who had trod through the
- mud found that the stuff produced a noxious odor
- when dried. Actually, even those who had not trod
- through the mud were forced to detect this effect.
- Just as the swampy area and the big monster were
- out of sight, it was unanimously decided that the
- time had come for Mongo, Arnold, Belphanior, and
- Rillen to clean the mud from themselves.
-
- Ged: (casting a spell to Create Water) This will
- provide a way for you people to bathe yourselves
- and clean up...
- Arnold: Bathe?
- Mongo: (produces a basin from his portable hole,
- and he and the others start cleaning away the mud)
- Ged: Phew.
-
- Meanwhile, Alindyar and Lyra talked quietly, and
- Peldor examined the walls, perhaps in quest of some
- secret doorway. The thief didn't notice the thing
- behind him until the last moment, when he spun about
- in a blur, and came face to face with a nightmarish
- countenance! The thing that stood next to Peldor
- could best be described as a humanoid weed. It had
- limbs like men, but they were thin, and appeared to
- be woven of green strands. Patches of fungus were
- liberally spaced over the thing's body. Perhaps
- most disconcerting of all was the utter lack of a
- face on the thing's head-mass. Peldor had suddenly
- found himself looking into a bulb of fungi and weeds
- that held no expression whatsoever.
-
- Peldor: Yagh! (leaps backwards, really spooked)
- Rillen: Looks like there is a fungus among us.
- Ged: What in Boccob's name is that thing?!?
- Lyra: Make that _those_ _things_.
-
- Indeed, though no sound had been made, no less
- than a dozen of the creatures stood near Peldor
- now. They did nothing, just stood there silently
- and intimidated the party.
-
- Ged: Boccob! (tries to command the things since
- his potion is still in effect) Go away! Stay
- back!
- things: (slowly advance on the party, some of
- whom have no boots or leg-armor on right now)
- Alindyar: Aaa! The fungus that walks like a man!
- (retreats, trying to cast a spell and get back
- at the same time)
- Lyra: Beware their touch! If he is right, then
- the mere touch of one of these creatures means
- certain death!
- Peldor: Shiiiit! (retreats) Someone cast a spell
- or something!
- Belphanior: (about to attack, barefoot, backs up)
- Ged: Yea. They're not listening to the potion's
- power, so...(uses his wand) Uh...NDREK.
-
- This previously unused command word produced a
- mighty effect indeed. A twenty-foot wide swath of
- flame appeared in front of Ged (thus between the
- party and the things) and then moved forward very
- rapidly, until it hit the wall behind the things.
- The flames lasted for a full minute, and the party
- took advantage of this to move a hundred feet down
- the huge tunnel. When the flames died out, there
- was no sign of the things, or any remains for that
- matter.
-
- Ged: Wow! What an awesome weapon this wand is!
- Alindyar: You are gloating...
- Lyra: Wouldn't you?
- Peldor: Death? I was just standing a few inches
- from that thing...(shudders)
- Mongo: (trying to put his boots back on while
- standing) How embarrasing. A battle, and I was
- barefoot.
- Rillen: I would have fought anyway.
- Belphanior: Yeah, me too.
- Alindyar: Not a good idea. Those creatures have
- the hellish ability to grow spores on anyone
- they touch. Death is quick and painful, and no
- known spells can slow or halt the process.
- Lyra: The drow call them "the fungus that walks
- like a man" for want of a better term.
- Ged: Well, they walk no more. Let's get a move
- on.
- Arnold: Yah!
-
- The adventurers, no longer smelling of underground
- swamp mud, moved onward in the huge tunnel.
-
-
-
-
-
- next time : a small golem
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : ...
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
-
-
- +
- + +
- + +
- + +
- + +
- + +
- + +
- + THE ADVENTURERS +
- + +
- + +
- + +
- + +
- + +
- + +
- +
-
-
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1993 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Rillen 9th level human warrior (N) +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/16/571 C.Y. (Common Year) +
- + Time: afternoon +
- + Place: the Underdark +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- LXXXII. Two Heads Are Better Than One
-
-
-
-
-
- The party had at last rid themselves of smelly swamp
- mud, and were once more moving down the huge tunnel of
- the Underdark, relieved to be out of the swampy area.
-
- Peldor: So much for creepy swamp monsters.
- Mongo: Yea. Those things were weird.
- Ged: Boccob's mighty power put them in their place,
- though.
- Alindyar: (to Lyra) He surely means the ancient wand's
- power...
- Lyra: You know his kind. Always bragging when things
- go well, and whining when they don't. Fools one and
- all.
- Alindyar: Perhaps. Yet, he is not nearly as unpleasant
- as most of the grey elves.
- Lyra: Then again, I suppose that we, you and I, are
- not as bad as most of our race, either...
- Alindyar: I like to think not.
- Peldor: (eavesdropping) Hey, I agree with you. Ged's
- a whining weakling, powerless but for his magic. (as
- Peldor and the two drow always make up the rear of the
- party, the thief is used to listening in on these sorts
- of conversations) You know?
- Lyra: Yea. (not really listening to Peldor anyway)
- Mongo: (peering ahead) What's that?
- Belphanior: (concentrating) No soul.
- Ged: Not evil.
- Belphanior: Not undead, either.
- Ged: Don't you love these spells of detection?
- Belphanior: Yep.
- Mongo: Well, SOMEthing's up there. Look!
- Lyra: Whatever could it be?
- Rillen: It looks like a big statue.
-
- Ahead stood some kind of golem. Fully fifteen feet in
- height, the creature glared at the party with the stony
- eyes of _two_ heads rather than one! Two pairs of eyes
- rolled around in stony sockets, finally focusing on the
- group of adventurers.
-
- stone golem: (in some unknown language) TUE VAYAL NOST
- GREF!
- Ged: What was that? Better get a Comprehend Languages,
- and fast...
- Alindyar: No need.
- Belphanior: Why's that?
- Alindyar: Yonder construct spoke in a dialect not unknown
- to natives of the Underdark, such as myself. It said,
- "You may not pass."
- Mongo: Well, wasn't that nice of him?
- Ged: Bah. By the power invested in me by the almighty
- Boccob, I tell the golem to begone. Begone, you!
- stone golem: (stands there impassively)
- Belphanior: It's not a plant, Ged.
- Rillen: I say we split up and run by the thing. Then, if
- it chases us, we fight!
- Mongo: Yah! Sounds like a plan to me!
- Belphanior: Hey, I'd go for that...
- Ged: (gets his wand out) Okay.
- Alindyar: Madness! The golem shall smash us like flies.
- Wait a moment...fly. That is the answer! (realizes
- that his Fly spell from earlier is still in effect, and
- drifts into the air) Come along, Lyra.
- Lyra: (holds tight around Alindyar) Is this wise? What
- if the monster can reach us?
- Alindyar: Never. 'Tis perfectly safe.
- Arnold: Run or fighdt, Ah-nold stands ready! (swings
- his sword in circles)
- Ged: Okay, let's go! (they scatter and try to run by the
- golem)
-
- Like ants, the adventurers scurried around the golem.
- The construct's twin heads looked around in confusion for
- a few seconds, but then the thing groped for the nearest
- target with huge, stony hands. Reaching up into the air,
- it plucked Lyra from Alindyar's aerial embrace.
-
- Lyra: Aaaah!
- Alindyar: (knocked aside, floats upside-down) Uhhh...
- Belphanior: (stops running) Fuck. (charges the golem,
- who is preoccupied with the drow in his hands)
- stone golem: (about to pulverize Lyra)
- Belphanior: Yee-hah! (leaps up and slices the golem in
- an amazing, acrobatic backstab)
- stone golem: (writhes in pain from the huge gash in its
- back, and more importantly, drops Lyra to the floor)
- Alindyar: (lands)
- Rillen: (charges the golem, and bashes it with his staff)
- Why do you not pick on someone your own size?
- Belphanior: How valiant.
- Ged: (wants to use his wand, but too many of his friends
- are in his way) Boccob damn it! I can't attack!
- Mongo: Don't worry, pal! That's what I'm here for! (he
- hefts and then hurls his hammer at the golem)
- stone golem: (one of its heads is cracked by the force
- of the dwarf's mighty hammer blow)
- Mongo: Hah! Score one for the dwarves!
- Rillen: That ought to give him a headache.
- stone golem: (stumbles about, then faces Alindyar, the
- nearest target)
- Alindyar: (readies his staff of striking) You have now
- threatened me as well as my woman, creature. I shall
- smash you into dust. (whacks the thing with his staff,
- striking it in the torso as he expends maximal charges
- and delivers incredible damage, for a drow mage anyway)
- stone golem: UHHR? (suddenly shatters into fragments
- and falls apart, as it was already heavily wounded from
- the other attacks)
- Rillen: That really cracked him up.
- Alindyar: (grinning, raises his staff in triumph)
- Lyra: (hugs Alindyar)
- Ged: What a scene.
- Peldor: (finds a helm on one of the golem's heads)
- What's this? (the helm suddenly looks like it would
- fit perfectly on the thief's head) Wow, neat. (he
- starts to put the helmet on)
- Ged: (spots the thief) What? NO! You don't know
- what that might be!
- Peldor: (puts the helmet on, and a look of peaceful
- serenity covers his face for an instant)
- Ged: (yanks the helm off the thief's head) Give me
- that! (examines the helm, then casts a Detect Magic
- to discern its nature) Non-magical?!?
- Peldor: (normal again) Oh, well.
- Alindyar: While you are using the spell, you might as
- well check the other items that we found.
- Ged: Right. (Mongo retrieves said items from his
- portable hole) Wouldn't want to waste it because of
- a stupid thief...
-
- The grey elf found that the medallion, the melon, the
- four blue vials, and the tiny bell were all magical. Also,
- from before, the tube of green paste and the blanket were
- now revealed as magical.
-
- Ged: Just as I suspected.
- Peldor: Bah.
- Ged: Shut up, fool. You wasted whatever magic that helm
- might have held!
- Belphanior: Who cares? Maybe it was cursed.
- Ged: (grumbling)
- Mongo: Let's break for lunch, I'm starving. (the dwarf
- immediately builds a small fire)
- Ged: Hmm. (gets his wand out) I want to try something
- on that fire...a little experiment, if you will.
- Mongo: (glares at the elf) Not with _my_ cooking fire,
- you don't!
- Ged: This won't take long. (points the wand at the fire)
- Mongo: Yah! (leaps back with a leg of mutton in one fist
- and trips over someone's pack) Wha- Oof!
- Ged: Inzus. (the campfire suddenly grows in size and
- intensity, flaring up to a twenty-foot height) Ahh.
- Mongo: For crying out loud! We're cooking lamb legs
- here, not dinosaurs! Put that out!
- Ged: Yea. (points the wand at the fire again) Lbuzi.
- (the fire instantly and totally dies)
- Mongo: Great. (starts building another fire) And don't
- go messing with THIS one, elf! A warrior's got to eat
- SOMEtime!
- Ged: Testing is over for the day.
-
- Soon, the adventurers were enjoying a hearty meal of
- rations augmented by goodies from Mongo's cornucopia.
- Belphanior and Ged, neither one hungry at the moment,
- stood watch while the others ate.
-
- Within the hour, the party was rested and well-fed. They
- continued on their way, under the dim blue light of the
- Underdark. The golem did apparently have a purpose, for
- there was a small side passage within fifty feet of where
- it had stood. Mist obscured the dark, unlit side tunnel,
- so Peldor and Arnold held their torches high, and the group
- entered this new corridor warily.
-
-
-
-
-
- next time : myriad beasties...
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : The helm that Peldor tried on was one of opposite
- alignment...but since he was True Neutral to begin
- with, it had no effect. Of course, if he hadn't
- been neutral, the possibilities might have been a
- bit more interesting. Likewise if, say, Belphanior
- had tried the helm on first...
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
-
-
- +
- + +
- + +
- + +
- + +
- + +
- + +
- + THE ADVENTURERS +
- + +
- + +
- + +
- + +
- + +
- + +
- +
-
-
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1992 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Rillen 9th level human warrior (N) +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/16/571 C.Y. (Common Year) +
- + Time: late afternoon +
- + Place: the Underdark +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- LXXXIII. Monsters
-
-
-
-
-
- The party stands at the entrance to a smaller side
- passage into the main tunnel.
-
- Mongo: Enough ado about nothing. Let's do it.
- Belphanior: Right. (he, Mongo, and Rillen lead the
- party in, and they go through a long and extremely
- winding tunnel, barely wide enough for two people
- to walk through abreast)
- Rillen: (moves back to the second rank of the party,
- with Ged) Hi there.
-
- The twisting passage soon opened into a large cavern.
- The floor ended abruptly, for the cavern was covered
- in dark water. Opposite the party, however, could be
- seen a passage leading out...
-
- Rillen: I remember the _last_ cave like this.
- Ged: Yea, the tentacles.
- Mongo: Bah. This water doesn't look that deep.
- Rillen: (tests the water with his staff) It is only
- up to my knee.
- Belphanior: We could move ahead slowly, testing for
- sudden drops and such.
- Mongo: I heard that. (plods into the water) Let's
- get going!
- Rillen: (joins the dwarf, and they go first, finding
- that the water depth increases to two feet, but no
- deeper) Hmm.
- Mongo: (the water is up to his waist now) Good thing
- I'm not a halfling.
- Belphanior: Yup.
-
- A short distance away, the giant leech moved silently
- through its pool. It smelled blood nearby, and a lot
- of it, and immediately began swimming toward this long-
- overdue food.
-
- Mongo: Hey! Something touched my fuckin' leg!
- giant leech: (emerges from the water, attempting to
- latch onto its victim's face) Slurp!
- Mongo: Fuck! (swings his hammer in a deadly arc,
- scoring a mighty hit on the invertebrous parasite)
- giant leech: (pulped, dies, having chosen the wrong
- victim today)
- Mongo: Whew.
- Ged: Good job, Mongo. You creamed him with one blow!
- Rillen: (regarding the messy remains of the leech)
- Yes, creamed is the right word.
-
- Mongo and Rillen reached the far side without any
- further incidents, and soon the whole party was across.
- Alindyar and Lyra flew, though, not wanting murky lake
- water on themselves. The adventurers moved along a
- larger passage, which abruptly split. They chose the
- right fork, while Peldor, invisible and unnoticed,
- silently took the left fork.
-
- Mongo: There's a room ahead...
- Belphanior: No souls though.
- Rillen: What is that? (points)
-
- This fork led only a short way, and opened into a
- large cavern. The place was crawling (no pun intended)
- with segmented green monsters - carrion crawlers!
-
- meanwhile...
-
- Peldor: (leaves his tunnel, enters a room full of at
- least six carrion crawlers, who seem occupied with
- something in another tunnel) Heh. Peldor will show
- the worms who's boss. (the thief lights two vials
- of Greek fire, a rare and expensive incendiary oil)
- Here comes trouble, wormies...(uses his ring to TK
- the flaming vials into the worms' lair, then smash
- them to the ground, spreading flaming goo everywhere)
- Ged: (pokes his head, and his wand, between Mongo and
- Belphanior) Boccob! (the roomful of carrion crawlers
- in front of him suddenly ignites) Whoa. (he points
- his wand at the flames) Yea! Inzus!
-
- The flames suddenly magnified tenfold, and the green
- monsters within the room died a quick and fiery death.
- Shortly, Ged used the "Lbuzi" command to extinguish all
- of the flames, and the party entered the smoking room,
- coughing, and found Peldor already in there.
-
- Peldor: Hi, guys!
-
- There were two exits. One was at the cavern's opposite
- end, and led away; the other was right next to the party.
- This second tunnel was very short, and led to a chamber
- full of green eggs.
-
- Ged: These must be young carrion crawler eggs. Stand
- back, I shall burn them! (raises his wand)
- Belphanior: (having preferred to leave the eggs be,
- to promote chaos, he slips away and takes the other
- exit from the crawler cave)
- Rillen: Green eggs?
- Mongo: Green eggs. What would go with green eggs for
- breakfast? Ah, I've got it! Green eggs and ham!
- Ged: Not today, pal. (uses his wand to roast the egg
- chamber in a miniature inferno) Axui.
-
- meanwhile...
-
- Belphanior: (follows the tunnel around a bend, and then
- stands in a large cavern) Hmm.
-
- Suddenly, the ground in front of the elf exploded, and
- an enormous, purple-mottled worm erupted from the remains
- of the dirt-rock floor. Its huge, round mouth was ringed
- with sharp-looking teeth, and the elf knew that he was in
- trouble.
-
- Belphanior: (yelling with all his might) AAAAAA! HELP!
- (charges the worm, hacking wildly) HELLLLP!
-
- Arnold: (in the previous room, happens to be most distant
- from Ged's roaring inferno, and vaguely hears the cry
- for help) Whad's this? (races away) I'll cheg it oud.
- Mongo: Where's he going? (bored with the flames, he ambles
- off after the big warrior)
- Ged: (preoccupied with his wand's power) Look at it! My
- wand is truly a vessel for Boccob's infinite power!
- Peldor: (becomes invisible again, and begins sneaking here
- and there)
-
- nearby...
-
- Arnold: (arrives just in time to see Belphanior get
- swallowed whole by the worm's huge maw) Whaaaaaaat?
- purple worm: (rears back, pleased to see more food)
- Areeeeeeeeah!
- Arnold: Aaaaaaa! (charges) Ah-nold is coming to save
- the day! (he opens a tremendous gash in the monster's
- side) Yah!
- Mongo: (arrives, and quickly sizes up the situation)
- Shit! (hurls his hammer at the worm's head, with all
- his might)
- purple worm: (reels from the mighty impact) Snort!
-
- inside the worm...
-
- Belphanior: (in the monster's stomach) Fuck. (listens
- to the echoes of his voice in the blackness, then is
- knocked off his feet as the worm moves about) Argh.
- (digestive juices begin to eat away at the elf's flesh
- now) Ouch! (he begins looking for his cube of force)
-
- on the outside...
-
- Alindyar: (he and Lyra arrive)
- Mongo: Watch it, drow. (catches his hammer)
- Alindyar: Where is Belphanior? (begins spellcasting)
- Lyra: (begins spellcasting as well) Yes, wherever did
- he get off to?
- Arnold: He got swallowded! Eaden alive! (hacks the
- worm another time, slicing a chunk from it)
- purple worm: Euroooogh! (bites at Arnold, but the big
- warrior jumps aside, saving himself from the bite)
- Alindyar: (casts Color Spray at the worm's head)
- purple worm: (not really affected by the swirling arcs
- of color) Roooooorgh!
- Alindyar: Ah, I should have known that would have no
- effect...the creature is too massive.
- Lyra: (fires a Lightning Bolt at the monster, cutting
- it in half) Yes!
- Alindyar: Good work.
-
- in the previous room...
-
- Ged: (hears a thunderous blast) What was THAT?!?
- Rillen: Beats me.
- Ged: (looking around) Hey, where IS everybody?!?
- Rillen: (points) They all went that way. I was here
- waiting for you.
- Ged: Damn! (he and Rillen run after the others)
- Peldor: (remaining behind, he waits until the flames
- in the egg room die out, and then ventures in there)
-
- back to the battle...
-
- Alindyar: We must make all haste in cutting Belphanior
- out!
- Lyra: Yes, there's no telling how long the monster's
- digestive juices will take to dissolve the elf.
- Arnold: Ridht! (he begins chopping up the worm's
- corpse, splattering blood and guts everywhere) Dhis
- is fun!
- Mongo: Cripes, he's getting us all covered in blood.
-
- Shortly, they found Belphanior, inside of a faintly
- glowing cube of energy. He was very much alive, and
- weakly waved his greetings as the party found him.
- After turning off his cube's field, the elf fell
- unconscious from his wounds. Ged arrived just then,
- as if on cue, and tended to Belphanior's wounds.
- Peldor eventually reappeared, declaring that the egg
- chamber was cleared out and that no further danger
- lurked there.
- Rillen, fresh and ready for action, peeked into a
- chamber which was placed next to the exit. He then
- yelled in surprise, and pointed into the chamber.
- Mongo came running to see what was the matter.
-
- Mongo: Holy shit! It's filled with worms!
- Rillen: Big worms. (actually, they are only as big
- around as his thumb, not too big compared to the
- purple worm - but there are thousands of them)
- Ged: (leaps forth and takes a look) Never fear,
- for Boccob's power is here. (points his wand in
- and speaks) Axui. (the room ignites, and the
- huge colony of rot grub is no more) Hah. So much
- for _them_.
- Mongo: Yeah.
- Rillen: (looks at the exit passage longingly) Hmm.
- (to Mongo) Shall we take a look?
- Mongo: Sure, why not? (the two warriors head for
- the tunnel)
- Ged: (he and Alindyar revive the healed Belphanior)
- Wake up, you.
-
- nearby...
-
- Mongo: Can you see in here?
- Rillen: No. (lights a stubby torch) But now I can.
- Mongo: That's good. (they move down a small, narrow
- passage, the dwarf leading)
- Rillen: Hold. I hear laughing.
- Mongo: Huh? (he forges ahead, and the torchlight
- soon illuminates something moving in the passage
- ahead) Huh?
-
- In front of the two warriors stood a horde of small
- humanoids. They were about a foot tall, and their
- skinny little limbs gave them a malnourished look.
- Malevolent eyes and toothy maws betrayed a hostile
- intent to the pair of adventurers. The fact that the
- minute menaces stood three abreast, and also atop
- each other's shoulders (some also clung to the walls
- and ceiling of the passage) made Mongo nervous.
-
- Mongo: Okay, back up, slowly. Real slowly.
- Rillen: Right.
- little vermin: Bee-yah! (they swarm toward Mongo
- and Rillen) Cha cha!
- Mongo: Fuck! (he begins bashing them with his
- hammer)
- Rillen: (backing up, but slowly, in the cramped
- passage) Retreat! This tunnel gives them the
- advantage!
- Mongo: Yeah! (he has already pulped a couple, but
- their numbers are great, and several have bitten
- or clawed him) Ouch! Agh! Ugh! Damn! Little
- shits! I'll smash you all!
- verminoids: Eee-yah! Hahahaha! (they swarm at
- the dwarf again)
-
- in the worm room...
-
- Peldor: What's that? Where are Mongo and Rillen?
- Ged: (holds his wand up) I thought they went to
- have a look at that exit passage. But then, why
- do I hear screaming?
- Alindyar: Who can say? (readies a spell) We had
- best be prepared, though.
-
- Suddenly, Rillen ran out of the exit tunnel and
- toward the party, breathing hard. A second later,
- Mongo stumbled out of the same passage, bleeding
- from a dozen small wounds. Something in the exit
- tunnel was giggling and shrieking, and the sounds
- grew louder...
-
- Ged: (points the wand, as the first verminoids
- appear) I'll deal with these...things. Observe
- my power and tremble, drow. Ndrek! (a wall of
- flame appears, and then moves away, toward the
- tunnel, leaving burning carcasses in its wake)
- Hah! Boccob! (his wand begins to sputter and
- hiss) Oh, no! Not now! It can't be!
- Lyra: But it is. The wand is empty, no?
- Ged: Damn. Yea, but last time, it was okay after
- I let it rest for a day or so. Hopefully, that
- will be the case now.
- Mongo: Don't worry about it. The wand bit was
- getting to be old anyway.
- Alindyar: (moves up to the tunnel, which is now
- empty and silent, having been cleared by the
- wall of fire) I still hear more of the things,
- back in this tunnel. (aims his hands forward
- and steps into the tunnel) They are coming
- for us! (releases his Fireball spell and then
- leaps back with surprising grace)
-
- The fireball took off down the tunnel, and in
- about four seconds, there was a tremendous blast
- and a booming sound, and licks of flame spurted
- out of the passage entrance, though not far enough
- to concern the adventurers. The noise of the loud
- explosion drowned out the hundreds of tiny death
- cries, and shortly, the tunnel was indisputably
- quiet.
- Ged healed Mongo's wounds, and the group made
- ready to explore the charred, smoke-filled tunnel.
-
-
-
-
-
- next time : "Glass? Who gives a shit about _glass_?!?"
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : ...
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
-
-
- +
- + +
- + +
- + +
- + +
- + +
- + +
- + THE ADVENTURERS +
- + +
- + +
- + +
- + +
- + +
- + +
- +
-
-
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1993 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Rillen 9th level human warrior (N) +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/16/571 C.Y. (Common Year) +
- + Time: early evening +
- + Place: the Underdark +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- LXXXIV. A Trio of Beasts Most Foul
-
-
-
-
-
- The party has just eliminated the threat of a roomful
- of small, evil vermin. The adventurers are now walking
- through a tunnel to the creatures' lair.
-
-
- Mongo: I see it! I see it ahead!
- Belphanior: What? Looks like a big, empty room to me.
- (snorts) Stinks, too.
- Alindyar: As well it should - Ged roasted those small
- vermin.
- Ged: Ah, the mighty power of Boccob's wand...
- Peldor: Enough about Boccob, okay? (the party enters
- the chamber)
-
- They were in a large, roughly rounded cavern now.
- The place was blackened and covered with soot, and the
- walls were still hot to the touch. Tiny burnt bones lay
- strewn everywhere, and it was Belphanior who found the
- puddle of gold and other treasure - all melted now, of
- course.
-
- Peldor: (pointing accusingly at Ged) And you said that
- _I_ was bad because I wasted _one_ magic item?!?!?
- Ged: Well...err...umm...
- Mongo: Enough. There's always more where these came
- from.
- Rillen: Very well. (eyeing the single exit passage)
- Belphanior: (leads the party through the passage)
-
- The passage was narrow and very curvy. Near its
- end, there were numerous bits of broken glass on the
- floor, and these had to be carefully stepped over to
- avoid nasty cuts.
-
- Alindyar: Beware the glass.
- Belphanior: Glass? Who gives a shit about _glass_?
-
- The next chamber was a large, though oddly shaped,
- cavern. Two strange creatures were within, and they
- ceased their squawking conversation to regard the
- adventurers. The larger one stood fully six feet in
- height, and had two round heads on long necks. The
- creature had no arms at all, but its beaks were quite
- large, and its tail was comprised of a number of very
- brightly colored feathers. The smaller avian stood
- only a mere two feet in height, but sneered at the
- party with a more ferocious look than its companion.
- Abruptly, both of the birds advanced on the party.
-
- Alindyar: Beware! That small one appears to be a
- cockatrice!
- Ged: Boccob! Then its touch turns one to stone!
- Alindyar: Yes.
- Belphanior: (regards the larger bird, which is
- bobbing its two heads to and fro as it approaches)
- I'll just attack _this_ one, instead. It looks like
- a wimp. (he advances on the large bird)
- large bird: (regards the elf, then steps forward
- and pecks at him with both heads) Squawk!
- Belphanior: (ducks one bite, but gets clipped by
- the other, and instantly turns into glass along
- with all of his items)
- Mongo: FUCK! (the party scatters most rapidly)
-
- small bird: squeak. (stalks random party members)
- Ged: Boccob! (begins spellcasting)
- large bird: (advances on Mongo, both heads bobbing
- about mindlessly) Squawk. Squaaaaaaaaaaawk.
- Mongo: Stay back, you peckerhead!
- Rillen: (prepares to combat the small bird)
- Lyra: (spellcasting) We must concentrate on the
- larger of the two.
- Alindyar: Aye. (begins a spell)
- Arnold: (mortally afraid of being turned into a
- glass statue, looks around fearfully) Aaaaaa.
- Ged: (casts Slow upon the larger bird, but the
- spell fizzles, and the thing is not affected)
- Boccob! Magic resistance!
- Alindyar: (casts a Web upon both birds, but the
- web unravels totally as soon as it touches the
- larger bird) Mayhaps it is totally immune to
- spells.
- Lyra: Don't say that. (blasts the large bird
- with Magic Missiles, but they dissolve upon
- hitting it) Damn Lolth's eyes! Perhaps you
- are right!
- Peldor: (nonchalantly telekineses the smaller
- bird into the larger one) When Little Bird
- met Big Bird...
- small bird: squ- (turns into glass)
- Peldor: (grins and takes a bow)
- Mongo: All right, Peldor!
- Ged: Arnold! Get Belphanior - err, his glass
- statue - and move it out of harm's way. It
- won't do to have him get shattered in this
- battle.
- Arnold: Ridht. (hefts the statue, which is
- a fairly light load for him)
- Ged: And be careful with that.
- Arnold: Ridht. (carries the statue to a far
- corner of the chamber)
-
- large bird: (snaps at Mongo, but ineffectually)
- Squawk!
- Mongo: (reluctant to hit the creature with his
- hammer, for fear that the weapon might turn
- into glass) Argh! (backs up) I need a club!
- Rillen: (draws his bow) Sorry, no clubs here.
- How about a few arrows, though?
- Mongo: Fine, go for it! (continues to back up)
- Ged: (casts Flame Strike upon the bird)
- large bird: (watches the spell fizzle around
- itself) Squawk?
- Peldor: (on a whim, telekineses his seemingly
- indestructable meteorite out of his pack and
- into the bird) Peldor strikes again! (in all
- actuality, the thief just wants to find out
- how indestructable the rock really is)
- large bird: (reels from this mighty impact - and
- the meteorite is not turned into glass) Squa!
- Rillen: (astutely observes the above) That is
- what I was waiting to hear. (fires a magical
- arrow, hitting the bird in the head)
- large bird: Screeeee! (flagellates about)
- Mongo: Yahr! (hurls his hammer, hitting the
- bird in one head, causing the head to bounce
- about) Take that, birdbrain!
- Lyra: (doesn't want to risk wasting another
- spell) I wonder if any spells will affect
- it?
- Alindyar: (casts a Blindness spell, which,
- somewhat predictably, fails against the big
- bird) ...
- Lyra: Hmm, guess not.
- Rillen: (hits the bird with another arrow)
- Mongo: (catches his hammer, and immediately
- hurls it again) Yah!
- large bird: (hit, falls, dead)
- Ged: Boccob's luck guides us today!
- Mongo: (catches his hammer) That one was for
- Belphanior.
- Alindyar: Speaking of whom...
-
- The party made their way to the far end of
- the room, where Arnold had reverently set the
- glass statue of Belphanior down. Peldor used
- his ring to move the two bird corpses into an
- alcove, far away from the party. Ged tried a
- spell of healing, to no avail - the glass elf
- remained so. Mongo touched Belphanior with
- his healing wand, that with the snakes wound
- around it, but this had no effect either. The
- adventurers rested and brainstormed at the same
- time, but were stumped for answers. No spell
- or item that they had seemed able to reverse
- Belphanior's transformation. They all knew
- that the elf had a sword containing at least
- one more wish - but that sword was now glass
- along with the rest of Belphanior. They even
- tried speaking the wish aloud, anyhow, just
- in case, but the attempt was unfruitful.
- It was Rillen who came forth with the final
- solution. He began rubbing his ring, the one
- supposedly of djinni summoning, and wondered
- if a djinni could bring the glass elf back to
- life. The consensus seemed to be that it was
- worth a try, so the warrior said the proper
- command word, half-expecting that nothing
- would happen. But not so! The stream of gas
- that billowed from nowhere quickly formed
- itself into a vaguely humanoid shape, as the
- party, never having seen a djinni before,
- gaped in awe. Well, not _all_ of them -
- Alindyar just gaped.
-
- djinni: (in a ridiculous accent) Greetings,
- my master! What can I do for you?
- Rillen: Uh...(points to the glass statue that
- is Belphanior) This elf must be made human
- once more. Can you help?
- djinni: (wondering if this is part of his
- contract) Hmmmmmmm. Not directly, master.
- Mongo: Shit.
- Rillen: (drumming his fingers on a wall)
- djinni: However...
- Rillen: What? What?!?
- djinni: I am empowered to grant you three of
- your wishes. Therefore, you may _waste_ one
- of them on this elf...
- Rillen: Waste?
- djinni: Well, he _was_ after all stupid enough
- to get himself into this predicament...
- Rillen: Bah. I do not recall asking what you
- thought of the matter. He is my companion, and
- that is all that matters. Thus I wish that
- Belphanior the elf was flesh and blood again,
- alive and well as if he had never met that
- glassing-bird.
- djinni: (sighing) Very well. (snaps his fingers
- and vanishes into the ring, as Belphanior is
- transformed into live flesh once more) Only
- two mooooooooooore.........
- Belphanior: (leaps up into the air, sword above
- his head, then lands, looking confused) Huh?!?
- Rillen: Let us just say that you owe me one.
- Belphanior: (considers this)
-
- The adventurers searched the chamber while
- explaining to Belphanior what had happened. The
- two birds had no treasure, so the party decided
- to venture into the next chamber. Peldor, now
- invisible, stayed behind, and carefully cut all
- ten of the brightly plumed feathers from the
- deceased larger bird's tail. Somehow, only the
- thief, whose wisdom was underestimated with good
- reason by most of the others, sensed the great
- magic that was contained within the feathers.
- He stuffed them carefully into a pouch, and then
- put the pouch at his belt, and joined the others.
- The next chamber was larger than the birds'
- lair. So was its inhabitant - a very strange
- creature indeed. It had a body like a dragon,
- and wings to match, but hands like those of a
- man, though with oversized fingers. The thing's
- snaggletoothed head had several horns jutting
- out here and there. Alindyar began muttering
- something about a "jabberwock", while Mongo
- charged forth bravely to do battle.
-
- Mongo: Chaaaaaarge! (runs into the room)
- jabberwock: (turns and breathes frost all over
- the dwarf and most of the others)
- Mongo: Argh! (falls, chilled severely)
- Belphanior: (likewise) Fuck!
- Rillen: (likewise) Brr.
- Arnold: (likewise) Aaaaaaa.
- Ged: (takes minor damage, as he was standing
- to the side) Boccob! Another foul beast!
- Alindyar: (begins preparing a spell)
- Lyra: Jabberwock? (also begins a spell)
- Peldor: (invisible, moves around the room)
- Ged: (begins casting a spell upon himself)
- Mongo: (the first to recover, he sends his
- hammer flying in a deadly arc, smashing
- the thing in the chest) Yeah!
- jabberwock: Blargh!
- Mongo: Says you, ugly. (catches his hammer)
- Alindyar: (casts a Fear spell, but it does
- not affect the monster in the least)
- Lyra: You know...(casts Charm Monster, also
- to no effect) Legends have it that the
- jabberwock is _immune_ to spells...
- Belphanior: What do you mean, THE jabberwock?
- Ged: (completes his spell, and begins to
- change in form, growing larger)
- Alindyar: We must beat it by force alone!
- Ged: (still mutating) I'm working on it...
- Rillen: (leaps forth and bashes the thing in
- the leg with his staff) You are one ugly-
- Arnold: (runs up from the opposite direction
- and heaves a mighty blow, sending purple
- blood everywhere) Ah-nold strikes!
- jabberwock: (disdainfully grabs each of the
- warriors in one clawed hand, and electric
- shocks course through their bodies) Blah.
- (tosses both victims aside casually)
- Rillen: (lands nearby, unconscious)
- Arnold: (ditto)
- Mongo: Did it _kill_ them?!? (hurls his
- hammer again, denting the monster's head)
- 'Cause if it did, well, then, I'll kill
- IT!!!
- Ged: (now in the polymorphed form of a huge
- frost giant, steps up and punches the weird
- monster with a large, beefy fist) Hah! I
- feel GREAT!
- jabberwock: Uhr? (reels)
- Ged: (beats his chest) Boccob! I love it!
- Peldor: What's gotten into him? (invisible,
- backstabs the creature, wounding it quite
- terribly) For Peldor! (becomes visible)
- jabberwock: (turns and breathes all over
- Peldor and Belphanior, a blast of flame
- this time) Blargh!
- Peldor: (knocked unconscious by the damage)
- Belphanior: (very, very close to death now)
- Lyra: (turns) All the monsters react like
- that when Peldor announces his name...hmm...
- jabberwock: (whips Ged with its tail, scoring
- a line of blood across his frost giant chest
- and causing great pain) Bleeeeer!
- Ged: (fails to save against the pain, and is
- feeling almost dizzy) Aaaaaaaagh!
- Belphanior: (staggers up and delivers a weak
- slash - which is just enough to penetrate
- the monster's heart and slay it) ...?
- jabberwock: (falls, dead)
- Belphanior: (as the thing was not intelligent,
- he gains no power from its demise, and slumps,
- feeling tired) Whew.
-
- The party knew that it was time to rest for
- the night. Most were hurt or tired, and all but
- a few of the party's spells were spent. Mongo
- used his wand to heal those most direly wounded
- (Rillen, Arnold, Peldor, and Belphanior) but
- then had to stop - even the mighty wand had its
- limits, it seemed. Mongo was unable to heal Ged
- or himself, but fortunately Ged had exactly two
- healing spells left.
- The jabberwock had a pile of items to one side.
- A ridiculous number of golden coins, minted in
- no stamp that any of the party recognized (save
- the drow), composed the bulk of the treasure.
- Within this pile were a number of small boulders
- of iron, a silk pouch containing dice, some old
- boots, a badly rusted helm, and a wand. When
- Alindyar cast his spell of magical detection,
- the dice, the boots, and the wand registered.
- The party set a watch, and rested here for the
- night. No further exits were evident - this
- chamber was the end of the side passage.
-
-
-
-
-
- next time : a truly unbeatable foe (no kidding)
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : Ten VERY magical jub-jub bird tail feathers - and
- now a single person has them all...
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
-
-
- +
- + +
- + +
- + +
- + +
- + +
- + +
- + THE ADVENTURERS +
- + +
- + +
- + +
- + +
- + +
- + +
- +
-
-
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1993 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Rillen 9th level human warrior (N) +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/17/571 C.Y. (Common Year) +
- + Time: morning +
- + Place: the Underdark +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- LXXXV. Beaten!
-
-
-
-
-
- The party has camped overnight in the Underdark, and
- in doing so gained much-needed rest, despite numerous
- strange noises and wails heard throughout the night.
- Several of the adventurers also had bad dreams last
- night.
-
- Rillen: Spooky night.
- Mongo: Geez. I hardly got any sleep at all!
- Ged: It's a good thing that nothing came to attack
- us during the night. Like those things we heard
- moaning.
- Belphanior: Yeah. (wondering what those things were)
- Alindyar: I honestly suspect that being in this side
- passage helped us greatly. Had we been in the main
- tunnel...(shudders) Let us just say that wise ones
- do not make camp in the main tunnels...
- Ged: Point taken.
- Rillen: Maybe the other things were afraid of the
- things that we killed yesterday.
- Alindyar: I believe you have hit upon it, friend.
- Rillen: Yes. And so, if they were afraid of the
- things we killed...they should be afraid of _us_,
- too.
- Arnold: Yah! Afraaaaaid of us, too! (flexes his
- muscles)
- Lyra: Would that it were that simple.
- Belphanior: (prepares to cast Stoneskin on himself,
- a daily ritual for the elf)
- Peldor: (wakes up at last, feeling quite well this
- morning, neither tired, sore, nor ill) Ah! It's
- a fine day for adventure! (strolls around the
- area, whistling) Yes, a _fine_ day.
- Ged: (looks at Mongo questioningly)
- Mongo: Hey, don't look at me. How should I know?!?
-
- The party broke camp after eating breakfast, and
- returned to the main tunnel and its eerie bluish
- light. It occured to them that, after a few more
- days down here, they would lose track of whether
- it was "really" day or night on the surface world.
- Mongo also noted that the party's rations and water
- were just about gone. It was fortunate indeed that
- the dwarf had his cornucopia, for starting tonight
- it would be the party's sole source of food. Ged
- tried to commune with Boccob, to no avail. Either
- the deity was not listening (as Peldor suspected)
- or something was blocking Ged's communications (as
- Alindyar suspected). The elf realized that he was
- fortunate indeed to have received the spells he
- had prayed for, and ceased attempts to contact his
- god directly. The group set out once more in the
- direction that Rob had been taken.
- After about a half-mile of the tunnel had been
- traversed, the adventurers began to find remains.
- Smashed skeletons in beaten armor, rotting corpses
- smashed to a pulp, shattered items - a variety of
- such things littered this area. Most had quite
- obviously been smashed by some incredible force,
- judging by the damage and the numerous indentations
- in the hard floor.
-
- Ged: What could have caused such crushing damage?
- Peldor: Only one way to find out...
-
- Soon, they had their answer. In the distance
- ahead, a huge, dark form was barely discernable.
- As the party moved closer (very slowly, mind you)
- they could make out more details. The thing was
- some sort of golem, but larger even than an iron
- golem, standing some thirty feet tall. Its skin
- was metallic, and of a dull coppery hue. The
- construct had very little detail worked into its
- carven form, and carried no gigantic weapon to do
- battle with. The former fact suggested that the
- thing had been built for action, not useless
- decoration; the latter fact suggested that the
- golem probably had no need for weapons.
- Behind the creature, there was a cave-in of
- massive proportions. Rubble and boulders had
- fallen here at some point, and the huge passage
- was blocked to a height of about ninety feet.
- That is, only a narrow gap at the top of the heap
- allowed any continued movement in this particular
- direction - and the golem looked ready to prevent
- that. Quite ready, and quite capable.
- Naturally, the party attacked.
-
- Mongo: At last, a truly great opponent. For
- the dwarves! (hurls his hammer at the golem
- with a powerful throw)
- golem: <CLANG> (ignores the hammer as it hits,
- bounces off, and returns to Mongo)
- Ged: It ignored you!
- Mongo: (catches his hammer) This is _not_ good.
- Belphanior: (produces his wand) We'll see how
- he likes some lightning...
- Ged: Or a fireball. (begins spellcasting) It
- shall be the perfect one-two punch.
- Peldor: (feeling perky today, he prepares to
- charge in invisibly, once the magi launch
- their magic) Hurry it up, guys!.
- Ged: Quiet, fool.
- Belphanior: (sends a bolt of lightning from
- his wand, right at the golem, which is an
- awfully big target) Ha ha! Zap!
- golem: (takes the lightning bolt full in the
- chest; the ground under its feet bubbles and
- melts, but it continues to march slowly onward)
- Mongo: It didn't even slow down!
- Ged: (sends his ball of fire at the golem)
- golem: (hit squarely by the spell, instantly
- surrounded in the resulting explosion)
- Peldor: (recoils from the heat wave)
-
- As the flames raged on, about fifty feet away
- from the party, a massive form stepped out and
- marched purposefully toward the adventurers.
- The ground (floor) shook terribly with each of
- the golem's steps. It was glowing somewhat, but
- did not appear to have been wounded in the least
- by the fireball.
-
- Ged: By Boccob!
- Peldor: (moves toward the golem, invisible,
- and swings his shortsword in a well-aimed
- blow at the thing's leg)
- golem: (ignores the puny blow)
- Peldor: (the recoil of the impact drives
- needles of pain through his arms) Argh.
- golem: (swats Peldor)
- Mongo: Whoaaaaah. (watches Peldor sail by
- about twenty feet overhead)
- Peldor: Whaaaaaaaaaaaaaargh! (lands on the
- floor behind the party, bruised and stunned)
- Lyra: That _always_ happens to him. Poor
- thief.
- Rillen: (dashes forth and belts the thing
- with his quarterstaff, but to no avail)
- golem: (ignores the blow, swats Rillen, who
- fortunately is able to roll somewhat with
- the punch)
- Rillen: (lands in a heap nearby, several ribs
- broken) Ugh. I do not think I have EVER
- been hit that hard. (spits out blood)
- Arnold: (heaves a powerful blow, but the
- golem ignores it) Aaaaaa.
- Lyra: Let us see what another spell will do.
- (casts Web upon the golem)
- Mongo: (hurls his hammer again, and hits for
- the second time)
- golem: (ignores the blow, and then rips Lyra's
- web apart like it was tissue paper)
- Alindyar: My turn. (casts a Suggestion at the
- golem) Why do you not desist in this march,
- and stand aside?
- golem: (not hearing the drow)
- Alindyar: Argh. I guess not.
- Peldor: Score it: golem 1, adventurers 0.
-
- Belphanior: (charges the golem, Blackrazor
- swinging in a deadly arc...that bounces off
- of the golem's impenetrable skin) Damn!
- golem: (bashes the elf)
- Belphanior: (staggers back, all five of his
- Stoneskins cancelled at once) Gagh.
- Mongo: (runs up and hits the golem with his
- hammer) Take _that_!
- golem: (ignores this blow as well, and gives
- Mongo a fist)
- Mongo: Yargh! (rolls head over heels for
- about twenty feet, backwards) Fuck, that
- hurt!
- Rillen: I could have told you that. (hefts
- his magical javelin, and hurls it at the
- golem) Maybe I can make a point here.
- golem: (hit in the neck by the weapon, but
- there is no penetration, and the javelin
- snaps in two)
- Rillen: Grr...
- Peldor: (digging through his pack)
- Arnold: (hits the golem, again, uselessly)
- I am starding to think that we can'd stob
- this guy.
- Ged: (near the golem, but not in its range,
- has decided not to cast any more spells,
- and instead uses his wand of conjuration
- to put up a shimmering red hemisphere
- around himself)
- Alindyar: What is he doing? (casting his
- next spell)
- Lyra: Looks like a prismatic sphere from
- here. (also casting) Or at least one of
- the early stages thereof.
- golem: (looking around)
- Alindyar: (casts Domination upon the golem)
- golem: (unaffected)
- Lyra: Nice try. (casts Shocking Grasp and
- moves to touch the golem - a risky idea at
- best)
- Belphanior: (hits the golem again, but to
- no avail) Fuck, fuck, fuck!
- Mongo: (likewise) Damn it!
- Arnold: (swings but misses) Aaaaar.
- Peldor: (uses his ring to telekinese his
- indestructable meteorite into the golem's
- head) Maybe this'll work.
- golem: <CLANG> (actually recoils from the
- impact - slightly)
- Peldor: Hmm.
- Lyra: (moves in, taps the golem, delivering
- a shock)
- golem: (ignores it and turns toward Lyra)
-
- Mongo: Keep away from her! (hits the golem
- with his hammer, more to distract it than
- in an attempt to injure it)
- Lyra: (retreats)
- Alindyar: My thanks, dwarf.
- Ged: (puts up his second sphere, an orange
- one)
- Rillen: (moves in, his staff's blade out,
- and stabs the golem, but only dents his
- blade) Uh-oh.
- golem: (punches Rillen, stunning him and
- wounding him severely)
- Rillen: Argh...(crawls away)
- Arnold: (moves in to slash the golem again)
- golem: (hits Arnold first, knocking him out
- and sending him sprawling)
- Mongo: (hits the golem yet again, with no
- effect) Shit! We're losing!
- Lyra: (casts Dig under one of the golem's
- feet)
- golem: (no master of dexterity, falls, one
- foot caught in the sudden hole)
- Alindyar: That got him. Nice job.
- Lyra: Thanks. (she moves to help Rillen)
- Peldor: (telekineses Arnold's body away
- from the golem)
- Ged: (from within his sphere) Thanks!
- Peldor: No problem.
- Belphanior: (holding his magical bowl, pours
- some water into it, chanting)
- Alindyar: Whatever are you doing? (casts a
- Fly on himself)
- Belphanior: (ignores the drow)
- Peldor: (sets his meteorite orbiting the head
- of the golem)
-
- Belphanior: (conjures a huge water elemental
- from his bowl) Attack that golem!
- water elemental: (moves toward the golem)
- Ged: (hastily begins spellcasting from behind
- his formidable defenses, temporarily halting
- the building of his prismatic sphere)
- golem: (trying to climb out of the hole, and
- slowly getting there)
- Mongo: (backs up, dragging Arnold with him)
- Rillen: (stands up shakily, and joins Mongo
- as they retreat toward the heap of rubble
- and possible escape)
- Belphanior: (joins the other warriors as his
- elemental moves in) Good idea.
- Peldor: (backs up with the others, still
- causing his meteorite to hover near the
- golem's head) What about Ged?
- Ged: What about me? (conjures a large earth
- elemental, which appears outside his walls
- of color) Attack the golem! Work with
- the water elemental! Defeat that golem!
- earth elemental: (vaguely understands what
- the elf is talking about, and moves toward
- the golem)
- water elemental: (watches the earth elemental
- approach)
- Lyra: (continues her Dig spell, excavating
- more earth from beneath the golem's other
- foot)
- golem: (gets stuck again)
- Alindyar: (to Ged) Come along! Retreat with
- us!
- Ged: Never! My magic will defeat this golem
- in the end! Flee if you must! I shall win!
- Alindyar: Very well. (flies up to the opening
- at the top of the cave-in, and ties two strong
- ropes together handily, then secures one to a
- large, entrenched boulder, and tosses the rope
- down to the others) Feel free to join me up
- here. (he flies down to pick up Lyra)
- Peldor: (while waiting to climb up the rope,
- he telekineses the meteorite into the golem's
- head, distracting it) Hah.
- golem: <CLANG>
- water elemental: (attacks the golem)
- earth elemental: (attacks the golem)
- golem: (counter-attacks the elementals)
- Ged: (begins cackling triumphantly as things
- start to get very muddy)
-
- golem: (pounding away at the two elementals,
- and vice versa)
- Ged: (puts up his third sphere, a yellow one)
- others: (climbing to safety)
-
- Things were a real mess, and to make it worse,
- Ged's next spell was one to turn rock into mud.
- He centered the effect right where the golem
- was standing. Meanwhile, Lyra dropped a wall
- of ice onto the golem's head (even sunken into
- a muddy hole, the golem was still taller than
- the elementals). Much commotion ensued, and
- mud splattered everywhere. Meanwhile, all of
- the adventurers except Ged reached safety atop
- the rubble pile.
-
- Peldor: (looking through the opening at the
- continuation of the main tunnel beyond) I
- see no enemies lurking in ambush for us.
- Lyra: That is good.
- Belphanior: (pointing wildly) Look!
-
- Below, nearby Ged, the flurry of activity had
- ceased. Momentarily, the golem pulled itself
- from the muck, victorious. Nothing else moved
- except Ged, who valiantly taunted the golem from
- behind his mighty defenses.
-
- Ged: Hey! Hey, you!
- golem: (marches right for the grey elf)
- Belphanior: He's in for it now...
- Ged: (yelling at the golem) Stupid golem!
- golem: (pounds at the elf's 3/7 of a prismatic
- sphere, taking 20+40+80=140 points of mystical
- damage, but saving for half; still, this is more
- damage than the golem has taken so far from all
- of the adventurers' other attacks put together)
- Ged: (leaps aside, out of the sphere, as the
- golem's huge fists smash into the ground where
- he was standing) Hey! No fair!
- Alindyar: If the golem can withstand the magical
- damage, then it can penetrate the sphere...so
- it would appear. (begins casting a spell)
- Ged: (runs for the pile of rubble) Boccob damn
- it!
- golem: (turns, to give chase)
- Alindyar: (casts an Advanced Illusion near the
- golem, creating images of a large mob of loud
- warriors) That may distract the construct...
- golem: (charges the illusionary people)
- Ged: (climbing the rope that the others used)
- golem: (smashing illusions efficiently)
-
- Mongo: (grabs the rope and starts reeling it
- in, to hasten Ged's ascent) Come on up.
- Ged: (reaches the top and joins the others)
- That thing was a puny foe. Surely my magic
- would have proven mightier in the end.
- Peldor: It looked otherwise from up here...
- Ged: Quiet, fool. (fumes)
-
- The golem wandered about for a while, but no
- longer seemed to notice the adventurers. Ged
- wanted to stay and taunt the thing, but the rest
- of the party felt that it was time to move on.
- Shortly, they descended the slope on the other
- side, and much healing magic was used before they
- felt ready to move further in the huge tunnel.
-
-
-
-
-
- next time : Brain suckers
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : The golem was made of adamantite.
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
-
-
- +
- + +
- + +
- + +
- + +
- + +
- + +
- + THE ADVENTURERS +
- + +
- + +
- + +
- + +
- + +
- + +
- +
-
-
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1993 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Rillen 9th level human warrior (N) +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/17/571 C.Y. (Common Year) +
- + Time: late morning +
- + Place: the Underdark +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- LXXXVI. Remnants
-
-
-
-
-
- The party has fled from an indestructable golem, and
- now stands ready to continue along the main passage of
- the cave/tunnel that they are in.
-
- Mongo: We'd better hope that big fucker doesn't find
- a way to get through the rubble...
- Peldor: Yeah. Who knows if he's not digging away the
- boulders this very minute?
- Rillen: I neither know nor care, myself.
- Ged: (irritably) Come on, let's get moving.
-
- They traveled for about a mile before anything was
- found. The adventurers came upon a number of corpses,
- all long since rotted. Their heads, or what was left
- of them, looked like they had been torn open, and many
- bloody stains decorated the floor.
-
- Ged: Boccob!
- Peldor: (points into the misty darkness ahead) Look!
- Something's coming!
-
- Indeed, it was. The monstrosity that ambled toward
- them was eight feet in height. It was humanoid, but
- covered in scales that glistened with a sickly green
- color. The thing's head had two large, round, yellow
- eyes - alien eyes - and a cluster of foot-long pink
- tentacles instead of a mouth. But for these features,
- it might have been a large lizard man.
-
- Alindyar: 'Tis a yig! An illithid slave!
- Lyra: (shivers)
- Mongo: What the fuck does it do?
- Alindyar: It devours brains from living victims...
- Ged: Never! (points his wand, which has had a lot
- of time to regenerate its arcane power, at the
- beast) Axui!
- yig: (suddenly sheathed in flames, screams an
- unearthly scream as it writhes in agony)
- Mongo: Brainsucker! Die! (throws his hammer at
- the burning monster, felling it)
- yig: (its corpse continues to burn)
- Mongo: (catches his hammer) What's an illithid,
- anyway?
- Alindyar: A mind flayer. _They_ eat brains, as well.
- 'Tis a good thing that you dispatched the yig from
- afar, priest.
- Ged: Why's that?
- Alindyar: Because at close ranges, it is capable of
- psionically holding victims still, as it devours
- their brains.
- Ged: Oh. Well, I'm glad I roasted it, too. (looks
- at his wand, which is sputtering again) Boccob
- damn it! The wand seems empty still.
- Belphanior: Maybe you need to let it recharge its
- power longer. Like for a whole day...
- Ged: Perhaps that is it. (puts the wand away)
- Boccob will help in the matter.
- Mongo: (he and Rillen lead the party forward) I
- don't see any monsters ahead.
- Belphanior: (using his sword) I detect souls,
- folks. Five of them!
- Ged: Evil fiends, no doubt.
-
- Suddenly, the adventurers were blasted by waves
- of intense mental energy from somewhere up ahead.
- Lyra and Arnold succumbed to the attack, falling
- to the floor, stunned, but the others were okay.
- Five mind flayers were faintly visible ahead, their
- tentacled mouths squirming in anticipation. They
- were standing spread out in a line, apparently to
- be able to cover the entire party with their mind-
- blasts.
-
- Mongo: Argh! My head's _killing_ me! (hurls his
- hammer at one of the illithids)
- illithid#1: (hit, reels) Ssssss! (a huge red
- bruise appears on its shoulder, which may be
- broken now)
- Mongo: Hah! You fucker! (catches his hammer)
- Rillen: (begins swinging his sling)
- Ged: (struck by a sudden idea, he digs in his
- pocket for his magical figurines)
- Alindyar: (begins spellcasting) It matters not
- anyhow. Illithids are all but _immune_ to all
- magic...
- Belphanior: (charges the flayers)
- Peldor: (invisible, moves toward the flayers)
-
- Ged: (speaks a command word, and two golden
- lions appear) Kill those creatures! (he
- points at the flayers)
- lions: (charge) Roar!
- Belphanior: (charging, watches the lions as
- they bound by him) Huh?
- Rillen: (fires a magical sling stone at the
- illithids, and it explodes in a green blast
- of acid, spraying three of the creatures)
- illithid#2: (moderately wounded) Sssssss!
- illithid#3: (critically wounded) Ssssaaaaa!
- illithid#4: (seriously wounded) Ssssssaaas!
- Rillen: (admiring the power of the sling
- stones that he has, though he only has a red
- one and a black one left) Good stones.
- lion#1: (leaps onto illithid#5, mauling it)
- Rowwwr!
- lion#2: (skirts some acid and attacks the
- dazed illithid#4, tearing away huge chunks
- of its slimy flesh) Roar! Snarl!
- illithid#4: (perishes)
- Alindyar: (casts Domination, to no avail -
- the flayers ignore his spell) Damn. (gets
- his staff of striking ready and walks in
- the illithids' direction)
- Mongo: (hurls his hammer at illithid#1 again,
- wounding it badly) Slimy scumbag!
- illithid#1: (hissing, and bleeding badly, it
- launches another blast of mental energy)
- Rillen: (stunned, drops his sling and falls)
- lion#2: (stunned, collapses)
- illithid#2: (fires its mental blast again,
- aiming at whatever adventurers happen to be
- within the arc in front of its face) Ssss!
- Ged: (stunned, falls)
- lion#1: (stunned, topples onto its side)
- Belphanior: (wildly slashes illithid#3, and
- slays it) Ahhhhh. (sits still and absorbs
- the power of the evil creature's life force)
- Mongo: (catches his hammer, and throws it
- again) Shit! They're knocking everybody
- out!
- illithid#1: (perishes, smashed into pulp)
- Peldor: (tries to backstab illithid#5, but
- misses; perhaps it knew that he was there)
-
- Thus, Alindyar, Belphanior, Mongo, and the
- now-visible Peldor faced two somewhat wounded
- mind flayers. The adventurers were spread out
- widely, following Alindyar's advice, to avoid
- having several of them get caught in the same
- mental blast.
-
- Mongo: What if they knock all of us out?
- Alindyar: Then...our brains will become their
- dinner.
- Belphanior: Ugh.
- Mongo: Fuck _that_!
- illithid#2: Ssssss! (fires a mental blast at
- some of the remaining adventurers)
- Alindyar: (saves, and advances, staff raised)
- You shall have to do better than that, foul
- fiend.
- Belphanior: (fails to save, stunned, falls)
- illithid#5: (fires another mental blast at
- the others) Hssssssss!
- Mongo: (fails, stunned) Damn it all! (falls
- to the floor)
- Peldor: (saves easily, and goes invisible
- once more)
- illithid#2: (flagellates in worry)
- Alindyar: (closes with the monster, and takes
- a swing at it)
- illithid#2: (hit solidly) SSSSS!
- Rillen: (watching while stunned on the floor,
- makes a mental note to teach the drow proper
- staff technique, if they get out of this
- alive)
- illithid#5: (looks around, trying to sense
- Peldor's location) Sssss?
- Peldor: (telekineses the creature's hood up
- over its head, as he stalks it invisibly)
- illithid#5: (panics, but manages to get the
- hood off fairly quickly) Ssss.
- Peldor: (makes his move, chopping the thing's
- head clean off, from behind) Hah! (turns
- visible)
-
- illithid#2: (determines Peldor to be the more
- serious threat, and turns to blast him next)
- Peldor: (fails his save, stunned, falls)
- Alindyar: (wallops the distracted illithid
- hard with the staff, expending three charges
- and braining it) So!
- illithid#2: (dies, surprised)
- Alindyar: Arrogant fool. (straightens his
- robes, and turns to regard the party, which
- is lying about, all stunned) Hmm.
-
- Eventually, the illithids' mental blasts
- wore off, and the adventurers were back on
- their feet again. There was a large, neatly
- cut niche in the side of the main passage,
- and it had five doors as well as two large
- cells (these were secured by portculli). The
- main passage itself was blocked ahead by a
- thick stone wall, into the middle of which
- were set a series of two portculli. These
- blocked further movement down the passage.
- As Alindyar had mentioned days ago (could
- it only have been days?), the illithids' lair
- had walls and ceilings that were radically
- different from the main passage. The black
- stonelike material was convoluted in twisting
- and swirling patterns, which gave one a bad
- headache just from looking at it for a while.
- The chaotic construction of these walls quite
- clearly bespoke insanity - or worse.
- The cells were checked first; one contained
- dozens of weak-looking goblins, who looked at
- the party with great hunger; the second cell
- held a few dozen miserable-looking kobolds.
- The five doors led to illithid quarters, and
- the adventurers searched these with gusto,
- all in all finding the following items (Ged's
- spell of magic detection revealed the magical
- ones, marked with a *) :
-
- dresser of strange wood
- six brains in brine
- old spinal cord
- potion *
- book *
- cowboy hat * (the fact that cowboys were unknown
- on Oerth is irrelevant)
- grey robes
- diamond pendant
- jar of eyeballs
- chime *
- ring
- green cloaks
- emerald coin
- small bowl *
- strange tooth
- blue hood
- eight sapphires
- ring
- potion in diamond bottle *
- half-eaten brain
- red robe
- trapped chest (Mongo, in his overeagerness, got
- a bit of a shock from this)
- five-inch wide ruby
- burnt book
- mummified elven hand
- silver harmonica *
- drow spellbook *
- heavy crossbow *
- battle axe *
- dwarven chain mail *
-
-
-
- The adventurers barely had time to wonder how an
- illithid could possibly have played a harmonica,
- for the fifth illithid living area also had an
- exit, which led to a room of smaller cells.
- The first of these held a pale, sick-looking
- (relatively) illithid, who screamed at the party
- in its strange language. The second held a dead,
- green, bloated, scaly, fishy-looking creature,
- which Alindyar and Lyra were able to identify
- as a kuo-toa, another of the native races of
- the Underdark. The third cell held a male
- drow, who was very ragged-looking and bloody.
- The fourth held a grumbling dwarf, who fumed
- and made faces when he saw the party.
-
- illithid: Auuuuuur!
- drow: (in drow language) Let me out of this
- place, my kin! You must set me free!
- dwarf: Who the hell are YOU people?!?
- Ged: (casts Detect Lie and Know Alignment)
- Alindyar: (ignoring the drow)
- illithid: Wauuuuurrrr!
- drow: (in drow still) I am Titus Noquar, of
- the Noquar family. You simply _must_ let
- me out of here.
- Lyra: (in drow) Calm down.
- Ged: (points to the drow in the cell) He is
- not lying - but he IS evil.
- Alindyar: Oh.
- illithid: Uuuuuuuuuaaaaarrr. (begins trying
- in vain to reach through the cell's bars and
- grab the dead kuo-toa's head with its facial
- tentacles) Sssssluuuuurp!
- Alindyar: That one appears to be hungry.
- Lyra: Obviously, its mental powers are lost to
- it, else it would have used them on us by now.
- Alindyar: Agreed.
- Belphanior: Yeah! Then we'd have to kill it.
- (wonders if eating an illithid brain would
- boost his intelligence)
- Ged: (addresses the dwarf in the cell) Who
- might you be?
- dwarf: I? I am Flint Firelips. I was here
- to spy on some tribe of goblins, when they
- ganged up on me, and captured me. But a
- day after that, _they_ got captured, by the
- flayers. Damned flayers! I'll kill them all
- when I get out of here!
- Ged: This one tells the truth. And he is of
- Good alignment.
- Mongo: (smashes the lock to the dwarf's cell
- and yanks the door open) You are free to
- go.
- Flint Firelips: Thanks! (leaps out of the
- cell and dances about in joy)
- illithid: Braaauuuuuuuug!
- Ged: (regards the mind flayer) That one is
- Evil for sure, but I can't tell if he is
- lying or not. Mainly because I don't have
- the slightest idea what it is he's saying...
- Alindyar: He looks insane to me.
- drow in cell: Oh, come now! You cannot just
- leave me here. With _him_. (points to the
- illithid, who is now licking the walls of
- its cell) I would soon be as insane as he
- is!
- illithid: Druuuuuuuuuuaug.
- Ged: Hey, he's not lying! The illithid _is_
- insane!
- illithid: Raaaauuuuuuuurgha!
- drow in cell: (covers his ears) Argh! I can
- take it no longer! If you shall not free me
- then at least grant me a quick death!
- Belphanior: (moves to oblige) Okay.
- Ged: (stops the elf) We must discuss this.
-
- The party moved to another chamber and had a
- debate. After a bit, it was decided to first
- gather all the treasure, and be ready to move
- onward. At that time, the drow would be freed,
- as well as the illithid and the goblins and
- kobolds. All would be told to go the opposite
- way than that of the party. To make things
- fair, the drow would be given a headstart, so
- as not to be overtaken by the hordes of small
- humanoids. The illithid would be given less
- of a headstart. This seemed the best way to
- free the various creatures, yet give each a
- chance of survival; it took the adventurers a
- full fifteen minutes to come up with the plan.
- The treasure was gathered, though Flint the
- dwarf insisted that the chain mail, crossbow,
- and battle axe were his (Ged's spell verified
- this claim to be true). These items were then
- returned to the dwarf, who armored and armed
- himself before asking if anyone would loan him
- some food. Mongo and Flint began talking while
- they had a snack. Eventually, Flint Firelips
- asked for, and was granted, permission to come
- with the party, for his own safety.
- Peldor decided to reorganize his pack, and
- was astonished to find that several items from
- the backpack were missing. His magical pipes
- and medallion were gone. Belphanior claimed to
- know nothing (which Ged drily verified as the
- truth), and Peldor began to suspect the large
- metallic egg, which he had earlier stashed in
- his backpack. He cursed the thing, to no avail,
- for the egg didn't appear to be listening.
- When it was time to go, Peldor operated a
- pair of levers on the wall near the double
- portculli (those blocking further progress
- in the main tunnel), and both gates opened.
- Belphanior, being nimble as well as a warrior,
- volunteered to run back and open the cells.
- The party watched to ensure that the drow
- would not attack (Alindyar had explained the
- deal to him earlier). Shortly, the drow ran
- away, looking disdainfully back at the party,
- and vanished down the tunnel in the direction
- the adventurers had come. Mere moments later,
- the illithid stumbled out of its cell, ignoring
- Belphanior as it lurched and swayed about,
- moaning in its insanity.
-
- Belphanior: (near the goblin cells) Hmmmm.
- Stand back, you vermin. (begins picking
- the lock, and has it open in a second but
- doesn't tell them) Okay, when I say it's
- okay, you may open your cell and flee. If
- you try to attack me or my friends...well,
- we'll blast you into ashes. Or feed you to
- _him_! (points to the illithid, which is
- presently engaged in eating a rock)
- illithid: Graaaaaaaurg.
- goblins: (recoil, scared)
- Belphanior: (unlocks the kobolds' cell and
- gives them the same warning)
-
- nearby...
-
- Ged: what in Boccob's name is taking him so
- long?!?
-
- at the cells...
-
- Belphanior: (to both groups) The cells are
- now open. Flee, before I destroy you all!
- (his eyes glow bright red) Ha ha ha!
-
- The others first saw Belphanior sprinting
- toward them, though the drow and illithid had
- only been freed a minute ago. Then, all of
- the goblins and kobolds ran after the drow,
- sideskirting the confused illithid.
-
- Belphanior: Come on! (he dashes through
- the gates)
- Peldor: (uses his ring to pull the lever and
- lower the portculli) There.
- Ged: What happened to the delay on the mob
- of humanoids?
- Belphanior: I felt the need to promote chaos.
- What better way to do it? Besides, that drow
- needed to be challenged!
- Lyra: Hmph.
-
- The party chose this time to split the magical
- items that they had gained thus far. This time,
- Alindyar won first draw, while it was Mongo who
- picked last.
-
-
-
- THE MAGICAL ITEMS (in order of appearance) :
-
- medallion - Mongo
- melon - Lyra
- 4 blue vials - Ged, Arnold, Alindyar x2
- tiny bell - Peldor
- tube of green paste - Rillen
- blanket - Lyra
- dice - Belphanior
- boots - Arnold
- wand - Belphanior
- potion from flayers - Lyra
- book - Ged
- cowboy hat - Peldor
- chime - Belphanior
- bowl - Mongo
- potion in diamond vial - Rillen
- harmonica - Ged
- drow spellbook - Alindyar
-
-
-
- The group walked through the tunnel and away
- from the illithid lair. After ten minutes,
- everyone sensed that something bad was about
- to happen, but the huge passage was empty for
- as far as the eye could see.
-
- Rillen: Why is the ground shaking like that?
- Mongo: Earthquake?
- Belphanior: (stares at a sizzling drop of red
- fluid that just fell on his shoulder) ....
- Everybody RUN! Run like hell!
-
- Without warning, molten lava fell from the
- ceiling in great globs, splattering all of the
- adventurers and igniting some of them. While
- some of the falling matter was no more than
- flaming liquid, other bits were heavy rocks.
- The party ran forward as fast as they could,
- some members helping others who had fallen or
- were trapped. They all made it through, but
- there was a high pile of bubbling lava behind
- them, effectively blocking any return in the
- direction they came from. Whether the lava
- was a trap, a spell, or a coincidence was not
- known - but the adventurers were in bad shape.
- All were wounded, some badly, and each had
- lost a few items (both normal as well as magical
- items) to the boiling lava and heavy rocks. In
- fact, it was nothing short of miraculous that
- they all survived the event...
- Extremely irritated, the group rested here
- for two days. Nothing came to bother them -
- there were no strange sounds during the night,
- or bad dreams. After two mornings, they were
- sufficiently rested and healed to travel onward.
- However, they did not have far to go; a mere
- ten minutes' walk led them to a large metal door.
- The huge main passage was blocked here, totally,
- except for the (comparitively) small doorway.
- Glistening black material, like that composing
- the curving walls of the tunnel, rose vertically
- around the door, neatly blocking off the tunnel.
- The portal was fifteen feet high and eight feet
- wide, and a strange rune was engraved on it.
- Analysis of the black rune via magic revealed a
- simple and direct meaning: danger.
-
-
-
-
-
- next time : the ka-ka really hits the fan
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : ...
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
-
-
- +
- + +
- + +
- + +
- + +
- + +
- + +
- + THE ADVENTURERS +
- + +
- + +
- + +
- + +
- + +
- + +
- +
-
-
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1992 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Rillen 9th level human warrior (N) +
- * Flint Firelips (guest) dwarven warrior +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/18/571 C.Y. (Common Year) +
- + Time: noon +
- + Place: the Underdark +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- LXXXVII. Negation
-
-
-
-
-
- The party has found a large metal door, fifteen feet high
- and eight feet wide. The strange rune engraved in the door
- has been found, through divination, to mean "danger". Being
- intrepid explorers, the adventurers have made ready to move
- through the doorway and discover what lies beyond.
-
- Mongo: (preparing to kick the portal in) Stand back.
- Belphanior: Try opening it first. (opens the door, which
- swings inward without the slightest sound) See? Works
- every time.
- Rillen: (silently notes that the door is six inches thick,
- probably enough to stop a battering ram) Hmm. That ought
- to keep out any unfriendly neighbors.
- Mongo: Bah. (he strolls through the portal, followed by
- the others)
-
- Contrary to expectations, there was nothing different on
- the other side of the door. Well, actually, one thing had
- changed - the blue glow which had been emanating from the
- very walls of the huge tunnel was no more. The walls and
- ceiling looked the same, but there was no artificial glow
- to light this section of the tunnel. The adventurers had lit
- several torches already, and began to walk forward, into the
- unknown. Just then, several things happened simultaneously.
- First, the large metal door abruptly and silently swung shut,
- producing only a soft 'click' when it finally sealed. Second,
- all four mages suddenly felt dizzy and weak, especially the
- two drow and Ged, who fell to their knees. Third, Peldor's
- magical green torch suddenly blinked out, leaving only the two
- torches held by Rillen and Arnold to shed any light. Fourth,
- those who wore magical armor (Mongo, Arnold, Ged, and Peldor)
- noticed that their armor suddenly seemed to increase in weight.
-
- Belphanior: What the hell? (realizes that his empathy with
- Blackrazor has ceased to exist) What the hell has happened?
- Ged: (gasping on his knees) Boccob!
- Alindyar: (still dizzy, helps Lyra to her feet) ...Something
- is...very, very wrong here...(staggers again)
- Mongo: (just became a lot weaker) Ugh! (realizes that his
- girdle of giant strength isn't functioning anymore) Boy,
- this armor sure is heavy all of a sudden.
- Arnold: (wandering around, clanking, in his plate mail armor)
- Aaaaaaaaaaa.
- Peldor: (looking at his formerly green torch in wonder) This
- damn thing never went out before! That was the problem, it
- just wouldn't extinguish. Never before!
- Lyra: Well, it just did.
- Peldor: Yea, I guess you're right.
- Rillen: (notices that his boots of speed aren't so speedy now)
- What is going on?
- Ged: (has a terrible thought, and begins spellcasting) Oh no.
- Oh, no...no! (nothing happens) My spell didn't work!
- Alindyar: (quickly tries a spell of his own, with no success)
- My own magics fail, as well.
- Ged: (tries a priest spell) Boccob! (nothing happens this
- time either) Boccob! Why hast thou deserted me?!? (wails
- upward in a screeching voice) Aaaaaauuugh!
- Lyra: (looks around) Can you feel it? This place is sucking
- the very magical energies from us...
- Belphanior: The door! (spins, and begins trying to pull the
- door back open) Shit! (not even the slightest crack is now
- visible where the door used to be) No door!
- Peldor: Hey, I thought it looked a lot like a one-way door as
- I walked through. Didn't seem important at the time though.
- Mongo: We've got to break it down! (hurls his hammer at the
- place where the door was, but there is only a muffled CLANG
- which results in no damage to the metal surface) Fuck!
- Rillen: Do not waste your time. The door was this thick (he
- holds up his hands, about six inches apart) and I doubt we
- have the means to break it down.
- Belphanior: Perhaps we can pry it open. (he and Peldor look
- carefully over the entire area of wall, examining it for any
- cracks or other useful attributes)
- Mongo: (realizes that his hammer didn't return to him, and
- goes to pick it up, near the door) Argh. This sucks.
- Ged: (sobbing in miserable terror) No magic. No magic!
- Alindyar: (developing a headache from all of this)
- Ged: No magic! No magic! No magic!
- Lyra: (tries to console Ged) At least you can use a weapon
- with decent skill. Unlike myself. It could be worse...
- Ged: Weapon? (looks at the morningstar on his belt, which he
- hasn't used in a long while)
- Belphanior: (turns from the wall in frustration) It's no use.
- There's _nothing_ here. We're trapped.
- Peldor: (nods) Yep.
- Rillen: Not so. (points into the gaping darkness of the tunnel
- ahead) We can still go _that_ way.
- Mongo: (halfheartedly) Yeah.
- Belphanior: Are things like this normal down here?
- Lyra: I wouldn't suppose so.
- Flint Firelips: (looking around) What does this mean for us?
- Alindyar: We have been tricked into entering an anti-magic zone
- which has sealed us in. On the bright side, nothing we may
- encounter will be able to use any magic. On the dark side,
- neither will we...
- Rillen: (not really bothered by any of this) So? (twirls his
- staff) I need no magic to fight with this weapon. (holds up
- one clenched fist) Or this one.
- Ged: (smashes a wall with his morningstar, in anger) Aaarrgh!
-
- The adventurers went through a quick inventory of their items,
- and were depressed further. Not only were all of their weapons,
- armor, and protective items now merely normal ones, but Mongo's
- portable hole would not open, thus preventing access to anything
- within. The same effect applied to all bags, pouches, and other
- magical containers. Also, the group had already run out of food,
- but now, the dwarf's cornucopia didn't work, so there was neither
- food nor water. Not a speck, not a drop. On top of all this,
- the party no longer had any means of healing themselves of damage.
- Much argument and bitching ensued, as tempers flared, stomachs
- began to growl, and wounds itched.
-
- Ged: (points to Peldor) This is all _your_ fault! You should
- have propped that door open!
- Peldor: Who, ME?!? Don't blame this mess on me!
- Ged: That's your job - to deal with doors and traps.
- Peldor: Bah. Don't bitch at me for Boccob's impotency.
- Ged: Grr...(he and Peldor begin to yell at each other)
- Belphanior: (thinking about slaying the grey elf in order to
- shut him up)
- Alindyar: (snaps at Lyra about something meaningless) Damn!
- Lyra: Don't cut an attitude with me, mister! (they begin to
- argue)
- Mongo: (smashing stones with his hammer, in frustration) Gods
- be damned! Hell! Shit! Fuck!
- Arnold: (dozing against one wall)
- Flint Firelips: (trying to talk to Mongo, unsuccessfully)
- Rillen: (getting fed up with all of this, he hefts his torch
- in one hand and his staff in the other, and begins walking
- down the tunnel) Later.
- Mongo: (stops smashing rocks for a moment and looks at the
- warrior) Hey! Where are you going?
- Ged: (also regards Rillen, who is already fifty feet away)
- Rillen: If you people want to sit around and argue and waste
- energy - not to mention valuable torches - then go ahead. I
- am going to do something productive. Find food, or water,
- or torches. I will do _something_, though. (turns away and
- resumes walking)
- Mongo: Fuck. (hitches up his belt and plods in the direction
- of Rillen) I'm with you.
- Flint Firelips: (silently follows Mongo) Yeah, me too!
- Ged: Aw...(he, and the others, one by one, gather their items
- and follow Rillen)
- Rillen: (muttering to himself) I love it when a plan comes
- together...
-
-
-
- -------------------------------------------------------------|
- A QUICK SUMMARY OF THE ADVENTURERS' WEAPONS AND SKILLS THAT
- MAY BE OF USE IN THIS ANTI-MAGIC SITUATION:
-
- Alindyar : staff; knowledge of Underdark and the monsters
- within; nigh-godlike intelligence
- Lyra : dagger; ancient languages & history; herbalism;
- healing
- Belphanior : longsword; thief skills; swimming; tumbling;
- hunting; set snares; fire building
- Ged : morningstar; seamanship skills; fishing; rope
- use
- Arnold : two-handed sword; swimming; climbing
- Mongo : hammer; mining; dwarven abilities; cooking
- Flint : battleaxe; ?
- Peldor : longsword; thief skills; appraisal; jumping;
- tightrope walking; swimming
- Rillen : quarterstaff; martial arts; swimming; running;
- tracking
- -------------------------------------------------------------|
-
-
-
-
-
- next time : "mere" ogres
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : I actually made versions of the character sheets
- which represented life in an anti-magic zone. They
- listed all magical items as normal ones. In some
- cases, the players didn't know what the things even
- were (e.g. a "gem" that used to be a "periapt".) I
- cheerfully suggest pulling this trick on any party
- which you DM - it really makes the players think.
- The challenges within the anti-magic zone were
- tailored to allow use of the adventurers' skills
- and abilities described above.
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
-
-
- +
- + +
- + +
- + +
- + +
- + +
- + +
- + THE ADVENTURERS +
- + +
- + +
- + +
- + +
- + +
- + +
- +
-
-
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1992 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Rillen 9th level human warrior (N) +
- * Flint Firelips (guest) dwarven warrior +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/18/571 C.Y. (Common Year) +
- + Time: afternoon +
- + Place: the Underdark +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- LXXXVIII. Ogreland
-
-
-
-
-
- The party has become trapped in an area which negates all
- magic and magical effects. Forging ahead bravely, they are
- walking along the huge corridor that they have been in for
- several perilous miles.
-
- Ged: (muttering to himself) Damned anti-magic zone! I'll
- find whoever created it, and by Boccob, that person will
- feel my wrath...
- Peldor: (whistling merrily) What was that?
- Ged: Quiet, you idiot.
- Peldor: (begins pondering the variety of pockets and pouches
- in the elf's clothing, still whistling)
- Mongo: What's that ahead?
- Belphanior: Dunno, but it sort of looks like a band of ogres
- from here. (draws his now non-magical sword) Too bad for
- them.
- Rillen: Maybe they can tell us about this zone of no magic.
- Lyra: What's there to tell? We are within it, and may be on
- our way out of it. Only time will tell for certain.
- Mongo: (pats his hammer) Not just time. Also blood. And
- steel.
- Belphanior: You know, I couldn't agree more.
-
- Five hulking forms loomed in the darkness ahead - ogres!
- The large humanoids were well-armed and armored, wearing
- loose-fitting suits of chain mail and wielding gigantic
- swords and axes.
-
- ogre#1: Hey! (points to the party) We's been watching you
- for a bit now. Throw away yer weapons and come wit' us!
- Mongo: And just who the hell are you? The "no-magic ogre
- tribe" ? Ha-ha!
- Belphanior: (chuckling) Heh heh. That's a good one.
- ogre#1: (obviously the appointed leader of the group) We
- am the tribe of the Busted Head! (proudly holds up his
- huge shield - he is the only one of the five who has one)
- Rillen: Why do they talk about themselves that way?
- Arnold: Budsted heaaaaad.
- Mongo: I'll bust some heads, all right!
- Alindyar: Perhaps they have food and water which we could
- use.
- Ged: Perhaps they know a way out of this area. (hefts his
- morningstar) I sure hope so, anyway.
- ogre#1: Hey, no fair! We not got nothing for youse but
- swordses! (waves his sword meaningfully) You gots five
- seconds to serrender! (begins counting) One! Two!
- other ogres: (grin and babble to themselves as they fondle
- their weapons expectantly)
- ogre#1: Three! Uh...uh...
- Alindyar: (to Lyra) He can count no higher.
- Arnold: (sets his still-burning torch down)
- Mongo: Four!
- Ged: Five! (he charges the ogres, abreast with Mongo and
- the other fighters, pleased to at last have something to
- vent his considerable anger upon) For Boccob!
-
- Arnold: (slices an ogre, decapitating it with a mighty
- effort) Yah! (actually, he rolled a 20)
- ogre#5: (dies instantly)
- Mongo: Holy moley! What a blow!
- Arnold: (holds up the severed head and yells at the other
- four ogres) Ah-nold! (beats his chest in triumph)
- Belphanior: (manages to nick ogre#2 with a feeble blow)
- Damn! Outdone by a henchling!
- ogre#2: (swings at the elf, but misses - barely) Grunt.
- Rillen: (holding his torch in one hand, his staff in the
- other; looks at the torch disdainfully) I cannot fight
- while holding _this_. (turns to Alindyar) Here. Hold
- this for a second, would you?
- Alindyar: Verily. (grabs the torch, wincing at its glow)
- Rillen: Thanks. (leaps into the fray, punching an ogre
- in its unhelmeted head) Hi-yah!
- ogre#3: (head ringing) Ugh!
- Ged: (charges the amused ogre#1 madly) Boccob!
- ogre#1: (laughing) One elf? Whoa. (tries to duck the
- morningstar's swing, unsuccessfully, and gets clobbered)
- Ged: Yes! Boccob! Never underestimate a priest of Boccob,
- o smelly one.
- ogre#4: (dents Mongo's plate mail with its sword) Hunh.
- Mongo: (bashes the ogre in its genitals with his hammer,
- eliciting a cry of agony) Yeah! (dances in glee)
- ogre#4: (dances in pain)
- Belphanior: (slashes ogre#2 again, drawing blood) Hah!
- Rillen: (dodges his opponent's clumsy swing, and hits it
- in the head again) Ayieeeee!
- ogre#3: (its head caved in, dies) Blblblblb.
- Rillen: (wipes his hand on the ogre's dirty tunic) Ugh.
- And I thought this would be a no-brainer.
- Belphanior: What a blow you dealt him!
- Rillen: It is called the "iron fist".
- Belphanior: Uh-huh. (returns to his own melee) I can
- see why.
- ogre#1: (preparing to swing at Ged) I'll bust you up!
- Peldor: (backstabs ogre#1, wounding it badly) Peldor,
- oh Peldor, strikes again! (almost singing now)
- Ged: Argh! Peldor has stained the glory of my melee.
- Away, stupid thief! (takes a glancing hit from the
- ogre, and his side explodes in pain) Argh!
- Peldor: (taunts the ogre, to distract it from Ged) Hey
- ho, the ogres lick elf butts...(incorporates this line
- into his song) Elf butts, elf BUTTS, they lick...
- ogre#1: Argh! (rains a flurry of blows upon the thief)
- Flint Firelips: (joins Mongo, and hacks ogre#4 with his
- axe, felling it) These ogres suck!
- Mongo: Yeah. Thanks for the help though.
- Flint: Any time. We make a great team, you and I. (claps
- Mongo on the back)
- Mongo: Yeah, I suppose so. (they move to help Belphanior
- with his foe)
- Alindyar: (throws a dagger at ogre#2, but misses) Agh.
- I have become too reliant on my magic.
- Lyra: And I have, too. (doesn't even bother to get her
- dagger)
-
- Belphanior: (slashes ogre#2 again) Fall, you big lug!
- Mongo: (bashes ogre#2 from one flank) Ha!
- ogre#2: (dies)
- Flint: (wanders around with his axe, bumps into Arnold)
- Hi there, friend.
- Arnold: Hello. Whad habbened to all the ogres?
- Flint: They're almost mopped up, I'd reckon.
- Arnold: Mobbed up.
- Alindyar: Almost...
- Peldor: (fails to injure ogre#1 with his blow) How can
- it be? Peldor never misses. Not even as often as the
- sun falls from its lofty-
- Ged: Shut up! (bashes the ogre again, finishing it off
- with a mighty blow) Boccob!
- Peldor: See? We defeated it. The perfect combination
- of my sword, my lightning speed, my witty dialogue-
- Ged: And my blessed morningstar. Which will likely bonk
- you in the head soon, if you don't cease your prattle.
- Peldor: Bah. No appreciation for Peldor's skills. (he
- strolls away) What is the world coming to, anyway?
- Belphanior: (surveying the carnage) Excellent. No one
- from our party even got killed this time.
- Mongo: Well, what'd you expect? After all, they _were_
- puny ogres.
-
- The ogres were found to have carried minor amounts of
- gold coins, but even this paltry treasure was taken, for
- the group's main stash was out of reach for now, locked
- within the nonfunctional portable hole. Who knew what
- use the coins might have later? More importantly, the
- five ogres also had modest amounts of smelly food, and
- stale wine. Most of the hungry and thirsty adventurers
- gulped these provisions down quickly (except for the two
- drow, and Ged, who were not hungry at the moment, but
- even then they did sip some of the wine).
- Belphanior and Mongo used the ogre's tunics, and one
- flask of oil, to fashion crude torches, which were made
- ready for the time when Arnold and Rillen's torches went
- out. Rillen saw faint tracks in the dirty tunnel floor,
- and traced them a short distance to a smooth area of the
- wall. Belphanior, suspecting a secret doorway, rounded
- up Peldor, and the two thieves began examining the wall
- for such a portal. Shortly, a section of wall swung out,
- swiveling on an axis and revealing a twenty-foot wide
- passage beyond. The intrepid adventurers walked into
- this new tunnel quietly.
-
- Rillen: (observing the twenty-foot ceiling in silence)
- Belphanior: (points to the walls about seventy feet away
- from the party) Look.
- Ged: Hmm. Spikes. (one ten-foot long section of the
- corridor ahead has foot-long spikes covering the walls
- to the left and right) Big spikes, too.
- Belphanior: Nasty.
- Rillen: Surely they do not think we will just walk into
- there. Do they?
- Lyra: "They?"
- Alindyar: You know, the intangible "they"...
- Peldor: Hold up. (gets down on his hands and knees and
- begins tapping the floor ahead) This looks too easy.
- Mongo: Pit traps?
- Peldor: Exactly. (suddenly, a ten-by-ten section of the
- floor drops down, revealing a twenty-foot deep pit with
- sharp spikes at the bottom) Aha!
- Belphanior: Yikes!
- Rillen: This is really the pits.
-
- Peldor found two more pit traps ahead, and sprung them.
- Since the pits were diagonal to each other, the adventurers
- were able to step over them without much trouble, and soon
- they had crossed to the other side. Peldor continued to
- check the floor ahead, but there were no more traps. The
- section of passage with the spiked walls did loom ahead,
- however...
-
-
-
- pivoting spiked walls
- entrance pits |
- | /\ | _--_ <--- door
- v / \ v | |
- __________________| | N
- _| ## ## `` | W+E
- |______##______,,__ | S
- | |
- |_ _|
- -- <--- door
-
-
-
- Peldor: I'm not too thrilled at the idea of walking in
- there. You know, the spikes and all...
- Belphanior: Then why bother? We have guinea pigs to use
- for this, anyway. (begins walking back the way they
- came)
- Flint Firelips: We do?
- Mongo: Where are you going?
- Belphanior: To get an ogre body.
- Alindyar: Of course! Why did I not think of that?
- Lyra: Don't ask me.
- Mongo: Hang on, I'll help. (puts his hammer away and
- plods after the elf)
-
- soon...
-
- Mongo: Ready?
- Belphanior: Yep. (on a three count, they toss one of the
- dead ogres into the section ahead) And a-WAY he goes!
-
- Not surprisingly, the deadly walls came together with a
- tremendous <SLAM>, somehow fitting together perfectly even
- with all the spikes. There was a sickening crunch, and in
- about five seconds, the walls slowly drew apart, exposing
- a large red stain on the spikes, and the floor.
-
- Belphanior: Well. That got him, didn't it?
- Ged: A terrible fate, even for an ogre. A terrible fate.
- Rillen: Not one that I would want to get stuck with today.
- Mongo: Maybe we could run through while the walls are
- pulling apart...?
- Ged: Yea, maybe. Are you volunteering?
- Mongo: No way!
- Peldor: Maybe it's operating on a floor trigger. (gets a
- big stone from his pouch)
- Belphanior: Hey, what are you carrying rocks around for?
- Peldor: Why ask why? (tosses the stone onto the floor
- ahead, and the walls slam together instantly, crushing
- it into powder) Hmm.
- Belphanior: Awfully sensitive trap, that.
- Mongo: You think we could jump across, or something?
- Peldor: Not you. You weigh too much. I, on the other
- hand, have consummate jumping skill, and am lightweight
- to boot. I think I could leap across without a problem.
- Mongo: Oh.
- Belphanior: Well...what are you waiting for?
- Peldor: (prepares himself, shedding all equipment except
- for his clothing and sword) Hm.
- Alindyar: Perhaps you could find a way to deactivate the
- trap, once you are across it.
- Peldor: Perhaps. (backs up, for a running start)
- Belphanior: Be careful, there.
- Peldor: Who, me? (runs forth and leaps across the area
- of spiked walls, landing gracefully on the far side)
- Mongo: Way to go, Peldor!
- Peldor: (looking around) Hmm. (spots a small lever on
- the wall around the left corner, out of sight of the
- party) Hmm. (returns to the sight of the others, and
- makes strange hand signs and gestures)
- Mongo: What the hell is he doing?
- Lyra: It sort of looks like he is trying to cast a spell.
- Ged: Who, that fool? Never in a million years could he
- learn even the most basic of mystical lore.
- Belphanior: No, it's thiefly sign language. He's saying
- that there are other doors nearby - one is ajar - we
- must keep quiet while he checks it out.
- Ged: Hmph. I should have known.
- Mongo: I can't just sit idly by while the thief risks
- his worthless hide!
- Belphanior: Shh! He needs quiet.
- Alindyar: Why? The trap made an exceedingly high amount
- of noise when we triggered it. Anyone beyond must surely
- know of our coming...
- Belphanior: Huh? Oh, yeah...shit! Peldor! (the thief is
- out of sight again, though)
-
- meanwhile...
-
- Peldor: (eager for treasure, he decides not to try the lever
- just yet, and moves to the slightly ajar door to the north,
- listening intently, but hearing nothing) Hmm. (he opens
- the door slowly)
- ogres: (four of them, heavily armed and armored, grinning at
- the thief) Hello there. Weren't thinking of surprising us,
- now were you?
- Peldor: Whoa!
- ogres: (charge the thief) Yaaaaaa!
- Peldor: Shit! (slams the door and runs back the way he came)
- Shit! (the lever on the wall springs into his thoughts, and
- he heroically yanks it)
-
- There was a low rumbling from behind the spiked walls, and
- the party would have liked to believe that the trap was now
- deactivated.
-
- Ged: But what if it isn't?
- Mongo: (bashes the floor ahead with his hammer, producing no
- effect) Looks okay to me.
- Peldor: (runs toward the party, four mean-looking ogres in
- pursuit) Aaaaaa!
- Mongo: Fuck! (hefts his weapon and runs across the previous
- trap) Hang on, Peldor!
- Rillen: (leaps into action, twirling his quarterstaff) Time
- to show these ogres why not to threaten a helpless thief.
- Peldor: Helpless?!? (backed up by the party, he bravely
- turns around and challenges the ogres with his sword) Ha!
- You fell into Peldor's trap perfectly!
- ogre#1: Huh? What the hell is he talking about?
- ogre#2: No talk! Smash! (they all charge)
-
- To make a short story even shorter, the adventurers quickly
- decimated the ogre troop. Rillen slew two this time, while
- the other two were beset by the combined might of Belphanior,
- Mongo, Flint, and Arnold. During the melee, Peldor, followed
- by the magi, checked out the door to the south. It led to an
- L-shaped area, which was empty but had another door at its far
- end. Listening at this door, the brave, skilled thief heard
- loud snoring; the door was left alone for now. Shortly after-
- ward, the other adventurers joined Peldor, and were quickly
- briefed on the situation - there seemed to be several sleeping
- foes in the next room. Surprise was a certainty...
-
- Peldor: In the face of such great odds, I hereby volunteer
- myself as a member of the attack team.
- Belphanior: I shall go too. If they are asleep, we ought to
- have no problem dealing with them.
-
-
-
- ____
- __________ | |
- | other |____| |
- | ogre |
- | room _________|
- entrance |__ __| ________
- | | | | vault |
- | |_.._| |___..___|
- v | | | |
- __________________| | |_.._|
- _| ## ## `` | | |
- |______##______,,__ | |_.._|
- | | | |
- |_.._| |_.._|
- N | | __| |__
- W+E | |__ __| sleeping |__ ____
- S | empty : ogre : to
- |_______|__ room __|__ lake...
- |__ __|
- |____|
-
-
-
- Peldor: (silently opens the door, revealing four very
- unfortunate ogres sleeping on the job)
- Belphanior: (motions Peldor to go in first, and then
- follows him)
- Ged: (follows Belphanior quietly)
- Peldor: (kills one sleeping ogre)
- Belphanior: (assassinates another)
- Peldor: (kills a third)
- ogre#4: (somehow wakes up) Zzzzz...Huh?!?
- Ged: Boccob! (bashes the surprised ogre over the head
- with his weapon, achieving a critical hit)
- ogre#4: (perishes)
- Peldor: Say, that ogre looked small and weak...a runt
- among its own kind, surely.
- Ged: Quiet, you. You seek to downplay all of my mighty
- accomplishments, but you shall not succeed.
- Peldor: Not I. (filches a few coins from the ogres'
- bodies) These ogres were poor, anyway.
-
- Meanwhile, for some unknown reason, Mongo, Rillen,
- Alindyar, Lyra, and Flint Firelips had gone back to the
- northern room, from whence the other four ogres had
- chased Peldor earlier. They bravely forged ahead, but
- were soon faced with a dead end. No secret doors could
- be found, and there was no treasure to be had here, so
- the five turned around and headed back toward the
- sleeping ogre room.
-
- meanwhile...
-
- Ged: (looks around) Where did those others go?
- Peldor: Who knows? Maybe they got sick of your babbling.
- Ged: Hah! You're one to talk!
- Belphanior: Actually, I think they went to check out
- another passage...
- Arnold: Another passadge. (looks around) Whidch of
- these two doors should we take next?
- Ged: (points to the northern door with his morningstar)
- Let's try that one. Ok?
- Belphanior: Sure. (finds no traps on the door, though
- it is locked)
- Peldor: (unlocks the door, and opens it, revealing a
- 20' x 20' room with another door to the north) Hmm.
- Belphanior: (checks this door, finding no traps) Clear.
- Peldor: (picks the lock, and opens the door, revealing
- yet another 20' x 20' room with a door to the north)
- Belphanior: Huh?
- Ged: What kind of foolery is this? (he and Arnold bob
- along behind the thieves)
- Arnold: Don'd worry. When we find the monsters, I -
- Ah-nold - shall be ready! (hefts his sword)
- Peldor: Oh, I feel safer already.
-
- After a series of three square rooms and three locked
- doors in their north walls, the foursome entered a vault
- to the north. This slightly larger room contained some
- treasure and weapons - a few hundred coins of gold, a few
- thousand of silver, six small gems, a large gem, three
- potion bottles (though they could not possibly work in
- this anti-magic zone), seven two-handed swords, sixteen
- large clubs, a huge bow, and a large quiver with eight
- oversized arrows. Greater than all of this treasure was
- a wooden box in one corner, though - it held four large
- bullseye lanterns, and twenty flasks of oil for them too!
-
- Peldor: All RIGHT! (holds up a lantern happily)
- Ged: Hmm. Arnold, check those swords to see if they
- might be unusual. After all, we can't just carry them
- all around.
- Arnold: Why not?
- Belphanior: (examining the bow and arrows) Rillen might
- be a better judge of these, but they seem to be made for
- ogre-sized users.
- Peldor: (examines the gems and potions) We'll keep this
- stuff, though.
- Ged: (looking over the thief's shoulder) Yea. Let's see
- here - that's seven gems, and three potions. See that
- you don't "lose" any of them.
- Peldor: Lose? Me? Nah.
-
- Shortly, they returned to the sleeping/dead ogre room,
- and went through the eastern door, after the thieves got
- it opened. Peldor suspected, and confirmed, a pit trap in
- the floor ahead, and leapt across. A niche in the wall
- on the far side contained a lever, which the thief pulled.
- A metal plate slid across the gaping pit, allowing safe
- crossing, and the four walked across, finding another big,
- locked door. It was opened to reveal a T-shaped section
- of corridor. Double doors stood both to the north and to
- the south. There was a commotion from behind them, and
- they turned to see Mongo and the others headed in their
- direction. The party reunited, and decided to check the
- northern door first.
-
- Belphanior: (checking) No traps.
- Peldor: Then...no lock, either. (picks the lock) Those
- dumb ogres. Can't build locks worth a flip.
- Mongo: Hey, the dwarves build the greatest locks in all
- the world. Everyone knows that.
- Peldor: Actually, it's the _thieves_ who-
- Belphanior: Shh. (opens the door, revealing a huge, dark
- cavern) Hmm. (the sound of lapping water is heard from
- the void ahead) My infravision reveals nothing. But...
- it isn't too accurate with all these torches around.
- Ged: Maybe we'd better light some of these lanterns. We'd
- get better illumination that way.
- Arnold: Yea!
-
- Soon, Arnold and Peldor held bright lanterns; the torches
- they had been using were put out in favor of the new, and
- better, light sources. They could now see that the cavern
- was about a hundred feet long, almost that wide, and about
- fifty feet high. It was almost totally covered with a lake
- of fresh, clean-smelling (and tasting) water. The party
- was standing on a stone outcropping next to the lake; there
- was no way to get across except by somehow crossing the dark
- waters. A small passage was barely visible on the opposite
- shore of the lake.
-
- Mongo: How in the hell are we going to get across that?
- Ged: We could swim...or maybe build a raft.
- Belphanior: Yeah, but we don't have the materials for a
- raft. At least not yet.
- Alindyar: Perhaps those tables from the ogre room could
- be utilized to construct a raft.
- Ged: Yea, maybe. (digging through his pack) Aha! (he
- pulls out some thin line and other small items) Time
- to rest, for now.
- Arnold: (regarding his liege) Whad's that stuff?
- Ged: Watch and see.
-
- The adventurers rested, and shortly Ged and Arnold were
- fishing happily in the underground lake. Belphanior soon
- joined them, and it wasn't long before the three had a pile
- of large, healthy-looking fish. Mongo built a small fire
- and began cooking the party's lunch. Meanwhile, Rillen and
- Peldor scouted the other door (the thief locked the door to
- the lake cavern behind him, for the main party's security).
- Behind this southern door, they found another huge cavern,
- containing a huge dinosaur skeleton and a single exit.
- They returned and informed the others of this, and while
- eating a delicious meal of fresh fish, the group decided to
- explore the other cave before worrying about crossing the
- lake.
-
-
-
-
-
- next time : various things that the ogres never found
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : .
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
-
-
- +
- + +
- + +
- + +
- + +
- + +
- + +
- + THE ADVENTURERS +
- + +
- + +
- + +
- + +
- + +
- + +
- +
-
-
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1992 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Rillen 9th level human warrior (N) +
- * Flint Firelips (guest) dwarven warrior +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/18/571 C.Y. (Common Year) +
- + Time: late afternoon +
- + Place: the Underdark +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- LXXXIX. Hope Renewed
-
-
-
-
-
- The party is resting and eating lunch next to a large lake
- in an underground cavern. This cavern is part of an ogre
- complex which lies within the anti-magic zone that the group
- became trapped in previously.
-
-
-
-
- \_ (lake) _____/
- |_.._| \___..___/
- __| |__ | |
- _ __| sleeping |__ ________| |
- : ogre : : |
- _|__ room __|________| |
- |__ __| | |
- |____| | |
- | |
- |_.._|
- __/ \__
- / \
- (huge cavern
- w/dinosaur
- skeleton)
-
-
-
-
- The party had already decided to explore the southern cave
- first, rather than attempt to cross the lake, and so they
- entered that area shortly.
-
- Mongo: Wow. This is a _big_ cavern.
- Peldor: Do tell.
- Arnold: (points to a huge dinosaur skeleton in the center
- of the chamber) Whad's that?
- Ged: Looks like the bones of some huge, long-dead carnosaur.
- Mongo: I don't trust those bones. (begins smashing the
- hapless, bleached bones with his hammer, raising a lot of
- dust)
- Rillen: Yea. (joins the dwarf in his destructive mission)
- Arnold: (to Ged) Can I?
- Ged: Oh, go ahead.
- Arnold: Thanks! (dashes forth and begins demolishing a
- section of ribcage)
- Belphanior: What's the point?
- Alindyar: Indeed, why destroy fossils?
- Lyra: Maybe they have nothing better to do.
-
- Soon, the bones were no more, and the group continued on,
- finding a neatly carven square exit. This passage ended in
- a "T" after a short distance, and the adventurers took the
- right passage. It ended in another, smaller cavern; this
- one was about forty feet in diameter, and perhaps seventy in
- height. Nothing was visible from the party's location,
- so they opted to try the left passage of the "T". This one
- led into a winding, square passage, which made right turns
- at ever-smaller intervals. Mongo announced that the whole
- thing was slightly sloped, upward - the party was subtly
- ascending.
-
- Rillen: I had the feeling this was a crooked deal. But
- where will we end up?
- Ged: There's your answer, maybe - look. (points ahead,
- to an opening ahead)
- Mongo: What's this? (walks out onto what turns out to be
- a ledge, overlooking a a fifty- or sixty- foot drop) Hey!
- Isn't this...
- Peldor: Right you are, sir. This is the upper end of that
- same area we stood in five minutes ago. (looks downward)
- See the entrance there?
- Belphanior: Hmm. I guess it's good that we didn't waste
- time climbing the cliff face.
- Ged: Look across, there's a passage opposite us.
- Rillen: (gets on all fours at the edge of the cliff and
- examines something) I have found a tightrope.
- Peldor: Tightrope? Here?
- Ged: Fancy that.
- Rillen: Nevertheless, it _is_ a tightrope. Made of steel,
- I would guess. It is anchored in the stone here.
- Belphanior: Seems to be firmly anchored. We should cross
- it.
- Peldor: Indeed. Anybody have a staff that I can borrow?
- Alindyar: (holds out his staff) Verily.
- Peldor: (grasps the gnarled wooden staff) Hmm. No good,
- the balance is way off. Waaaaay off. How about yours,
- Rillen?
- Rillen: (reluctantly hands over his own quarterstaff) Be
- sure not to lose it.
- Peldor: (ignoring the comment) Ah, now _this_ is a finely
- balanced staff! (prepares to walk out onto the thin cable
- bridging the gap)
- Ged: What are you doing?!? Or should I even ask?
- Peldor: What does it look like? I'm going to walk across
- this tightrope.
- Mongo: We didn't know you could do that!
- Peldor: Of course not. But actually, I am an experienced
- walker of tightropes. And other fine lines.
- Ged: Oh. Well, good luck to you.
- Peldor: Yep. Here goes...
-
- Peldor used the staff to balance himself, and strode out
- onto the dangerous tightrope. Fortunately, his skills were
- as great as he claimed, and presently he was across the gap
- and out of sight.
-
- Ged: I wonder if he'll find any treasure?
- Mongo: I wonder if we'll see any of it, if he does find
- some.
- Rillen: All I know is, he had better bring back my staff.
-
- Meanwhile, Peldor ventured down a narrow passage, lantern
- lighting the way. The tunnel ended abruptly in a small
- room, roughly cut from the surrounding rock. Searching the
- place, the thief found a miniature chest, and checked it
- for traps before opening it. Within the container were a
- number of fine gems, shining in various hues under the
- lantern's light. Also in this cave was something of more
- interest to Peldor; a longsword rested in its sheath, up
- against one wall. The thief examined the weapon, deeming
- it to be of excellent quality, probably even magical once
- outside this anti-magic zone. He put the sword into his
- pack, grabbed the gems, made sure that this chamber had
- nothing else of interest, and then made his way back to the
- large, open area. He then re-crossed the tightrope, and
- rejoined the party. After they had all looked at the box of
- gems that Peldor brought back, the adventurers decided to
- return to the underground lake cavern and find a way to
- cross it.
- After much deliberation, all wood from the previous rooms
- was gathered, and Mongo provided nails and a hammer. Using
- these items, the party constructed a small raft. Though it
- seemed sturdy enough, the raft (mostly composed of a table
- top from one ogre room) proved useful only for equipment-
- carrying purposes - the weight of any of the adventurers,
- even Ged or Lyra, threatened to overturn it.
-
- Ged: Wonderful. (begins removing his clothes)
- Lyra: (looks away) gasp.
- Peldor: Hey! What are you up to?
- Ged: By Boccob, I shall _swim_ across this lake! (tosses
- his breeches aside, leaving him clad only scantily, and
- wades into the water) We've no more time for planning.
- Peldor: Nice underoos, there.
- Ged: (swims out with strong strokes; he is already almost
- halfway across)
- Arnold: (sheaths his sword behind his back, shucks his
- armor near Mongo, and dives into the water) Waaaaaait
- for me.
- Rillen: (removes most of his equipment, except his wooden
- quarterstaff, and follows the elf) I shall go, too.
- Mongo: Hmm. I guess _I_ can't go - my armor is too heavy
- for the raft. And anyway, I can't swim...
- Belphanior: (begins putting his weapons onto the raft as
- he prepares to follow Ged) Well, I can.
- Rillen: (doing backstrokes, he zips by Arnold)
- Arnold: Whaaaaaat? (continues swimming, undaunted)
- Peldor: (piles his stuff onto the raft, along with the
- possessions of Ged, Rillen, and Belphanior) I wouldn't
- miss out on this opportunity for the world. (he puts a
- lit lantern on the raft as well, and then swims out,
- pulling the small raft with him)
- Alindyar: Very well, we shall remain here.
- Mongo: Yeah. (he, Alindyar, Lyra, and Flint Firelips
- remain) We'll hold the fort, I guess. (begins looking
- warily at the door to this area) Better barricade that
- door. Just in case.
-
- meanwhile, on the far side of the lake...
-
- Ged: (emerges from the water) Well. Boccob knows, that
- was a mighty feat of bravado. It's a good thing that I
- am here to set the example.
- Rillen: (arrives on shore presently) Yes. Of course, it
- is also a good thing that there were no monsters in the
- water.
- Ged: Yea. Then, I'd have had to enter into battle with
- them.
- Arnold: (he and the two thieves show up soon after, with
- the little raft full of equipment) Yah.
-
- Shortly, the five adventurers got dressed and prepared to
- explore this new area. A narrow passage led away from the
- scant shore that the five now stood on. The other members
- of their group were barely visible across the lake. While
- Arnold held the lantern high, this contingent of the party
- moved into the passage and were soon out of the sight of
- the others.
-
- Belphanior: (in the lead, sword brandished) What's this
- ahead? (they come upon a steep cliff face, blocking any
- further progress along the tunnel)
- Ged: Hmm, a cliff. (looks up, but can't discern anything
- at the top) Looks about a hundred feet high, and awful
- steep...
- Peldor: No problem. (climbing tools begin to appear in
- his hands)
- Rillen: I think I can do it, too. (begins groping the
- steep cliff wall, looking for outcroppings) The rock
- face is wet and...slimy. I think that there is water
- flowing down, from above. It will be a tricky climb,
- at any rate.
- Belphanior: Hey, don't forget me. (prepares to climb as
- well)
- Ged: Gee, maybe I should try too...
- Arnold: Hmm. (starts eating a snack)
-
- Rillen got about ten feet up before he lost his grip
- and fell; fortunately, he was relatively unharmed. It
- took about fifteen seconds more for Belphanior to come
- tumbling down, but luckily, he survived the fall too.
- Undaunted, perhaps even inspired, Peldor climbed upward
- slowly, and after a few minutes, he disappeared from
- sight at the top of the cliff. A moment later, a long
- rope fished its way down to the others.
-
- Rillen: Hm. (grabs the rope and immediately begins to
- climb up) This should help.
- Ged: I suggest that we go up one at a time, to avoid
- stressing the rope.
- Arnold: Yah.
-
- About ten minutes later, they were all at the top of
- the cliff face, which was actually only eighty feet or
- so high. There was not much room to walk around, and
- a single, narrow tunnel led away. Belphanior led the
- way into this new passage; it wound and turned for a
- bit before ending in a small natural chamber. An old
- skeleton rested in here, an ivory scroll tube grasped
- in its long-dead hand. A trickle of water flowed from
- a tiny hole in the wall above the bony one, and went
- through its ribcage before continuing into the entry
- tunnel, and eventually over the cliff's edge.
-
- Rillen: That explains the wet cliff face.
- Ged: And the lake, even. Think of the water, over
- years and decades, perhaps even centuries...
- Arnold: What's dhis skeledon?
- Belphanior: Could it be...alive? Even in this zone
- of anti-magic?
- Ged: Possibly.
- Rillen: (readies himself to bash the skeleton, if it
- moves) Not for long.
- Peldor: (snatches the tube from the corpse, and opens
- it, revealing a scroll) What's this? Hey, I can't
- read it. No fair!
- Ged: Let me see that, you. (regards the scroll) Hmm.
- It's in ancient elven.
- Belphanior: (peering over Ged's shoulder) Well, I
- can't make any sense of it.
- Ged: Of course not. You're not a grey elf. Prepare
- yourselves, for I shall now decipher its meaning.
-
-
- (the last words of the skeleton above the lake)
-
-
- "Gods be damned. I had thought myself safely escaped, but
- it now seems to be no more than a trick. I do not think that
- THEY were able to track my flight to this hidden niche. I
- dare not try to descend, however, for I have grown weak, and
- have no means of healing myself. I fear that I shall perish
- in this cavern.
- Whosoever sets eyes upon this, I may yet be able to help
- you. The portal opposite that leading to the lake remained
- unexplored by our group - it may yet lead to an exit from
- this forsaken place. Anything is preferable to a dead end.
- Damn this zone of anti-magic! We learned that it was at
- its most potent in the prime passage, perhaps a thousand
- paces in the direction of the flayers' domain. This leads
- to the logical conclusion that, if that is the centre of
- the effect, then somewhere past this accursed complex lies
- the cessation of said effect. Of course, one never knows
- what foul denizens lurk there...
- I have heard rumors of three evil men who remained down
- here for so long that they became un-dead of supreme evil
- and power. In addition, a green wyrm of great size makes
- its lair nearby, for the beast snatched two of our number
- yesterday and made off with them as if they were flowers,
- to be plucked and eaten!
- Alas, I am losing more lifeblood as I write. I fear that
- I am not long for this world. I wish you better luck than
- we had.
-
- Signed,
- Philias Abbandarthiir
-
-
-
- Rillen: Sounds like a noble elf, indeed.
- Peldor: Hmm. Well, we know that the door opposite the
- lake's door is no good - it led to the winding tunnel
- and the tightrope.
- Ged: Are you sure that there were no exits that way?
- Peldor: Abosolutely. I checked everywhere.
- Belphanior: Three evil men, eh? Sounds intriguing.
- Ged: And we've almost certainly encountered that green
- dragon already...remember Rob?
- Arnold: (grimly) Yah.
- Rillen: The bony one's words seem to tell of a way out
- of the no-magic area.
- Ged: Yea...we'll just have to see.
- Belphanior: I think it's safe to search this chamber,
- then return to the others and confer with them.
- Ged: Agreed.
-
- They found nothing of interest here, and eventually
- descended the cliff and swam back across the lake, the
- small raft keeping their possessions dry. After they
- shared the tale of the scroll with the others, a rest
- break was taken, during which debate on the best course
- of action proceeded.
- Later, the adventurers departed this area, and the
- ogres' lair altogether, re-entering the main Underdark
- passage. No monsters presented themselves, so the party
- resumed travel in the direction they had been going
- previous to finding the ogres' lair. This time, they
- were able to march for a (comparitively) long time in
- the huge, dark passage without being attacked. It was
- only when they began to wonder if this area was deserted
- that the three gigantic scorpions appeared in the tunnel
- ahead.
-
- Belphanior: Look! Giant scorpions!
- Ged: Have a care. I cannot cast a spell to remove the
- poisons of monsters anymore.
- Alindyar: Verily. Some of our number may die here...
- Mongo: Well, everyone's time comes sooner or later. I
- say, meet death face-to-face! (he charges) Yaaaaaa!
- Rillen: I cannot argue with that. (he also heads for
- the foes, as does Belphanior)
- Ged: Come on, all! We have much better odds of victory
- if we use our numbers to our advantage! We've got to
- hit these things with everything we've got!
-
- The entire party rushed into battle. Who would live?
- Who would die? Only the fates knew for sure.
-
- scorpion#1: (swipes at Mongo and Flint Firelips with
- its claws, hitting Mongo and drawing some blood)
- Mongo: Argh! (bashes scorpion#1, causing it to reel)
- Take that, sucker!
- Flint Firelips: (hacks scorpion#1, inflicting a messy
- wound) For the dwarves!
- Lyra: (throws a dagger at scorpion#1, but misses) Ah,
- if I only had my spells...I would mop this sorry sack
- of drider dung up in a heartbeat.
- scorpion#1: (stings at Mongo, but doesn't penetrate his
- plate mail)
- Mongo: (hits the scorpion again, wounding it further)
- Geez, this is one tough scorpion!
-
- Belphanior: (slashes scorpion#2, slicing a paltry cut
- in its hide) Die, bug!
- Alindyar: (swipes at the thing with his staff, but his
- blow is ineffectual) Technically, 'tis not an insect,
- but rather...
- Belphanior: I know, I know! Quiet, there's battle to
- be done! (nicked by the sting of scorpion#2, but the
- poison doesn't get under his skin) Argh!
- scorpion#2: (misses Belphanior and Rillen with its two
- claw attacks)
- Rillen: (to Alindyar) Allow me to show you how it is
- done. (crushes one of the monster's limbs with a
- mighty blow of his staff)
- Alindyar: Hmm.
- Rillen: (hits the scorpion again, a minor blow)
- Alindyar: You were saying?
- Rillen: Hrumph.
-
- Ged: Boccob! (flails at scorpion#3 with his morningstar
- and draws blood) Yes!
- Arnold: Yeaaaaas. (hacks the scorpion, nearly cutting
- it in half) Yah! Oof! (gets backhanded [backclawed]
- by one of the scorpion's claws, and falls to his knees
- in pain) Aaa.
- Peldor: (tries to backstab the thing, but it stings at
- him suddenly, fortunately missing by a hairsbreadth)
- Huh?
- Ged: Good dodge there, Peldor!
- Peldor: Dodge? Oh, yeah. <WHAM> (gets hit by a claw
- attack) Whoaaaa...oof!
- Arnold: (gets up and chops the scorpion again) Daadge.
-
- scorpion#1: (stings Flint Firelips)
- Flint Firelips: Argh! (he stumbles about in pain for
- a few moments, then falls to the ground) Poison!
- Mongo: Huh?!? Hey, he's dead! DEAD! (rains blows
- upon the scorpion) You'll die for that, beast!
- Lyra: (watches as Mongo pulverizes the giant scorpion
- with his hammer) Yuck.
-
- Belphanior: (slashes scorpion#2, a great blow) Yeah!
- Rillen: (bashes the thing with his staff)
- scorpion#2: (claws at both of them, hitting both of
- them)
- Belphanior: Argh! (slashes the thing again, and it
- falls, dead) Ha!
- Alindyar: Excellent. How fare the others?
-
- Ged: (bravely dodges the sting of scorpion#3 and belts
- it in the head with his weapon, slaying it) Glory to
- Boccob's name! I stand triumphant!
- Arnold: Yah!
- Peldor: (stands up, dizzy) Huh?
-
-
-
- In the aftermath of the battle, many of the adventurers
- were wounded, and one lay slain - Flint Firelips, dead by
- poisoning. The others made a gurney for the body, intent
- on carrying it with them rather than leaving it in this
- place. Soon, wounds were bound, and the group continued
- onward, somewhat dismally.
- After perhaps ten minutes of marching, they began to
- notice a strange effect - magical auras were returning,
- slowly but surely! Overjoyed by this, the party hurried
- onward, and before long, they found that all magical
- powers and effects had returned! The party rejoiced,
- and decided to camp for the night (?) in a small side
- cavern that they conveniently found nearby. All spells
- had apparently been lost, but Ged figured that they
- would return after a night's prayer/studying and rest.
- Mongo and Belphanior constructed a crude barricade to
- shield the small cavern from the main tunnel. Although
- quarters were a bit cramped, there were no complaints,
- since no one wanted to spend the night outside in the
- passageway.
-
- Miraculously, nothing showed up to attack the party
- during the night, though they heard some irregular moans
- and wails during that time. Ged found that his full
- powers had indeed returned, and he wasted no time in
- casting spells of raising the dead and neutralizing
- poison upon the body of Flint Firelips. The dwarf's
- form stirred - he was alive once more! Due to his weak
- condition, the party decided to wait another day before
- moving out. This time, spells were used to form the
- camp's defenses, and everyone slept more soundly. In
- the morning, they made ready to continue along the big
- tunnel.
-
-
-
-
-
- next time : Escape! (but it won't be easy)
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : .
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
-
-
- +
- + +
- + +
- + +
- + +
- + +
- + +
- + THE ADVENTURERS +
- + +
- + +
- + +
- + +
- + +
- + +
- +
-
-
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1992 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Rillen 9th level human warrior (N) +
- * Flint Firelips (guest) dwarven warrior +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/20/571 C.Y. (Common Year) +
- + Time: morning +
- + Place: the Underdark +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + "Hey, nine is a lot of drow." +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- XC. Salvation
-
-
-
-
-
- The party is ready to move once more, after escaping
- the anti-magic zone, resting for a couple of days, and
- bringing Flint Firelips back from the dead. To summarize
- recent events, they have spent the last four days in a
- large, subterranean passageway, one section of the maze
- of caverns and tunnels comprising the Underdark. They
- have encountered, fought, and run from monsters both
- common and previously unknown. Though they have gained
- a good bit of treasure from their endeavors, the group
- has grown weary of the dangers here, such as lava traps
- and anti-magic zones.
-
- Mongo: (fuming) I hate this place.
- Alindyar: Aye, I concur. I once sought to escape this
- region, and upon doing so, I swore against returning.
- Lyra: Yet, here we are...
- Belphanior: Hey, _I_ like it here. The loot we have
- found has been good...and the magical items...
- Ged: Bah. Both Boccob and myself shall be most angry
- if we find another anti-magic zone.
- Peldor: (sharpening the new sword that no one has yet
- noticed him having) Ho-hum.
- Rillen: Bah. Enough talk. Let us be on our way.
-
- The group resumed their journey, walking along the big
- tunnel, which was illuminated by the eerie blue light of
- the fungi on the walls. After five minutes or so, they
- spotted a large, murky puddle of fluid ahead.
-
- Peldor: What the...?
- Ged: It's blocking the entire passage. Perhaps I shall
- evaporate it with a fiery spell of doom.
- Belphanior: Whatever it is, it's not water. Water isn't
- black.
- Mongo: (walks forward to investigate)
-
- Suddenly, the pile of thick fluid welled up, oozing into
- a gigantic shape in front of the adventurers. The vaguely
- humanoid form was fat and featureless, rather like a large
- baby.
-
- Mongo: Yaar! (hurls his hammer at the thing) Take that!
- thing: (unaffected by the blow - and the weapon sticks in
- its syrupy mass)
- Mongo: Hey!
- Belphanior: (charges the thing, and slashes a mighty blow
- at it) Huh? (his sword is held fast by the creature)
- Peldor: Hey, that thing looks like it's made out of tar.
- Ged: Boccob's bloody bones! A tar baby!
- Rillen: A sticky situation, this.
- Mongo: (stamping up and down) Dammit! It took my hammer!
- (begins looking for one of his other weapons)
- Belphanior: (ducks the clumsy blow of the tar baby) Blast
- it, someone!
- Ged: Yea. (points his wand at the thing) Everybody, get
- out of the way!
- Belphanior: (he and Mongo scatter)
- Ged: Now, you ebon infant...Axui!
- tar baby: (spontaneously combusts)
- Ged: Hah!
- Mongo: You can say that again.
- Ged: Okay, hah!
- Rillen: Look, the baby still approaches.
- tar baby: (its blazing form stumbles toward the party)
- Ged: It cannot be!
- Peldor: (hefts his meteorite, and uses his ring to send
- the rock whizzing toward the creature) So!
- tar baby: (belted in the head by the meteorite, pauses
- for a moment)
- Alindyar: (thinking about preparing an appropriate spell)
- tar baby: (falls to the ground, and melts into a flaming
- puddle)
- Ged: Ah, victory!
- Belphanior: (produces a wand)
- Peldor: (regains his meteorite, after all the tar on it
- has burned off) That showed him.
- Arnold: Taaaa baby.
- Belphanior: (points his wand at the flaming puddle and
- speaks some command word)
-
- The elf's wand belched forth a cone of white foam, and
- the stuff soon covered the tar baby's remains, dousing
- the flames. An unusual stench filled the air.
-
- Ged: Hey, why didn't you just let it burn?
- Belphanior: Aw, come on. It's dead. Besides...(recovers
- his longsword)...it was just a baby.
- Lyra: Albeit a lethal one.
- Mongo: Yeah. No argument from me. (recovers his hammer)
- Hmm. Good thing this hammer was forged by the dwarves.
- Otherwise it might have gotten melted.
- Alindyar: Behold, there in the corner. Treasure!
-
- Indeed, there was a large sack off to one side. The
- group quickly investigated, and found some treasure: a
- great number of golden coins, an iron rod, a scroll which
- only Ged could read, and a thin book, perhaps a spellbook.
- This loot was appropriated, and the party made ready to
- move on, noting with some fascination that none of its
- number had been injured in this battle.
- However, there was no relenting. Within a minute of
- leaving the tar baby's vicinity, the group beheld a huge
- oblong shape, rolling rather unevenly toward them.
-
- Rillen: What in the hell is that?
- Peldor: By the gods...it's a huge _jellybean_!
- Ged: What nonsense...Boccob. It is! (begins spellcasting)
- Arnold: Bean?
-
- The gigantic thing, some 30' in breadth and perhaps 20'
- in height, rolled incessantly toward the party, who saw fit
- to scatter.
-
- Ged: Nothing so stupid shall menace one of Boccob's loyal
- servants! (he casts a Lightning Bolt directly at the
- thing)
-
- There was a terrific noise, and the jellybean was knocked
- back about twenty feet, a smoking crater etched in its pale
- surface. Then, it began to roll once more, much more slowly
- this time...
-
- Ged: Boccob!
- Peldor: We're gonna need more than him to beat this thing.
- (becomes invisible...without touching his sword, though
- nobody notices) I'll backstab it when it rolls by.
- Belphanior: Me too. (since the bean seems fixed on Ged,
- who is standing in the center of the passage, he simply
- ducks to one side, and unsheathes his sword) I'll cut
- that thing into little tiny bits.
- Rillen: (looks at his staff hesitantly) I do not think
- this is the right weapon to fight the bean.
- Alindyar: I am amazed at the utter stupidity of this
- situation. A jellybean?!?
- Lyra: It would seem so. Maybe you should use a fireball.
- (they both begin spellcasting)
- Mongo: Hmph. (hurls his hammer at the thing, and the
- weapon buries itself inside the pale white mass) Oh
- hell! Not again!
- Flint Firelips: (readies his axe, intent on meeting the
- bean head-on, beside Ged and Arnold)
- Arnold: Don't worry, I'll chob it up for you.
- Ged: Whatever. (begins casting his next spell)
-
- jellybean: (rolls onward; the crushing of Ged and those
- near him is imminent)
- Ged: Everyone, behind me! (puts up a domed wall of force)
-
- The rolling white mass collided with the magical wall
- with great force. There was a sickening sound as the big
- jellybean hit the barrier and ricocheted directly upward.
-
- Belphanior: (looks up) Holy shit! (the jellybean hits
- the ceiling of the huge passage and rebounds, falling)
- Gangway!
-
- The gigantic jellybean fell from above, hitting the
- floor with a sickening <thud>, exploding and spraying
- white, smelly syrup everywhere. All was silent...
-
- Rillen: (pops up from a puddle of jellybean guts) Ptui!
- What is this thing?
- Peldor: (stands up, covered in gunk) Hmm. It sort of
- tastes like...coconut. Yum. (wipes some gunk out of
- his ears)
- Ged: (he, Arnold, and Flint Firelips are safe and dry
- inside the wall of force) Ha, ha. Haaaa!
- Mongo: (swims out of a mass of the stuff) Where's my
- hammer? Where's my friggin' hammer?!?
-
- After some time, those who were splattered with the
- "guts" were cleaned up, and Mongo found his hammer. A
- large, grey ovoid leaned against a wall about a hundred
- feet down the tunnel, noted by Peldor's ever-observant
- eye.
-
- Mongo: What the hell's this?!? (he storms toward the
- 6' high object)
- Ged: Hey, wait...you don't know what's in that thing!
- Mongo: Bah. (begins cursing loudly as he lifts the
- egg-thing) Fuckin' eggs and beans! (he hurls it into
- the wall, and it shatters, sending treasure everywhere)
- Hey, wow.
- Peldor: All right!
- Belphanior: Good job.
- Mongo: Hmm.
-
- Among the items released from the egg-shell were a
- silver morningstar, a silver jug, a sphere of amber, a
- jar of jellybeans, an iron goblet, a moldy old loaf of
- bread, and some copper pieces. The party collected the
- loot, and made ready to move onward. By now it was noon,
- and a lunch break was had. During this time, Ged spent
- several minutes communing with Boccob, seeking to learn
- when some exit from this tunnel would be found. He only
- divined that a great battle was ahead. Also, Ged and
- Alindyar debated whether or not a teleport would work to
- escape this region (the drow was convinced that such a
- spell would not work here.) After lunch, everyone packed
- their gear, and the march began anew. Perhaps half an
- hour later, a nearby presence was detected...
-
- Belphanior: Souls...I detect several souls. A large
- group. (casts Stoneskin upon himself)
- Peldor: Huh? I can't see a damned thing up ahead.
- Rillen: Maybe they are above, or behind...or below.
- Ged: We had best prepare for the worst.
- Lyra: Interesting statement.
- Ged: ...yea, it was. Hmm. Maybe I should cast Haste
- on everyone.
- Belphanior: Ahead...that's where they are. Look! (he
- points to several very shadowy forms in the dim area
- ahead)
- Mongo: (hefts his hammer)
- Peldor: Uh...don't look now, but I think they're drow
- elves. (squints) Yep, that's it, all right. Drow!
- Alindyar: Indeed? Ged, now would be a...strategic time
- to cast Haste.
- Ged: I couldn't agree more. (begins spellcasting)
- Belphanior: (readies himself) I spy, uh, nine of them.
- Peldor: Nine? (becomes invisible)
- Ged: (Hastes the party) Boccob aids you all.
- Rillen: (observes his blurred movements with interest)
- How...speedy.
- Mongo: What do they want, these drow?
- Alindyar: Who can know? But I would advise that we be
- ready for any trickery. The drow - most of them - are
- not known for their good graces.
- Peldor: Hey, look. They've spotted us.
- Ged: Of course they have.
- Lyra: They probably spotted us a long time ago...
- Belphanior: (yells to the drow, who are now perhaps a
- hundred feet distant) Greetings! (turns to the party
- and grins, obviously impressed with his own diplomatic
- finesse)
- drow: (they begin gesturing and muttering to each other
- excitedly)
- Arnold: Oh, shit.
- Alindyar: I think I can deduce their next step. (begins
- spellcasting)
-
- Suddenly, the entire party was cloaked in darkness! The
- sounds of spellcasting could be heard nearby, as the drow
- prepared to press their attack.
-
- Rillen: I can see nothing.
- Mongo: Damn!
- Alindyar: Hold. I am prepared to erase this blackness,
- but since these foes do not know this, I would suggest
- that everyone prepare to attack, when the light doth
- re-appear.
- Ged: Yea. Hear, hear. (prepares his wand)
- Mongo: Just get rid of the darkness. I'll handle the
- rest.
- Alindyar: Very well. (casts Dispel Magic, negating the
- darkness and revealing nine drow, most of them about
- thirty feet away) Behold!
- drow A (a female) : Iblith! Sarn! Sarn!
- Rillen: What is she saying?
- Lyra: She curses, and warns the others. (whirls, and
- casts a Lightning Bolt into the midst of the drow)
- Ged: Hey! Boccob was pre-empted! (points his wand in
- the drow's general direction) NDREK! (a wall of flame
- appears, and moves toward the drow relentlessly even as
- several of them cast their own spells)
- Belphanior: Nice one-two punch. (dashes to one side, his
- sword held high)
- Mongo: (leaps to one side clumsily as a bolt of acid hits
- him in the chest, sizzling as it eats his armor) Yagh!
- drow A : (waves her hand, and a dozen large spiders appear
- and scuttle toward the party)
- drow B : (her arms ignite in blasts of black flame, which
- burn the clothes off of her arms, but don't seem to hurt
- her) Ogglin! (she hurls a ball of black fire at Rillen)
- Rillen: (hit by the eldritch flames, he is seared) Aargh!
- Ged: (watches his flame wall advance upon the drow)
-
- All of the above events happened simultaneously (and also
- rather spectacularly, it might be added.) The lightning
- bolt and flame wall sizzled as they encountered the magic-
- resistant drow auras; Mongo and Rillen yelled in agony as
- they were burned by magical effects; the spiders ran about
- wildly, some being consumed by Ged's moving wall of flame.
- When the smoke, acid, and ozone cleared, the two groups,
- both damaged somewhat, squared off against each other. The
- whole scene
-
-
-
-
-
- A
- B C
- key
- F G H I A....F drow P/M
- B....F drow P
- D E * C....F drow M
- * D....M drow W
- * * E....M drow W
- F....F drow P
- Mongo Belphanior Rillen G....F drow P
- H....F drow M
- Arnold Flint I....F drow M
- * giant spiders
- Ged Lyra (Peldor = invisible)
- Alindyar
-
-
-
- Mongo: Hey, look, none of the dark elves got killed by
- your spells.
- Belphanior: Too bad, isn't it?
- Ged: Boccob.
- drow A : (begins spellcasting)
- drow B : (begins spellcasting)
- drow C : (brandishes a wand)
- Alindyar: (begins spellcasting) There is no time for
- delay - we must be efficient here!
- Rillen: (moving lightning-fast, he uses his staff to
- vault over the spiders, and attacks drow E)
- Peldor: (invisible somewhere, he dashes about silently)
- drow D : (whips out a bow and nocks arrows)
- drow E : (defends himself against Rillen, wielding a
- longsword)
- Belphanior: (leaps into action, attacking the spider
- nearest him)
- Ged: (begins spellcasting)
- Lyra: (begins spellcasting)
- drow F : (holds up a red rod with three 8' tentacles
- and strides toward Mongo)
- drow G : (holds up a similar rod, a yellow one, and
- joins her companion in assaulting the dwarf)
- Arnold: (moves to intercept drow G) Hey, no fair to
- gang up on Mondo!
- Mongo: (stomps toward drow F) What the hell is that
- stupid-looking thing, you crazy drow?!?
- Flint Firelips: (raises his axe and charges a spider)
- drow H : (holds up a black wand)
- drow I : (holds up a pale yellow wand)
-
- drow A : (casts a spherical wall of force around Ged,
- sealing him off from the world) Brorn, brorn. (she
- cackles in glee)
- Ged: Hey! Aaa! (pounds on the magical barrier, to no
- avail) You fu- (realizes that his spellcasting is
- wasted at this point, and begins cursing)
- drow B : (casts a Flame Strike upon Mongo) Xun!
- Mongo: (singed a bit) Hah! Stupid bitch! Good thing
- I'm wearing a ring of fire resistance! (hurls his
- hammer at drow B, scoring a hit) Take that!
- drow B : Aie! (she stumbles with the force of the
- dwarf's blow)
- drow C : (waving a strange wand, she mutters some words
- of command, and a small gray blob shoots out of the
- wand toward Mongo)
- Mongo: Yah! (tries to dodge as he catches his hammer;
- the glob of stuff hits his feet and pins them to the
- ground) Huh?
- drow C : Ultrinnan!
- Mongo: Shit. (tries to walk away, but can't - he is
- held fast...fortunately, he was in a stable stance and
- isn't really in danger of falling down) Fuck! Fuck
- this! (hurls his hammer again, beaning drow C this
- time)
- drow C : Urgh! (recoils)
- Alindyar: (casts a Web upon drow C, H, and I) How does
- that grab you?
- drow C : (held fast, she curses) Igglith!
- drow H : (held fast, tries to begin spellcasting but
- can't) Malla ogglin.
- drow I : (held somewhat, points her wand at the webs
- holding her, and a ball of acid begins dissolving the
- webs) Heh.
- Rillen: (pummels drow E relentlessly with his staff)
- Put that sword away, fool, for the staff is a far
- better weapon. See? (whacks the drow again)
- drow E : Usstan tlu alur. (speaks a command word, and
- his sword flashes with unnatural speed as he slashes at
- Rillen)
- drow D : (fires arrows at Mongo and Belphanior, at an
- alarming rate) Fah!
- Belphanior: (slices a spider) Shit, this is no fun. I
- want to fight a _drow_!
- Ged: (fumes in his sphere of force, thinking of a spell
- to get him out)
- Lyra: (casts Magic Missile, blasting drow A, B, F, and G
- with one missile each)
- drow A : Ogglin faern! Darthiir...!
- Rillen: (continues to trade lightning-fast blows with
- drow E, in a blurred dance of death)
- drow I : (frees herself from the webs, though the acid
- has eaten part of her boots, and works to free the
- other two drow)
- Peldor: (invisible, he backstabs drow B with an extremely
- well-placed blow, and becomes visible) Take that!
- drow B : Gak! (falls, her spine severed by the blow)
- drow A : Sarn! Velkyn!
- Peldor: Whatever you say, babe. (he closes with the very
- much infuriated drow A)
- drow A : (pulls out a large rod, with seven tentacles -
- purple, red, yellow, amber, black, jade, and violet)
- Peldor: Oh shit.
- drow F : (whips Mongo with her red-tentacled rod) Elgg!
- Mongo: (hit by two of the flailing things) Argh! You'll
- pay for that! Just 'cause I'm stuck in this spot doesn't
- mean I can't fight! (hurls his hammer at drow F, twice
- in rapid succession, breaking some bones)
- drow F : Argh. (shudders in pain) Elgg! (prepares to
- attack again)
- drow G : (whips Arnold with her own, yellow tentacled rod)
- Arnold: (hit by all three tentacles, he is magically dazed
- from his wounds) Aaaaaa. (stumbles as he tries to fight
- the drow near him)
- drow G : (chuckles, and prepares to flail Arnold again)
- Belphanior: (makes mincemeat out of his spider, and moves
- toward drow D)
- Arnold: Aaaaa. (even dazed, he swings his sword in a
- deadly arc, slaying drow G with two powerful blows) Aaa.
- (stumbles about, still dazed)
- drow G : (falls, her head cloven down to the sternum)
- Ged: (stuck inside the sphere of force, quietly notes
- Arnold's mightiness)
- Flint Firelips: (quietly, yet efficiently dispatches two
- spiders with his deadly axe and hasted speed) Damn drow
- scum!
-
-
-
-
-
- A
- Peldor C
- H
- F I
- Mongo Arnold
-
- D E
- Belphanior Rillen
- *
- Flint
- Lyra
- Ged Alindyar
-
-
-
- (Ged in sphere/wall of force; drow C, H in webs)
-
-
-
- Peldor: (slashes at drow A, but misses...barely)
- drow A : Elgg! (she whips the thief with her tentacle
- rod) Elgg, wael!
- Peldor: (hit by _five_ of the seven tentacles on the
- rod, suffers strange magical effects) Argh! I can't
- see! I can't hear! I can't FEEL anything! (falls
- to the floor from both the severity of his wounds and
- the aforementioned effects, and begins wailing) Aie!
- Aiiiiiiiieeeeeeee!
- drow A : (moves in to finish Peldor) Wael...
- drow I : (taunts Arnold while waving her tentacled rod)
- Arnold: (still dazed, but also furious, charges drow I
- while screaming in rage) YaaaaaaAAAAAAA!
- drow I : Whaiee..! (dodges one blow, but gets cut by
- another, interrupting her efforts to free her webbed
- companions, drow C and H)
- drow C : (curses at drow I for becoming distracted)
- Ged: Aha! (begins spellcasting)
- drow I : (fires an acid glob at Arnold, point-blank)
- Arnold: AAAAARGH! (dances in pain)
- drow I : (returns to her efforts to free her companions
- from the web)
- Arnold: (ignores the pain, and slashes drow I, slaying
- her with a heroic effort) Argh. (falls to the floor,
- the acid still at work upon him and his armor)
- drow F : (whips Mongo, this time hitting with all three
- tentacles, and shrieks in triumph)
- Mongo: Wha- YARGH! (his left arm suddenly loses all
- its strength) What the HELL did you do to me?!?
- drow F : (cackles in glee) Jivvin, jivvin!
- Mongo: Damn it! (he hefts his hammer in his right
- hand, and hurls it right at the grinning drow) Go
- fuck yourself, scum!
- drow F : Nau! (she falls, her head crushed by the blow)
- Mongo: Stupid @%#$&*! (begins grumbling and looking for
- another target, since his feet are stuck to the floor
- and he can't move about) Huh?!? (spots drow A about to
- finish Peldor off) Hey! (hurls his hammer at the female
- drow, knocking her over) Stay away from Peldor, bitch!
- Peldor: (wallows ungratefully on the floor, in pain and
- confusion)
- drow D : (tosses his bow away frantically, since he is
- now being menaced by Belphanior)
- Belphanior: (stabs the drow) Take that! (stabs him once
- more) And that!
- drow D : (weakly tries to parry the attacks)
- Belphanior: (presses his offensive)
- Rillen: (bashes drow E again, breaking more bones) What
- speed! It has been a long time since I have fought one
- who rivaled my attacks!
- drow E : (bloody and bruised, like Rillen, he slashes at
- the warrior again, drawing another line of blood as the
- adventurer ducks)
- Rillen: Whew! (feels the fresh wound on his neck) That
- was too close. Talk about sticking your neck out...
- giant spider: (bites at Flint Firelips, but can't punch
- through the dwarf's armor) Hsss!
- Flint Firelips: (demolishes the spider with several blows
- of his axe) Bah! (heads for drow C and H, trapped as
- they are in the webs nearby)
- drow C : Nau! (hastily begins trying to cast a spell to
- get out of the webs)
- Ged: (casts Teleportation, and blinks out of the wall
- of force, though nobody really notices)
- Lyra: (casts a Wall of Ice around drow A, blocking her
- off from the combat) That ought to slow her down...
- Peldor: (continues to writhe on the ground)
- Arnold: (likewise)
- Flint Firelips: (produces a torch, and sets fire to the
- webs holding drow C and H) So much for you two.
- drow C : (as the webs around her go up in flames, she
- casts a Cone of Cold in a final act of attrition; the
- magical bolt hits Flint square in the chest and goes
- on to blast Rillen, the unfortunate drow E, Alindyar,
- and Lyra) Pfugth! (ignites, and begins to scream, as
- does the other drow in the webs)
- Flint Firelips: Argh! (falls, comatose and frozen,
- perhaps even dead)
- drow E : (his magic resistance saves him from the cone
- of cold, but he staggers under its sheer physical force)
- Rillen: (blasted fully by the spell, he falls)
- Alindyar: What-? (falls as well, buried in a pile of ice
- and snow)
- Lyra: (likewise)
- drow E : (looks around, pleased, and silently bows to
- the blazing drow C as he moves to decapitate Rillen)
- Mongo: (still rooted to the spot, he has become very
- angry) Son of a f- (hurls his hammer at the unmanly
- drow E, but misses) Damn!
- drow E : (momentarily distracted)
- Belphanior: (slays drow D with a herculean blow) Ah!
- (absorbs the warrior's life energy through his sword)
- Aaaaaah.
- Mongo: (catches his hammer, then hurls it once more,
- at drow E) Keep your fuckin' hands off of him!
- drow E : (hit by the weapon, his head is smeared away,
- and he falls) Urg...
- Mongo: Friggin' drow. (catches his hammer, and looks
- around at the decimated remains of both parties)
- Shit...(everyone has fallen, except for himself, and
- the drow within the ice wall, and...)
-
- < There was an incredible explosion, as the ice wall
- shattered from some mighty force... >
-
- drow A : (levitates into the air, looking extremely
- pissed) Xun dos elgg! (she points at Belphanior
- and speaks a word of power)
- Belphanior: (instantly falls to the ground)
- drow A : Xun dos ELGG!!!
- Ged: (standing behind the drow leader) Not if _I_
- can help it!
- drow A : (whirls about, and begins spellcasting
- anew)
-
-
- Ged: (casting his own spell) Boccob has spoken to
- me, foul one! You must be defeated!
- drow A : Fah! (casts Feeblemind upon Ged) Bspa!
- Ged: Uh...(due to his priestly skills, and his high
- Wisdom, he barely resists the powerful spell) You
- vile miscreant! It shall take more than THAT to
- get rid of me!
- drow A : (brandishes her rod, the tentacles waving
- like evil snakes) Ssss...
- Ged: (casts Evard's Black Tentacles upon the drow)
- drow A : Yie! (eleven black, writhing tentacles
- surround her)
- Ged: You shall be defeated, foul one! Boccob has
- spoken!
- drow A : (begins laughing, as the tentacles begin
- dissolving) BWA HA HA!
- Ged: Shit! (whips out his magical morningstar and
- faces off against the drow and her tentacle rod)
- Spells are useless against this scum. I'll have
- to resort to physical violence.
- drow A : (stalks Ged, her rod's waving tentacles
- flailing about) Usstan ultrin!
- Mongo: (chooses this moment to hurl his hammer at
- the drow matron) Ahh, shaddup!
- drow A : ARGH! (hit in the arm by the weapon)
- Ged: Yea Mongo!
- Mongo: (catches his hammer, and gets a few more
- shots off in the heat of the monent, hitting with
- one more while missing with two) Yah!
-
- drow A : (immediately whips Mongo with her rod,
- scoring six hits with the seven tentacles and
- opening terrible bloody wounds on the dwarf's
- form) Heh heh.
- Mongo: YEARRRGH! (he is suddenly robbed of his
- sight, smell, and touch, and sinks to his knees
- from the agony of his wounds)
- drow A : (gloats silently, and turns to face Ged)
- Ged: (wallops the matron in the head with his
- morningstar, knocking her from her feet) That's
- for Mongo!
- drow A : (recoils, stunned)
- Ged: And this is for everyone else! And for Boccob!
- (smashes his foe with his weapon)
- drow A : (finally dies, cursing Ged loudly as she
- does so) Glk...
- Ged: Whew! Boccob! (turns to survey the carnage)
- Holy shit...
-
- The elven mage-priest wandered around purposefully,
- casting healing spells as needed. Peldor and Arnold
- were alive, though badly wounded. The same could be
- said for Flint and Rillen. In fact, the same could
- be said for everyone, though the two drow were quite
- unconscious from the cold, and Mongo and Peldor were
- at least temporarily deprived of some of their senses.
- Ged used wine to dissolve the gunk holding Mongo's
- feet, and the dwarf fell to the ground in relief.
- Belphanior was merely stunned, and got up after a short
- time. Ged kept his fire wand handy, in case anything
- or anyone tried to overwhelm the wounded party, but
- nobody showed up to test his power. In short order,
- Peldor and Mongo regained their senses, and at this
- point, Mongo used his magical rod of healing to bring
- the two drow back to consciousness, and to heal some
- of the others who were more seriously wounded (Mongo
- insisted that his own wounds were not that serious,
- although it was obvious that he was lying.) Shortly,
- the party was in such a state of readiness that they
- searched the drow bodies, or what was left of them.
- Many magical items were recovered...
-
-
- 6 x drow chain mail armor
- 5 x drow shields
- 2 x drow longswords
- 2 x drow maces
- 9 x drow daggers
- 9 x drow cloaks (two slightly charred)
- 9 x pairs of drow boots (two slightly charred)
- yellow lesser tentacle rod
- red lesser tentacle rod
- amber greater tentacle rod
- master tentacle rod
- four identical black rings
- wand of viscid globs
- finely crafted longbow
- bracers
- wand
- wand of acidic spheres
- small sack
- ring
-
-
-
- Needless to say, much debate ensued...
-
- Alindyar: Hmm. The weapons and armor, 'tis sure, cannot
- withstand the radiations of your sun, above.
- Mongo: Why's that?
- Alindyar: The peculiar properties of the Underdark...
- Belphanior: Bah. What about the other stuff?
- Lyra: We cannot know yet. Anything of underdark make
- will most likely become useless outside of here.
- Ged: So? So we take everything up and see what works
- and what doesn't. Simple enough.
- Rillen: (examining the longbow) Hmm. This does not
- look like it was made by elves.
- Alindyar: (wanders over and takes a look at the bow)
- Indeed. 'Tis is no drow weapon, this.
- Belphanior: What about the tentacle rods? Those seem
- like they'd come in handy.
- Alindyar: Such rods are innately evil. Only priests of
- evil may make successful use of them.
- Belphanior: Darn.
- Lyra: These four black rings are control rings, used
- by such priests to wield the rods properly.
- Ged: So...we destroy the stuff we can't use, yes?
- Mongo: Sounds good to me.
- Alindyar: Hmm.
- Belphanior: What a waste.
- Alindyar: The items may prove difficult to destroy.
- Lyra: They're usually incredibly resistant to harm.
- Mongo: (ambles away and begins piling drow bodies up)
- Hey, I say just toss the shit on top of the carcasses
- and torch the whole thing.
- Ged: Yea. I'll use my wand.
-
- Ten minutes later, Ged ignited the whole pile of drow
- bodies and the arms, armor, and items deemed useless or
- unusable for the party. As everything burned, Rillen
- noticed that the smoke wasn't filling the tunnel as it
- should - it was escaping somewhere.
-
- Rillen: Maybe there is a way to the surface nearby.
- Ged: Maybe they have a lair nearby. Their spellbooks
- have to be around here somewhere.
- Alindyar: Spellbooks?
- Belphanior: Yes, drow spellbooks would sure be nice to
- have.
- Mongo: Bah! Who cares for such mummery and crap? I
- say we go onward. Only then can we find the way out.
-
- The adventurers realized that they needed to rest for
- a few days or so, and began looking for appropriate areas
- to rest in. Since no side passages presented themselves,
- the group forged on. Five minutes later, they came upon
- a large open area, an intersection of passages similar to
- theirs. There were seven such passages in all; all of
- these were about the same size. In the center of this
- intersection was a huge, twenty-foot tall column of skulls
- and bones. Into each of the seven tunnels pointed one
- large skeletal hand of the column-thing; crude signs were
- hung from the seven bony arms. As the signs were in a
- language that few in the party could read, Alindyar and
- Lyra read them aloud to the whole group.
-
- Alindyar: Hmm. The way from which we just came says,
- "Nine Hells, 85 leagues"...fascinating.
- Lyra: Next to that is, "Skeva Ra, City of Vampyres,
- 5 leagues"
- Rillen: Sounds like a place for suckers.
- Alindyar: Mayhaps. The next sign reads, "Vrek Waxen,
- Liche Lorde, 1 league-"
- Mongo: At least we know he's close.
- Lyra: - and after that is, "Skull Gate, Flayer Town,
- 7 leagues"
- Ged: Great.
- Flint Firelips: Mind flayers?!? I'l _smash_ them!
- Alindyar: Next is, "Abaethaggar, 103 leagues"...
- Belphanior: Never heard of it. Let's go that way.
- Lyra: Nay. That is a drow city.
- Peldor: Drow _city_?
- Alindyar: Aye. Perhaps ten thousand dark elves.
- Mongo: That's too many. What else is there?
- Lyra: Hmm. "Wraith Lords Three" is next.
- Peldor: No distance given?
- Lyra: What, do you think that everyone who makes
- these signposts knows all?
- Peldor: Uh...
- Ged: Wraith lords, eh? I wonder if I could turn them?
- Peldor: Let's not be overconfident, here.
- Alindyar: Last among the seven ways is this: "He who
- watches, 13 leagues" Methinks it refers to a beholder.
- Rillen: A what?
- Alindyar: A huge floating sphere with numerous eyes,
- all of which bear deadly spell-like powers.
- Rillen: Oh. Sounds like something to see.
- Ged: Well...which way did those drow come from?
- Alindyar: Hmm. I do not think that any drow scouting
- party would be found 103 leagues from their city.
- Lyra: Maybe they were wandering far from home.
- Peldor: Yeah. Or maybe they got here through some
- other passage that we didn't find.
- Belphanior: I say we go back to the ol' bonfire and
- check for hidden exits.
- Ged: I agree. Even if we don't find an exit, we might
- find a hidden side passage that we could use to rest
- in.
- Peldor: Yeah, time to lick our wounds.
- Alindyar: I concur. 'Twould be wise.
- Ged: Yea. None of these other options sound like
- ones we want to pursue...
- Alindyar: Verily.
-
- The party walked back to the blazing fire, where the
- smoke continued to vanish, seemingly into the walls of
- the colossal tunnel.
-
- Belphanior: Hmm. Where to look first?
- Mongo: Who knows? We'll just have to do the best we
- can.
- Peldor: (looks up suddenly, and heads for a section of
- the tunnel wall)
- Ged: Hey, where's he going?
- Belphanior: Maybe he found something. Come on. (goes
- over to the area where Peldor is tapping the wall with
- his sword)
- Peldor: (prods and pokes a section of wall for a bit,
- then slides it open) Look, everybody, I've found a
- secret tunnel.
- Mongo: What's that?
- Ged: Ah, so you have.
-
- The group entered the narrow secret passage, and soon
- found that it led upward, albeit steeply. A draft of fresh
- air could be felt from somewhere ahead. After about ten
- minutes of squeezing through the tunnel, light was visible
- from up ahead.
-
- Ged: Sunlight!
- Alindyar: (covers his eyes) Ow. So it is, so it is...
- Rillen: The open sky!
-
- The group emerged from a small crevice within a rugged
- mountain face. The crack in the mountain was well-hidden
- from view by some scrubby bushes. The smell of the open
- air and the mountainside flora was a great relief to all
- of the adventurers.
-
- Ged: Let's move away from this accursed cave and find a
- road or trail.
- Rillen: Good idea.
- Belphanior: (decides that the party wouldn't want to go
- back down and challenge the city of vampires, or the
- beholder, or even the lich lord) Ah, what the hell?
- Let's get out of here.
- Mongo: Yeah! (he leads the party in doing so)
-
- The group headed down the mountain slope for hours,
- until a trail was found. At this point, it was late
- afternoon, so they found a campsite near the trail and
- made camp. Rest, relaxation, and food were enjoyed by
- all, and eventually the magical items were piled up in
- the center of camp. Ged and Alindyar used Identify
- spells to help give the party an idea of the loot they
- were all about to split. Even though many of the party
- members were sorely wounded, they wanted to split the
- items at this very moment.
-
-
-
- THE MAGIC ITEM PICKS (items listed in approximate order
- of their discovery) :
-
- non-Drow items
- potion of extra-healing - Flint
- potion of extra-healing - Lyra
- potion of longevity - Arnold
- rod - Rillen
- scroll of priest spells - Ged
- thin mage spellbook - Lyra
- silver morningstar - Ged
- jug of anti-poison - Mongo
- amber sphere w/bee - Mongo
- Drow items
- wand of viscid globs - Alindyar
- finely crafted longbow - Rillen
- bracers - Flint
- wand of darkness - Peldor
- wand of acidic spheres - Belphanior
- small sack of holding - Alindyar
- ring - Arnold
-
-
-
- Arnold immediately used his new potion to reverse the
- evil aging that he had suffered in a recent adventure.
- The others drooled over their new treasures, especially
- the drow treasures. Belphanior, who had secreted one
- drow cloak and pair of boots just to see if the myths
- were true, was disappointed to watch the drow garments
- begin to unravel and decay already.
- The party camped for the night after setting up some
- traps and deciding upon a watch order. It was decided
- that they would rest here for two days, to regain their
- full strength and faculties.
-
-
-
-
-
- next time : the long trek to civilization
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : Okay. You demanded it, so here it is...the
- Adventurers' magic item list! (drum roll...)
-
-
-
- DISCLAIMER#1 : The following list is for reference purposes
- only. Any attempt to use it to question the stories will
- probably be ignored :)
-
- DISCLAIMER#2 : This was indeed a high-magic campaign.
-
-
-
- The Adventurers' magical inventories as of episode #90:
- * denotes unique & very powerful items or pseudo-artifacts
-
-
- Alindyar, 11th level drow mage
- [20 Intelligence]
- [cursed to always have -3 on saves vs petrification]
- cloak of protection +4
- staff of striking
- ring of human influence
- wand of viscous globs
- bag of holding
- horn of fog
-
- Lyra, 7th level female drow mage
- cloak of protection +3
- blanket of warmth
- thin mage spellbook
- 2 potions of extra-healing
-
- Belphanior, 8th/8th/9th level high elf warrior/mage/thief
- [has permanent intimidation effect & red eyes due to potion]
- Blackrazor *
- longsword +1 (luck blade, one wish left)
- quiver of Ehlonna
- 13 arrows +2
- bracers ac4
- staff of power
- wand of acidic spheres
- well of many worlds
- boots & cloak of elvenkind
- folding boat
- cube of force
- dice of chaos
- ring of wizardry
- periapt of proof vs. poison
- wand of foam
- Flask of curses
- potion of undead control
- potion of skeleton control
- potion of super-heroism
- potion of speed
- potion of poison
-
- Ged, 9th/9th level grey elf priest/mage of Boccob
- [19 Wisdom]
- morningstar +4 (Lightbringer) *
- morningstar +3
- sling +2, of seeking
- chain mail +2
- wand of colorless fire *
- wand of conjuration
- libram of silver magic
- ring of shooting stars
- ring of spell turning
- torus/talisman of pure good
- belt vs. normal missiles
- Boccob's Blessed Book
- manual of golems (stone)
- figurines (golden lions)
- harmonica of gravity
- scroll of priest spells
-
- Arnold, 7th level human barbarian warrior
- [hair & skin green due to recent breathing of strange gas]
- 2-handed sword +2
- plate mail +3
- boots of ?
- ring of anti-venom
- potion of water breathing
-
- Mongo Thunderhead, 9th level dwarven warrior
- [19 Constitution]
- hammer +4, dwarven thrower
- longsword +3
- crossbow of speed
- 11 bolts +2
- plate mail +3
- shield +1
- girdle of fire giant strength
- helm of life
- ring of fire resistance (actually Fire Elemental Control)
- ring of regeneration
- portable hole
- chime of opening
- necklace of adaption
- amber bee of feather falling
- bowl of boiling
- cadeucus *
- hell cube *
- cornucopia of endless food *
- jug of extra-healing x5
- jug of anti-poison x3
-
- Peldor, 12th level human thief
- [has permanent persuasiveness effect due to potion]
- [also has 18 Chr due to deck of many things card]
- longsword *
- short sword +1 (of Lyons)
- two daggers +3 of throwing
- leather armor +2
- cloak +2
- ring of telekinesis
- ring vs. insects
- eyes of the eagle
- luckstone
- rope of climbing
- hat of disguise
- boots of striding and springing
- adamantine meteorite
- pouch of accessibility
- everburning green torch
- bell of healing
- shield (traded to Belphanior later)
- FEATHERS * <see footnote below!>
- wand of darkness
- potion of longevity
- potion of extra-healing
- potion of flying
- potion of treasure finding
- potion of feather falling
-
- Rillen, 9th level human monk/warrior
- quarterstaff +3
- longbow +3, of doubling
- longbow +2
- red & black sling stones
- bracers ac3
- robes of protection +4
- boots of speed
- gloves of missile snaring
- ring of djinni summoning
- ring of feather falling
- bronze horn of Valhalla
- wand of illumination
- Laertes' ointment
- rod of inertia
- potion of stone giant strength
-
-
-
- feather footnote
- The ten tail feathers of the "jub-jub bird" were intended
- to be split amongst the party, as each conferred some useful
- power/ability upon its owner. However, only Peldor thought
- to take them, thus he got all ten. Each of the feathers has
- some magical power or property; after some owner has had a
- particular feather for nine days straight, the item vanishes
- from physical existence. The owner will find a small tattoo
- on his person, a feather tattoo of the color that his or her
- feather was. Henceforth, the powers of the feather are his
- or hers to command. And they are:
-
- white.........feather falling
- silver........invisibility (as the ring)
- yellow........regeneration (as the ring)
- orange........+3 on saves
- red...........fire resistance (as the ring)
- green.........+3 protection
- gold..........wish (1/year)
- blue..........cold resistance
- purple........haste (3/day)
- black.........poison resistance
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-